整理代码,修正一处多余代码忘了删

This commit is contained in:
MrZ626
2021-11-19 02:16:34 +08:00
parent 3fd205e8c2
commit d9db55de44

View File

@@ -387,16 +387,8 @@ function Player:garbageRise(color,amount,line)--Release n-lines garbage to field
#self.field>self.gameEnv.heightLimit
)
then
self:lock()
self:lose()
end
if #self.field>self.gameEnv.heightLimit then
self:_triggerEvent('hook_die')
if #self.field>self.gameEnv.heightLimit then
self:lose()
end
end
end
local invList={2,1,4,3,5,6,7}
@@ -1645,7 +1637,7 @@ do
end
end
--Prevent sudden death if hang>0
--Prevent sudden death if hang>0
if ENV.hang>ENV.wait and self.nextQueue[1]then
local B=self.nextQueue[1]
if self:ifoverlap(B.bk,int(6-#B.bk[1]*.5),int(ENV.fieldH+1-modf(B.RS.centerPos[B.id][B.dir][1]))+ceil(self.fieldBeneath/30))then