MrZ_26
8df321b84d
修复swap模式hold和无限hold的冲突
2023-09-19 14:05:28 +08:00
MrZ_26
6a4dfb47bb
续上一块的das不再计一次操作次数
2023-09-19 12:14:48 +08:00
NOT_A_ROBOT
009858e2f8
Improve Tech Finesse Lock and add some other minor things ( #950 )
...
* Fix VK and overhang detection in Tech Finesse Lock
* Make Tech Finesse Lock overhang logic more lenient
* Add finesse kill to Tech Finesse Lock
(at this point if you still make a finesse error even after getting limited inputs then you have a huge skill issue)
* Disable O rotation in Tech Finesse Lock if no O-spin
+ Added RS name (RS.name, P.RS.name)
+ Added hook_spawn and hook_hold
* Update Zframework
* Fix weird backfire location
2023-09-19 01:15:16 +08:00
Imple Lee
337293dbe1
add hold i_s ( #971 )
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* hold with i_s!
* fix hold i_s in swap mode
* Only draw `holdCount` holds
* bump room version
hold i_s is not back-compatible
2023-09-16 01:35:20 +08:00
Imple Lee
cf147be119
fix swap bagline ( #970 )
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* fix bagline for swap mode
* remove bagline when a block leaves nextqueue
2023-09-14 16:47:39 +08:00
Imple Lee
452fa65748
new bagline system ( #963 )
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closes #940
2023-09-11 18:03:09 +08:00
NOT_A_ROBOT
e152e147e2
Refactor Master Graded ( #960 )
2023-09-05 18:01:54 +08:00
NOT_A_ROBOT
9769b33deb
Add "Tech Finesse Lock" modes and some other improvements ( #946 )
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* Improve Tech FInesse modes and add new player hooks
* Add Tech Finesse[+] Lock into mode map
* Credit PopUpWaffles
* Rearrange mode map
2023-08-23 16:12:42 +08:00
MrZ_26
3fbff37095
arm小程序删除答错自动清空
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整理代码 框架跟进
2023-08-11 18:29:30 +08:00
MrZ_26
0ae9cbcdaa
删行末空格
2023-08-03 10:11:27 +08:00
MrZ_26
c9cbb0e363
修复fixed序列反了
2023-08-02 21:45:31 +08:00
NOT_A_ROBOT
43037f8043
Shorten mission displays with RLE ( #927 ) (may need optimization)
2023-08-02 00:50:08 +08:00
MrZ_26
02cf7b71c1
Merge remote-tracking branch 'tech/imple/revise-seq-generator'
2023-07-20 15:00:40 +08:00
MrZ_26
d4d87ccb5c
调整bagP1inf序列模式位置
2023-07-17 05:50:18 +08:00
MrZ_26
f7cdae8677
修复玩家死亡掉落动画任务能跨局把新开的局里的玩家移除 close #918
2023-07-17 04:24:49 +08:00
MrZ_26
f41a68de0d
添加bagPinf序列模式的图标
2023-07-17 04:19:32 +08:00
Imple Lee
aefde7a777
Merge branch 'main' into imple/revise-seq-generator
2023-07-13 14:15:51 +08:00
Imple Lee
3dc61688c4
add new generator: bagP1inf ( #916 )
2023-07-13 13:26:17 +08:00
Imple Lee
7e00a7d764
use trueNextCount as replay-visible next count
2023-07-12 07:42:50 +08:00
Imple Lee
8304cf655b
make sequence generator independent of player
2023-07-12 07:27:22 +08:00
Imple Lee
c25e7a3d5b
fix noInitSZO
2023-07-11 20:09:50 +08:00
Imple Lee
b7b02ab5bc
simplify sequence generator
2023-07-11 20:09:34 +08:00
MrZ_26
96bf30fcab
玩家死亡后不再占用更新和绘制资源
...
