删除levelName文字对象,直接和modeName连在一起

This commit is contained in:
MrZ626
2021-03-24 15:05:42 +08:00
parent 6663915149
commit 3399c51d25
4 changed files with 3 additions and 7 deletions

View File

@@ -603,8 +603,7 @@ function loadGame(M,ifQuickPlay,ifNet)--Load a mode and go to game scene
if ifNet then
SCN.go("net_game","swipeD")
else
drawableText.modeName:set(text.modes[M][1])
drawableText.levelName:set(text.modes[M][2])
drawableText.modeName:set(text.modes[M][1].." "..text.modes[M][2])
SCN.go("play",ifQuickPlay and"swipeD"or"fade_togame")
SFX.play("enter")
end