玩家死亡后不再占用更新和绘制资源
框架跟进
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Submodule Zframework updated: 4a3433ac94...4aa87c6147
@@ -613,6 +613,7 @@ do-- function Player:dropPosition(x,y,size)
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vy=vy+.0626
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self:setPosition(x,y,size)
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if y>2600 then
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table.remove(PLAYERS,TABLE.find(PLAYERS,self))
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return true
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end
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end
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