删除levelName文字对象,直接和modeName连在一起
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@@ -603,8 +603,7 @@ function loadGame(M,ifQuickPlay,ifNet)--Load a mode and go to game scene
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if ifNet then
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SCN.go("net_game","swipeD")
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else
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drawableText.modeName:set(text.modes[M][1])
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drawableText.levelName:set(text.modes[M][2])
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drawableText.modeName:set(text.modes[M][1].." "..text.modes[M][2])
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SCN.go("play",ifQuickPlay and"swipeD"or"fade_togame")
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SFX.play("enter")
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end
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