Commit Graph

583 Commits

Author SHA1 Message Date
MrZ_26
8df321b84d 修复swap模式hold和无限hold的冲突 2023-09-19 14:05:28 +08:00
MrZ_26
6a4dfb47bb 续上一块的das不再计一次操作次数 2023-09-19 12:14:48 +08:00
NOT_A_ROBOT
009858e2f8 Improve Tech Finesse Lock and add some other minor things (#950)
* Fix VK and overhang detection in Tech Finesse Lock

* Make Tech Finesse Lock overhang logic more lenient

* Add finesse kill to Tech Finesse Lock
(at this point if you still make a finesse error even after getting limited inputs then you have a huge skill issue)

* Disable O rotation in Tech Finesse Lock if no O-spin
+ Added RS name (RS.name, P.RS.name)
+ Added hook_spawn and hook_hold

* Update Zframework

* Fix weird backfire location
2023-09-19 01:15:16 +08:00
Imple Lee
337293dbe1 add hold i_s (#971)
* hold with i_s!

* fix hold i_s in swap mode

* Only draw `holdCount` holds

* bump room version

hold i_s is not back-compatible
2023-09-16 01:35:20 +08:00
Imple Lee
cf147be119 fix swap bagline (#970)
* fix bagline for swap mode

* remove bagline when a block leaves nextqueue
2023-09-14 16:47:39 +08:00
Imple Lee
452fa65748 new bagline system (#963)
closes #940
2023-09-11 18:03:09 +08:00
NOT_A_ROBOT
e152e147e2 Refactor Master Graded (#960) 2023-09-05 18:01:54 +08:00
NOT_A_ROBOT
9769b33deb Add "Tech Finesse Lock" modes and some other improvements (#946)
* Improve Tech FInesse modes and add new player hooks

* Add Tech Finesse[+] Lock into mode map

* Credit PopUpWaffles

* Rearrange mode map
2023-08-23 16:12:42 +08:00
MrZ_26
3fbff37095 arm小程序删除答错自动清空
整理代码 框架跟进
2023-08-11 18:29:30 +08:00
MrZ_26
0ae9cbcdaa 删行末空格 2023-08-03 10:11:27 +08:00
MrZ_26
c9cbb0e363 修复fixed序列反了 2023-08-02 21:45:31 +08:00
NOT_A_ROBOT
43037f8043 Shorten mission displays with RLE (#927) (may need optimization) 2023-08-02 00:50:08 +08:00
MrZ_26
02cf7b71c1 Merge remote-tracking branch 'tech/imple/revise-seq-generator' 2023-07-20 15:00:40 +08:00
MrZ_26
d4d87ccb5c 调整bagP1inf序列模式位置 2023-07-17 05:50:18 +08:00
MrZ_26
f7cdae8677 修复玩家死亡掉落动画任务能跨局把新开的局里的玩家移除 close #918 2023-07-17 04:24:49 +08:00
MrZ_26
f41a68de0d 添加bagPinf序列模式的图标 2023-07-17 04:19:32 +08:00
Imple Lee
aefde7a777 Merge branch 'main' into imple/revise-seq-generator 2023-07-13 14:15:51 +08:00
Imple Lee
3dc61688c4 add new generator: bagP1inf (#916) 2023-07-13 13:26:17 +08:00
Imple Lee
7e00a7d764 use trueNextCount as replay-visible next count 2023-07-12 07:42:50 +08:00
Imple Lee
8304cf655b make sequence generator independent of player 2023-07-12 07:27:22 +08:00
Imple Lee
c25e7a3d5b fix noInitSZO 2023-07-11 20:09:50 +08:00
Imple Lee
b7b02ab5bc simplify sequence generator 2023-07-11 20:09:34 +08:00
MrZ_26
96bf30fcab 玩家死亡后不再占用更新和绘制资源
框架跟进
2023-06-15 01:18:37 +08:00
MrZ_26
aff7ffb2c4 小修格式 2023-06-12 12:16:06 +08:00
ParticleG
4ec1f7c5c8 修复遗漏break 2023-06-12 12:10:46 +08:00
MrZ_26
514f0a17b5 干掉所有的goto来测试love.js 2023-06-12 11:42:17 +08:00
MrZ_26
bdaa42f6df 添加flore语音包
支持消6以上的语音
2023-05-28 18:11:10 +08:00
MrZ_26
43046a3cf3 修复对战和stack_e中hold致死但没有完全死的时候下一块悬空导致的幽灵行 2023-05-04 00:42:40 +08:00
Imple Lee
fe29cc532d fix many warnings (#889)
* fix many warnings

