Commit Graph

355 Commits

Author SHA1 Message Date
NOT_A_ROBOT
3aa60d3488 Add toggleable infinite height in Infinite mode (#961)
* Add toggleable infinite height in Infinite mode

* Use font size 25 for infinite mode
2023-09-07 14:34:45 +08:00
NOT_A_ROBOT
e152e147e2 Refactor Master Graded (#960) 2023-09-05 18:01:54 +08:00
MrZ_26
e795604721 调整新的限操作极简模式
调整地图右下角几个图标位置
框架跟进
2023-08-23 17:24:34 +08:00
NOT_A_ROBOT
9769b33deb Add "Tech Finesse Lock" modes and some other improvements (#946)
* Improve Tech FInesse modes and add new player hooks

* Add Tech Finesse[+] Lock into mode map

* Credit PopUpWaffles

* Rearrange mode map
2023-08-23 16:12:42 +08:00
Imple Lee
7e00a7d764 use trueNextCount as replay-visible next count 2023-07-12 07:42:50 +08:00
Imple Lee
b7b02ab5bc simplify sequence generator 2023-07-11 20:09:34 +08:00
MrZ_26
9dda8555a0 挖掘效率模式改为和tsd模式一样的低重力+不锁定+无限hold close #890 2023-05-11 13:34:23 +08:00
Imple Lee
fe29cc532d fix many warnings (#889)
* fix many warnings

some of them can be solved by using a prototype-based system
maybe I can try to use some of these systems to reform backgrounds...

* Update app_mahjong.lua

---------

Co-authored-by: MrZ_26 <1046101471@qq.com>
2023-05-03 00:27:54 +08:00
MrZ_26
1db854618e 效率40行和无尽模式显示的攻击数格式改为整数 2023-04-18 00:14:46 +08:00
MrZ_26
da602eb693 两个输入验证码的地方添加粘贴按钮
整理代码
2022-11-04 16:45:51 +08:00
Richard969
bc8b7e733b FIX c4wtrain_n getrank wrong (#766) 2022-11-04 00:25:22 +08:00
MrZ_26
749806e553 修复100攻击模式打到40就算成绩 2022-10-29 15:55:53 +08:00
MrZ_26
dd872a72b2 整理代码,return后面跟空格 2022-10-29 00:59:41 +08:00
MrZ_26
0df17cb4ee 给一些模式换刚加的两个新背景 2022-10-29 00:52:35 +08:00
MrZ_26
7d44396b03 新增队伍系统,攻击不会打给同队,剩一队时游戏就结束(目前允许0~6,0号为自由队,每个人分别算一队)
添加/group命令来选择队伍
2022-10-26 01:26:04 +08:00
MrZ_26
7b1df65e64 调整用户名显示相关,只有播放录像才会强制用户名,否则都用uid获取 2022-10-24 19:15:05 +08:00
MrZ_26
2480987f10 正确更新房间allReady状态 2022-10-24 14:11:46 +08:00
MrZ_26
b0acdce294 修复不同设备对局sid不一致 2022-10-24 14:07:09 +08:00
MrZ_26
8fb0b2e600 实现根据统一种子随机生成每个玩家的sid 2022-10-22 02:08:36 +08:00
MrZ_26
9a4e8ab4ec 实现开始游戏信号与切换进游戏状态创建玩家 2022-10-21 00:16:15 +08:00
MrZ_26
dc1973e049 实现新api的进房和准备/观战
修复不会刷新在线人数
2022-10-19 23:29:45 +08:00
MrZ_26
7ac6f45b9b 实现玩家设置同步到服务器
实现玩家离开房间(各种途径)
修改云存读档代码(还未实现)
移除sid,准备之后用uid本地排序序号代替(排序还未实现)
整理代码,框架跟进
2022-10-09 06:47:08 +08:00
MrZ_26
f8d17b23b6 注释后加空格
联网稍微推进
2022-10-03 02:43:51 +08:00
MrZ_26
06f4bb4e1a 整 理 代 码
(应该没有改到字符串里面的东西吧…)起码不直接影响运行
2022-10-01 11:32:11 +08:00
MrZ_26
bc9f00d09f 整理代码
框架跟进
2022-09-28 19:36:10 +08:00
NOT_A_ROBOT
139e2e14c4 Add 15 death delay to TSD Challenge modes (#753)
* Add 15 death delay to tsd_e

