Files
Techmino/parts/modes/custom_clear.lua
Imple Lee 90c428cf44 Save custom mode (#1007)
* first step to save custom game

* localize various settings in custom game

* rename fields to lower cases

* fix many bugs

* fixes #1014
2023-10-20 01:42:04 +08:00

40 lines
1.2 KiB
Lua

return {
env={},
load=function()
applyCustomGame()
-- Switch clear sprint mode on
if #FIELD[1]>0 then
GAME.modeEnv.hook_drop=require'parts.eventsets.checkClearBoard'.hook_drop
else
GAME.modeEnv.hook_drop=NULL
end
PLY.newPlayer(1)
local AItype=GAME.modeEnv.opponent:sub(1,2)
local AIlevel=tonumber(GAME.modeEnv.opponent:sub(-1))
if AItype=='9S' then
PLY.newAIPlayer(2,BOT.template{type='9S',speedLV=2*AIlevel,hold=GAME.modeEnv.holdCount})
elseif AItype=='CC' then
PLY.newAIPlayer(2,BOT.template{type='CC',speedLV=2*AIlevel-1,next=math.floor(AIlevel*.5+1),hold=GAME.modeEnv.holdCount,node=20000+5000*AIlevel})
end
for _,P in next,PLY_ALIVE do
setField(P,FIELD[1])
end
end,
savePrivate=function()
return {
FIELD=FIELD,
BAG=BAG,
MISSION=MISSION,
CUSTOMENV=CUSTOMENV,
}
end,
loadPrivate=function(private)
FIELD=private.FIELD
BAG=private.BAG
MISSION=private.MISSION
CUSTOMENV=private.CUSTOMENV
end,
}