some of them can be solved by using a prototype-based system
maybe I can try to use some of these systems to reform backgrounds...

* Update app_mahjong.lua

---------

Co-authored-by: MrZ_26 <1046101471@qq.com>
2023-05-03 00:27:54 +08:00
MrZ_26
2b258aeaed 修复团队战结束判定错误 2023-02-09 03:33:12 +08:00
MrZ_26
fb5544ce0f 优化速度表的代码,微调外观 2023-01-21 14:15:38 +08:00
NOT_A_ROBOT
051f0d484c Revamp speed counter (#825) 2023-01-20 19:06:51 +08:00
MrZ_26
fbfbf3c32b 玩家类新增dropPosition方法在失败的时候触发产生掉落动画
最后一个玩家的lose方法不会触发掉落
2022-12-19 21:42:29 +08:00
MrZ_26
3073a2e90d 修复混战模式失败后播音乐失败 2022-12-19 20:37:41 +08:00
ParticleG
2b16a20032 - Fix remove method 2022-12-19 20:28:00 +08:00
ParticleG
59b412899d - Try avoid flashing 2022-12-19 19:35:38 +08:00
ParticleG
b90c06da72 - Add dynamic field 2022-12-19 03:38:33 +08:00
MrZ_26
a3f07f8ce4 修复单机模式玩家uid问题,解决未登录状态下回合制报错 2022-11-29 01:10:58 +08:00
MrZ_26
7aed15fd4f 修正其他玩家的结束游戏消息处理太早导致录像没放完出问题 2022-11-05 22:59:21 +08:00
MrZ_26
b5fbf9cade 修复网战多队伍结束条件错误 2022-11-03 23:16:42 +08:00
MrZ_26
9e61cb995a 缓冲槽内有过多垃圾行时满了就不会再继续绘制,减少极端情况下的卡顿 2022-11-03 22:46:46 +08:00
MrZ_26
b2b5c99425 修复节日日期写错
修正简洁模式场景栈搜索有未触发漏洞
整理代码
框架跟进
2022-11-03 15:11:12 +08:00
MrZ_26
9e882e6188 框架跟进
推进中途加入房间的观战相关
2022-11-03 12:23:29 +08:00
MrZ_26
dd872a72b2 整理代码,return后面跟空格 2022-10-29 00:59:41 +08:00
MrZ_26
e291a070f3 优化联网游戏体验(统计数据结算、远程玩家死亡结算时机) 2022-10-28 16:33:19 +08:00
MrZ_26
6b16fcd5f5 添加一点注释,整理代码 2022-10-28 16:33:19 +08:00
MrZ_26
a2eb7e4a54 修复联网对战攻击校验变量用错 2022-10-27 00:01:29 +08:00
MrZ_26
2de663703b 修复单机模式没有sid导致部分情况读取sid报错(会用本地uid直接代替) 2022-10-27 00:01:14 +08:00
MrZ_26
8c603fadee 添加反联网玩家使用非法块皮肤
检测到联网玩家攻击数量不同步后会直接主动放弃游戏 close #720
2022-10-26 11:47:52 +08:00
MrZ_26
5e9ef8d3ab 联网玩家皮肤调成炸弹块时会被本地强制改为灰色 2022-10-26 11:47:52 +08:00