增加骨块mod

This commit is contained in:
MrZ626
2020-11-23 08:42:40 +08:00
parent 7649d23ac4
commit 914a962a94
3 changed files with 24 additions and 35 deletions

View File

@@ -76,42 +76,48 @@ MODOPT={--Mod options
conflict={"teleMove"},
func=function(P)P.gameEnv.noTele=true end,
},
forceB2B={no=13,id="FB",
customSeq={no=13,id="CS",
key="g",x=620,y=350,color="blue",
list={"bag","his4","rnd","reverb"},
func=function(P,M)P.gameEnv.sequence=M.list[M.sel]end,
unranked=true,
},
forceB2B={no=14,id="FB",
key="h",x=740,y=350,color="yellow",
func=function(P)P.gameEnv.b2bKill=true end,
},
forceFinesse={no=14,id="PF",
forceFinesse={no=15,id="PF",
key="j",x=860,y=350,color="yellow",
func=function(P)P.gameEnv.fineKill=true end,
},
mirror={no=15,id="MR",
mirror={no=16,id="MR",
key="k",x=980,y=350,color="grass",
func=function(P)LOG.print("该mod还没有做好!")end,
},
flip={no=16,id="HR",
flip={no=17,id="HR",
key="l",x=1100,y=350,color="grass",
func=function(P)LOG.print("该mod还没有做好!")end,
},
minG={no=17,id="0G",
minG={no=18,id="0G",
key="z",x=200,y=470,color="cyan",
conflict={"maxG"},
func=function(P)P.gameEnv.drop=1e99 end,
unranked=true,
},
infLock={no=18,id="IF",
infLock={no=19,id="IF",
key="x",x=320,y=470,color="cyan",
conflict={"suddenLock"},
func=function(P)P.gameEnv.lock=1e99 end,
unranked=true,
},
infLife={no=19,id="NF",
infLife={no=20,id="NF",
key="c",x=440,y=470,color="cyan",
conflict={"oneLife"},
func=function(P)P.gameEnv.life=1e99 end,
unranked=true,
},
teleMove={no=20,id="TL",
teleMove={no=21,id="TL",
key="v",x=560,y=470,color="cyan",
conflict={"noTele"},
func=function(P)
@@ -123,13 +129,11 @@ MODOPT={--Mod options
end,
unranked=true,
},
customSeq={no=21,id="CS",
key="b",x=680,y=470,color="purple",
list={"bag","his4","rnd","reverb"},
func=function(P,M)P.gameEnv.sequence=M.list[M.sel]end,
unranked=true,
boneBlock={no=22,id="BN",
key="b",x=680,y=470,color="blue",
func=function(P,M)P.gameEnv.bone=true end,
},
noRotation={no=22,id="FX",
noRotation={no=23,id="FX",
key="n",x=800,y=470,color="lGrey",
func=function(P)
disableKey(P,3)
@@ -137,7 +141,7 @@ MODOPT={--Mod options
disableKey(P,5)
end,
},
noMove={no=23,id="ST",
noMove={no=24,id="ST",
key="m",x=920,y=470,color="lGrey",
func=function(P)
disableKey(P,1)disableKey(P,2)

View File

@@ -105,6 +105,7 @@ return{
suddenLock="零锁延:\n强制启用0锁定延迟",
oneLife="一命:\n有且只有一条生命",
noTele="简单操作:\n禁用10个高级操作按键",
customSeq="指定序列:\n强制使用某种序列",
forceB2B="强制B2B:\nB2B条掉到启动线以下就会结束游戏",
forceFinesse="强制极简:\n非极简操作将强制结束游戏",
mirror="镜像:\n场地左右颠倒",
@@ -113,7 +114,7 @@ return{
infLock="无限锁延:\n方块将不会锁定",
infLife="不死:\n无限生命数",
teleMove="瞬移:\n强制启用0DAS和0ARR",
customSeq="指定序列:\n强制使用某种序列",
boneBlock="骨块:\n使用骨块进行游戏",
noRotation="无旋转:\n禁用旋转按键",
noMove="无移动:\n禁用移动按键",
},

View File

@@ -30,28 +30,12 @@ return{
modInstruction="选择你要使用的模组!\n不同的模组会用不同的方式改变游戏规则,来开发新玩法挑战自我吧!\n提醒:开启一些模组会让成绩无效 你可以用键盘开关模组,按tab重置",
modInfo={
noNext="无预览:\n禁用预览",
hideNext="隐藏预览:\n隐藏前几个预览",
fullNext="全预览:\n强制打开6预览",
noHold="无暂存:\n禁用暂存",
hideBlock="隐藏方块:\n隐藏当前方块",
hideGhost="隐藏阴影:\n隐藏提示阴影",
hidden="隐形:\n方块将会在锁定之后隐形",
coverBoard="遮挡:\n遮挡部分/全部场地",
maxG="20G:\n强制启用最高下落速度",
suddenLock="0锁延:\n强制启用0锁定延迟",
oneLife="一命:\n只有一条生命!",
noTele="简单操作:\n禁用10个高级操作按键",
hideNext="隐藏预览:\n隐藏前几个预览",
suddenLock="零锁延:\n强制启用0锁定延迟",
forceB2B="禁断满贯:\n满贯点数掉到启动线以下就会结束游戏",
forceFinesse="禁非极简:\n非极简操作将强制结束游戏",
mirror="镜像:\n场地左右颠倒",
flip="翻转:\n场地上下颠倒",
minG="0G:\n关闭重力",
infLock="无限锁延:\n方块将不会锁定",
infLife="不死:\n无限生命数",
teleMove="瞬移:\n强制启用0DAS和0ARR",
randSeq="随机序列:\n强制使用随机序列",
noRotation="无旋转:\n禁用旋转按键",
noMove="无移动:\n禁用移动按键",
forceFinesse="强制极简:\n非极简操作将强制结束游戏",
},
pauseStat={
"时间:",