再调整词典两个词条

This commit is contained in:
MrZ626
2021-11-19 14:21:42 +08:00
parent 298c417aa3
commit c5e1b5617f
2 changed files with 12 additions and 12 deletions

View File

@@ -662,11 +662,6 @@ return{
"term", "term",
"A way of stacking where you have a 6-block-wide stack on the left, and a 3-block-wide stack on the right.\nFor a skilled player, this method of stacking might reduce the keypresses needed for stacking, and is a popular Sprint stacking method. The reason why it works has to do with the fact that pieces spawn with a bias to the left.", "A way of stacking where you have a 6-block-wide stack on the left, and a 3-block-wide stack on the right.\nFor a skilled player, this method of stacking might reduce the keypresses needed for stacking, and is a popular Sprint stacking method. The reason why it works has to do with the fact that pieces spawn with a bias to the left.",
}, },
{"20G",
"20g",
"term",
"",--TODO
},
{"Topping out", {"Topping out",
"die death topout toppingout", "die death topout toppingout",
"term", "term",
@@ -686,7 +681,12 @@ return{
{"Falling speed", {"Falling speed",
"fallingspeed", "fallingspeed",
"term", "term",
"Falling speed is often described in terms of G, i.e. how many lines it falls in one frame (often assuming 60 frames per second).\nG is a large unit. The speed of Lv 1 in a regular Marathon (one second per line) is 1/60 G, and 1G is about Lv 13 speed. G usually caps at 20G, for there are only 20 (visible) blocks in the matrix's height.", "",--TODO
},
{"20G",
"20g",
"term",
"",--TODO
}, },
{"Lockdown Delay", {"Lockdown Delay",
"lockdelay lockdowndelay lockdowntimer", "lockdelay lockdowndelay lockdowntimer",

View File

@@ -688,11 +688,6 @@ return{
"term", "term",
"自由发挥的意思常用于freestyle TSDT2指不用固定的堆叠方式而是随机应变完成20TSD。比用LST或者垃圾分类完成的20 TSD的难度要大成绩也更能代表实战水平", "自由发挥的意思常用于freestyle TSDT2指不用固定的堆叠方式而是随机应变完成20TSD。比用LST或者垃圾分类完成的20 TSD的难度要大成绩也更能代表实战水平",
}, },
{"20G",
"高重力 20g",
"term",
"现代方块的最高下落速度,表观就是方块瞬间到底,不存在中间的下落过程,可能会让方块无法跨越壕沟/从山谷爬出。\nG其实是格/帧的缩略默认游戏以60帧运行不是的话需要具体说明故1/60G是每秒下落一格1G是每帧1格每秒60格\n按照这个解释20G应该是每帧20格但由于场地高度就是20所以20G指的其实是“无限下落速度”就算场地不止20格“20G”也会让方块瞬间到底。",
},
{"死亡判定", {"死亡判定",
"死亡判定 die death siwang", "死亡判定 die death siwang",
"term", "term",
@@ -712,7 +707,12 @@ return{
{"下落速度", {"下落速度",
"下落速度 重力 drop speed zhongli gravity", "下落速度 重力 drop speed zhongli gravity",
"term", "term",
"一般用*G表示方块的下落速度意思是每一帧方块往下移动多少格一秒下落一格就是1/60G默认60fpsG是一个很大的单位20G即为上限因为场地就20格", "一般用*G表示方块的下落速度意思是每一帧方块往下移动多少格一秒下落一格就是1/60G默认60fps可以看出G是一个很大的单位。因为场地就20格所以一般认为20G即为上限详见20G词条",
},
{"20G",
"高重力 20g",
"term",
"现代方块的最高下落速度,表观就是方块瞬间到底,不存在中间的下落过程,可能会让方块无法跨越壕沟/从山谷爬出。\n20G一般指的其实是“无限下落速度”就算场地不止20格“20G”也会让方块瞬间到底。\n本游戏和部分其他游戏推荐这么设计中20G的优先级比其他玩家操作都高即使是0arr的水平方向“瞬间移动”中途也会受到20G的影响。",
}, },
{"锁定延迟", {"锁定延迟",
"锁定延迟 重力 lock delay suoyan zhongli gravity", "锁定延迟 重力 lock delay suoyan zhongli gravity",