删除levelName文字对象,直接和modeName连在一起

This commit is contained in:
MrZ626
2021-03-24 15:05:42 +08:00
parent 6663915149
commit 3399c51d25
4 changed files with 3 additions and 7 deletions

View File

@@ -191,9 +191,7 @@ function scene.draw()
mText(GAME.result and drawableText[GAME.result]or drawableText.pause,640,50-10*(5-timer*.1)^1.5)
--Mode Info
_=drawableText.modeName
gc.draw(_,40,240)
gc.draw(drawableText.levelName,60+_:getWidth(),240)
gc.draw(drawableText.modeName,40,240)
--Infos
if GAME.frame>180 then