better 3D effect (#1166)

This commit is contained in:
Fab052
2024-10-29 17:14:28 +01:00
committed by GitHub
parent e3f246aa00
commit 1830e849d8

View File

@@ -177,12 +177,12 @@ local function _drawField(P,showInvis)
if P.falling==0 then-- Blocks only
if ENV.upEdge then
gc_setShader(shader_lighter)
gc_translate(0,-4)
gc_translate(0,-6)
-- <drawRow>
for j=start,min(start+21,#F) do _drawRow(texture,j,V[j],F[j]) end
-- </drawRow>
gc_setShader(shader_fieldSatur)
gc_translate(0,4)
gc_translate(0,6)
else
gc_setShader(shader_fieldSatur)
end
@@ -197,7 +197,7 @@ local function _drawField(P,showInvis)
if ENV.upEdge then
gc_push('transform')
gc_setShader(shader_lighter)
gc_translate(0,-4)
gc_translate(0,-6)
-- <drawRow>
for j=start,min(start+21,#F) do
while j==P.clearingRow[h] do