* Add 15 death delay to tsd_h

* Add 15 death delay to tsd_u
2022-09-27 19:20:59 +08:00
MrZ_26
f3d08bae1a 整理代码,大规模整理(展开)使用次数不多的局部变量名
框架跟进
2022-09-10 03:02:00 +08:00
NOT_A_ROBOT
8d61759d4c Secret grade mode improvements (#726)
* Fix crash when getting TM+6 and above

* Add line counter to secret grade
2022-07-17 22:58:18 +08:00
Imple Lee
390208abfa fix grading of dig-quad-10l (#704) 2022-05-18 01:07:36 +08:00
Imple Lee
38be81114f add dig_techrash_10l.lua (#703) 2022-05-07 12:28:31 +08:00
MrZ_26
1d4a2eeb66 移除地图上的clearRush模式
整理代码
2022-04-30 21:38:44 +08:00
MrZ_26
73fc7c037d 修复big模式统计行数可能超出200 close #682 2022-04-20 19:23:23 +08:00
NOT_A_ROBOT
5f539a2d4f Fixed off-by-one error in rank calculation in Master Graded (#678) 2022-03-31 13:58:04 +08:00
NOT_A_ROBOT
4f4988d7ef Fix incorrect score order in Dig Efficiency modes 2022-03-10 02:13:49 +08:00
NOT_A_ROBOT
d85f77b480 Added efficiency-based Dig modes 2022-03-07 00:44:15 +08:00
MrZ_26
190e64de92 修正master_g老版本成绩在模式地图报错 2022-02-08 13:18:39 +08:00
NOT_A_ROBOT
f932005ea0 Add some hidden modes + misc changes (#640)
* Added secret_grade and sprint123 to map and added some icons

* Add master_g to map

* add classic_u and master_instinct and misc changes

* added big modes

* Fix some bugs on master_instinct

* fix bugs on big mode

* Simplified Grade Display
2022-02-06 17:51:38 +08:00
NOT_A_ROBOT
83349707d5 Add secret grade mode (#631) 2022-01-28 20:19:45 +08:00
NOT_A_ROBOT
3956d1d7bc Add Classic Lunatic mode (#619) 2022-01-21 03:09:50 +08:00
MrZ_26
89134d4f07 整理刚增加的模式的代码 2022-01-19 02:43:08 +08:00
NOT_A_ROBOT
58d068b776 Add graded Master mode (#594) 2022-01-19 02:21:34 +08:00
NOT_A_ROBOT
d2ba8b5aa9 Add Mono+do+trimino sprint mode (#578) 2022-01-05 14:35:25 +08:00
NOT_A_ROBOT
f8935d3dd7 Add Master Instinct mode (#545)
* Add Inverse Invisible mode

A mode where the locked pieces doesn't become invisible, but your active piece does.

[NOTE: I haven't added the mode to the map yet because the mode selection screen is changing]

* Renamed to Master Instinct
2021-12-20 14:51:30 +08:00
MrZ626
79df9f7876 前两个tsd模式有很小的重力 2021-12-19 20:22:02 +08:00
NOT_A_ROBOT
26fb9a7052 Add Strategy+ (#539) 2021-12-07 22:39:00 +08:00
MrZ626
5570c19e1f 调整颜色表
调整语言选择菜单
整理代码
2021-12-07 00:59:19 +08:00
MrZ626
55cf95f218 修正策略堆叠模式评级标准不当 2021-12-06 19:24:24 +08:00
MrZ626
9377090c7c 【bug风险较大,需要测试】解耦玩家代码中的部分混战模式代码 2021-12-06 16:00:46 +08:00
MrZ626
2b3dd877dd 修正100攻击竞速模式没有重力 2021-12-05 18:13:47 +08:00
MrZ626
e6213b00c1 修复无尽挖掘规则包会对非指定背景做不好的事情 close #525 2021-12-02 14:07:52 +08:00