From d9db55de4431d3d65527c92a2527f45cbb006fff Mon Sep 17 00:00:00 2001 From: MrZ626 <1046101471@qq.com> Date: Fri, 19 Nov 2021 02:16:34 +0800 Subject: [PATCH] =?UTF-8?q?=E6=95=B4=E7=90=86=E4=BB=A3=E7=A0=81=EF=BC=8C?= =?UTF-8?q?=E4=BF=AE=E6=AD=A3=E4=B8=80=E5=A4=84=E5=A4=9A=E4=BD=99=E4=BB=A3?= =?UTF-8?q?=E7=A0=81=E5=BF=98=E4=BA=86=E5=88=A0?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- parts/player/player.lua | 10 +--------- 1 file changed, 1 insertion(+), 9 deletions(-) diff --git a/parts/player/player.lua b/parts/player/player.lua index 690bf993..3d57c788 100644 --- a/parts/player/player.lua +++ b/parts/player/player.lua @@ -387,16 +387,8 @@ function Player:garbageRise(color,amount,line)--Release n-lines garbage to field #self.field>self.gameEnv.heightLimit ) then - self:lock() self:lose() end - - if #self.field>self.gameEnv.heightLimit then - self:_triggerEvent('hook_die') - if #self.field>self.gameEnv.heightLimit then - self:lose() - end - end end local invList={2,1,4,3,5,6,7} @@ -1645,7 +1637,7 @@ do end end - --Prevent sudden death if hang>0 + --Prevent sudden death if hang>0 if ENV.hang>ENV.wait and self.nextQueue[1]then local B=self.nextQueue[1] if self:ifoverlap(B.bk,int(6-#B.bk[1]*.5),int(ENV.fieldH+1-modf(B.RS.centerPos[B.id][B.dir][1]))+ceil(self.fieldBeneath/30))then