diff --git a/parts/scenes/game.lua b/parts/scenes/game.lua index ca1f3d7d..ec605774 100644 --- a/parts/scenes/game.lua +++ b/parts/scenes/game.lua @@ -367,7 +367,7 @@ function scene.draw() -- Mode info & Highscore & Current Rank local dy=SETTING.portrait and -420 or 0 gc_setColor(1,1,1,.82) - gc_draw(TEXTOBJ.modeName,modeTextPos,10,dy,modeTextWidK,1) + gc_draw(TEXTOBJ.modeName,modeTextPos,10+dy,0,modeTextWidK,1) local M=GAME.curMode if M then if M.score and M.records[1] then