框架跟进
2023-06-15 01:18:37 +08:00
MrZ_26
aff7ffb2c4
小修格式
2023-06-12 12:16:06 +08:00
ParticleG
4ec1f7c5c8
修复遗漏break
2023-06-12 12:10:46 +08:00
MrZ_26
514f0a17b5
干掉所有的goto来测试love.js
2023-06-12 11:42:17 +08:00
MrZ_26
bdaa42f6df
添加flore语音包
...
支持消6以上的语音
2023-05-28 18:11:10 +08:00
MrZ_26
43046a3cf3
修复对战和stack_e中hold致死但没有完全死的时候下一块悬空导致的幽灵行
2023-05-04 00:42:40 +08:00
Imple Lee
fe29cc532d
fix many warnings ( #889 )
...
* fix many warnings
some of them can be solved by using a prototype-based system
maybe I can try to use some of these systems to reform backgrounds...
* Update app_mahjong.lua
---------
Co-authored-by: MrZ_26 <1046101471@qq.com >
2023-05-03 00:27:54 +08:00
MrZ_26
2b258aeaed
修复团队战结束判定错误
2023-02-09 03:33:12 +08:00
MrZ_26
fb5544ce0f
优化速度表的代码,微调外观
2023-01-21 14:15:38 +08:00
NOT_A_ROBOT
051f0d484c
Revamp speed counter ( #825 )
2023-01-20 19:06:51 +08:00
MrZ_26
fbfbf3c32b
玩家类新增dropPosition方法在失败的时候触发产生掉落动画
...
最后一个玩家的lose方法不会触发掉落
2022-12-19 21:42:29 +08:00
MrZ_26
3073a2e90d
修复混战模式失败后播音乐失败
2022-12-19 20:37:41 +08:00
ParticleG
2b16a20032
- Fix remove method
2022-12-19 20:28:00 +08:00
ParticleG
59b412899d
- Try avoid flashing
2022-12-19 19:35:38 +08:00
ParticleG
b90c06da72
- Add dynamic field
2022-12-19 03:38:33 +08:00
MrZ_26
a3f07f8ce4
修复单机模式玩家uid问题,解决未登录状态下回合制报错
2022-11-29 01:10:58 +08:00
MrZ_26
7aed15fd4f
修正其他玩家的结束游戏消息处理太早导致录像没放完出问题
2022-11-05 22:59:21 +08:00
MrZ_26
b5fbf9cade
修复网战多队伍结束条件错误
2022-11-03 23:16:42 +08:00
MrZ_26
9e61cb995a
缓冲槽内有过多垃圾行时满了就不会再继续绘制,减少极端情况下的卡顿
2022-11-03 22:46:46 +08:00
MrZ_26
b2b5c99425
修复节日日期写错
...
修正简洁模式场景栈搜索有未触发漏洞
整理代码
框架跟进
2022-11-03 15:11:12 +08:00
MrZ_26
9e882e6188
框架跟进
...
推进中途加入房间的观战相关
2022-11-03 12:23:29 +08:00
MrZ_26
dd872a72b2
整理代码,return后面跟空格
2022-10-29 00:59:41 +08:00
MrZ_26
e291a070f3
优化联网游戏体验(统计数据结算、远程玩家死亡结算时机)
2022-10-28 16:33:19 +08:00
MrZ_26
6b16fcd5f5
添加一点注释,整理代码
2022-10-28 16:33:19 +08:00
MrZ_26
a2eb7e4a54
修复联网对战攻击校验变量用错
2022-10-27 00:01:29 +08:00
MrZ_26
2de663703b
修复单机模式没有sid导致部分情况读取sid报错(会用本地uid直接代替)
2022-10-27 00:01:14 +08:00
MrZ_26
8c603fadee
添加反联网玩家使用非法块皮肤
...
检测到联网玩家攻击数量不同步后会直接主动放弃游戏 close #720
2022-10-26 11:47:52 +08:00
MrZ_26
5e9ef8d3ab
联网玩家皮肤调成炸弹块时会被本地强制改为灰色
2022-10-26 11:47:52 +08:00