再修竖屏模式ui位置(刚刚有个变量写错地方)
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@@ -367,7 +367,7 @@ function scene.draw()
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-- Mode info & Highscore & Current Rank
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local dy=SETTING.portrait and -420 or 0
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gc_setColor(1,1,1,.82)
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gc_draw(TEXTOBJ.modeName,modeTextPos,10,dy,modeTextWidK,1)
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gc_draw(TEXTOBJ.modeName,modeTextPos,10+dy,0,modeTextWidK,1)
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local M=GAME.curMode
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if M then
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if M.score and M.records[1] then
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