Fab052
1830e849d8
better 3D effect ( #1166 )
2024-10-30 00:14:28 +08:00
MrZ_26
d0b99a16c9
修单机录像播不出
2024-10-14 23:36:31 +08:00
MrZ_26
7407911914
Merge Electra's enhanced IRS
2024-09-03 21:12:32 +08:00
MrZ_26
9672a4fe57
修之前删goto的时候导致hisPool算法爆炸(也不知道怎么爆的,不管了)
2024-09-03 20:57:05 +08:00
MrZ_26
5f5dd48ee8
修直接写在模式的env里的特殊事件不会被加载
2024-08-12 12:04:29 +08:00
MrZ_26
a8e0574f44
规则包加载流程优化
2024-08-11 13:18:36 +08:00
MrZ_26
49f1b747b2
尝试修复新的事件系统允许自由参数数量导致网络卡顿情况且录像流最后的事件是攻击时frameRun有机会超过stream内数据导致玩家操作冻结(wtf so complicated, thank you Electra!)
2024-08-10 18:51:41 +08:00
Electra
2c75f0bc9c
Simple solution?
2024-08-10 04:47:35 -04:00
MrZ_26
97e17edfae
继续修新的事件系统问题
2024-08-10 16:05:25 +08:00
MrZ_26
f7e4e47466
再修新的事件系统问题
2024-08-10 15:09:27 +08:00
MrZ_26
8779abef9a
修新的事件系统问题
2024-08-10 14:42:18 +08:00
MrZ_26
4d1caa7fe0
重构玩家交互事件系统,尝试支持可通过网络传递的自定义事件
2024-08-10 12:55:58 +08:00
MrZ_26
97eee39266
调整词典中的BiRS词条(日文和越南文待其他人修改)
...
微调注释
2024-04-06 19:15:09 +08:00
MrZ_26
bce60ee6c7
修卡块旋转音效播放条件错误
2024-01-14 22:36:55 +08:00
MrZ_26
5728194085
添加新的skip暂存模式,可在自定义使用
2023-12-21 00:51:09 +08:00
Imple Lee
11680aedbb
set ghost Y when trying to hang with the current piece ( #1066 )
2023-12-20 23:30:40 +08:00
Imple Lee
d3e4d7e62c
add hold i_s from next ( #1061 )
2023-12-04 19:23:01 +08:00
MrZ_26
80ff30401a
修合并冲突错误
2023-11-26 21:45:41 +08:00
MrZ_26
4657515b61
Merge commit '2604d034fe1b220fb952fa6ba13c11c09b36cdb7'
2023-11-26 21:44:20 +08:00
MrZ_26
90dcb9ee1a
优化掉玩家的_get_new_block方法
2023-11-26 21:40:15 +08:00
Imple Lee
4e606f4e91
split spawn and popNext
2023-11-22 18:00:00 +08:00
Imple Lee
2604d034fe
add early return in freshBlockGhost
2023-11-21 15:10:37 +08:00
Imple Lee
3219da77e9
refactor freshBlockDelay
2023-11-21 15:07:28 +08:00
Imple Lee
ea3fb8d09e
split freshBlock into 4 methods
2023-11-20 23:36:38 +08:00
MrZ_26
7070e620c8
调整上个commit的相关内容
2023-11-17 15:11:13 +08:00
Imple Lee
529b8d453d
update field after loading AI ( #1048 )
...
make the bot know the current situation
2023-11-17 01:00:55 +08:00
MrZ_26
769125a894
科研-极简模式优化
2023-10-10 15:04:40 +08:00
Imple Lee
4e41024ba8
refactor GAME.mod ( #1006 )
...
Co-authored-by: MrZ_26 <1046101471@qq.com >
2023-10-08 18:56:44 +08:00
MrZ_26
35ec325990
Merge commit '54758fd705c2ba485e8aed1c4006c112ad95f82d'
2023-10-06 02:23:26 +08:00
Not-A-Normal-Robot
0fc4957b21
Fade field on torikan and show torikan time
2023-09-22 21:30:49 +07:00
Not-A-Normal-Robot
5e88b23980
Add color to torikan diff text
2023-09-22 21:03:46 +07:00
MrZ_26
8df321b84d
修复swap模式hold和无限hold的冲突
2023-09-19 14:05:28 +08:00
MrZ_26
6a4dfb47bb
续上一块的das不再计一次操作次数
2023-09-19 12:14:48 +08:00
NOT_A_ROBOT
009858e2f8
Improve Tech Finesse Lock and add some other minor things ( #950 )
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* Fix VK and overhang detection in Tech Finesse Lock
* Make Tech Finesse Lock overhang logic more lenient
* Add finesse kill to Tech Finesse Lock
(at this point if you still make a finesse error even after getting limited inputs then you have a huge skill issue)
* Disable O rotation in Tech Finesse Lock if no O-spin
+ Added RS name (RS.name, P.RS.name)
+ Added hook_spawn and hook_hold
* Update Zframework
* Fix weird backfire location
2023-09-19 01:15:16 +08:00
Not-A-Normal-Robot
bc99af5b1b
Add torikan animation
2023-09-16 19:12:52 +07:00
Imple Lee
337293dbe1
add hold i_s ( #971 )
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* hold with i_s!
* fix hold i_s in swap mode
* Only draw `holdCount` holds
* bump room version
hold i_s is not back-compatible
2023-09-16 01:35:20 +08:00
Imple Lee
cf147be119
fix swap bagline ( #970 )
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* fix bagline for swap mode
* remove bagline when a block leaves nextqueue
2023-09-14 16:47:39 +08:00
Imple Lee
452fa65748
new bagline system ( #963 )
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closes #940
2023-09-11 18:03:09 +08:00
NOT_A_ROBOT
e152e147e2
Refactor Master Graded ( #960 )
2023-09-05 18:01:54 +08:00
NOT_A_ROBOT
9769b33deb
Add "Tech Finesse Lock" modes and some other improvements ( #946 )
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* Improve Tech FInesse modes and add new player hooks
* Add Tech Finesse[+] Lock into mode map
* Credit PopUpWaffles
* Rearrange mode map
2023-08-23 16:12:42 +08:00
MrZ_26
3fbff37095
arm小程序删除答错自动清空
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整理代码 框架跟进
2023-08-11 18:29:30 +08:00
MrZ_26
0ae9cbcdaa
删行末空格
2023-08-03 10:11:27 +08:00
MrZ_26
c9cbb0e363
修复fixed序列反了
2023-08-02 21:45:31 +08:00
NOT_A_ROBOT
43037f8043
Shorten mission displays with RLE ( #927 ) (may need optimization)
2023-08-02 00:50:08 +08:00
MrZ_26
02cf7b71c1
Merge remote-tracking branch 'tech/imple/revise-seq-generator'
2023-07-20 15:00:40 +08:00
MrZ_26
d4d87ccb5c
调整bagP1inf序列模式位置
2023-07-17 05:50:18 +08:00
MrZ_26
f7cdae8677
修复玩家死亡掉落动画任务能跨局把新开的局里的玩家移除 close #918
2023-07-17 04:24:49 +08:00
MrZ_26
f41a68de0d
添加bagPinf序列模式的图标
2023-07-17 04:19:32 +08:00
Imple Lee
aefde7a777
Merge branch 'main' into imple/revise-seq-generator
2023-07-13 14:15:51 +08:00
Imple Lee
3dc61688c4
add new generator: bagP1inf ( #916 )
2023-07-13 13:26:17 +08:00