diff --git a/parts/player/player.lua b/parts/player/player.lua index 690bf993..3d57c788 100644 --- a/parts/player/player.lua +++ b/parts/player/player.lua @@ -387,16 +387,8 @@ function Player:garbageRise(color,amount,line)--Release n-lines garbage to field #self.field>self.gameEnv.heightLimit ) then - self:lock() self:lose() end - - if #self.field>self.gameEnv.heightLimit then - self:_triggerEvent('hook_die') - if #self.field>self.gameEnv.heightLimit then - self:lose() - end - end end local invList={2,1,4,3,5,6,7} @@ -1645,7 +1637,7 @@ do end end - --Prevent sudden death if hang>0 + --Prevent sudden death if hang>0 if ENV.hang>ENV.wait and self.nextQueue[1]then local B=self.nextQueue[1] if self:ifoverlap(B.bk,int(6-#B.bk[1]*.5),int(ENV.fieldH+1-modf(B.RS.centerPos[B.id][B.dir][1]))+ceil(self.fieldBeneath/30))then