Commit Graph

  • b9ae08051a Fixed BGM not resetting after a replay Ishaan Bhardwaj 2021-12-08 21:56:31 -05:00
  • d7f4aa2007 Reverted a mode select change Ishaan Bhardwaj 2021-12-08 21:56:17 -05:00
  • ca85107063 Replace replay select title graphic with text Ishaan Bhardwaj 2021-12-08 21:37:34 -05:00
  • fdcec19d56 Bump version to v0.3.1 + re-add snow easter egg Ishaan Bhardwaj 2021-12-08 21:30:09 -05:00
  • 89c7205347 Replay system v3 + love.math.random migration Ishaan Bhardwaj 2021-12-08 21:23:00 -05:00
  • 9b41e56135 Replay system v2 Ishaan Bhardwaj 2021-12-08 20:19:46 -05:00
  • 710f658540 Merge pull request #48 from BoatsandJoes/replays Ishaan Bhardwaj 2021-12-07 22:39:08 -05:00
  • 332e3869de Replay menu no longer crashes if level or timer is nil. BoatsandJoes 2021-12-06 22:38:07 -06:00
  • febd1de0ef Replays are now fully functional. BoatsandJoes 2021-12-05 22:17:44 -06:00
  • 81ab7cd4de Replays now replay inputs properly, and replay list has fast scroll. BoatsandJoes 2021-12-05 21:16:13 -06:00
  • a5750e4959 Replays list is now sorted, and replays are smaller. BoatsandJoes 2021-12-05 15:41:51 -06:00
  • 59c7834c9a Fixed replay deserialization. BoatsandJoes 2021-12-05 00:18:19 -06:00
  • 71ada76a00 Started work on replay select menu. BoatsandJoes 2021-12-04 23:17:25 -06:00
  • 6c4551ebef Added replay saving. BoatsandJoes 2021-12-04 20:35:15 -06:00
  • 9fc7e4b1eb Merge pull request #47 from BoatsandJoes/game-over-animation Ishaan Bhardwaj 2021-12-02 19:27:32 -05:00
  • 9e59c158b2 Line clear easing is now quadratic for all line clear delays. BoatsandJoes 2021-12-02 16:22:29 -06:00
  • e464307625 Game over animation is longer, and reveals stack once it's over. BoatsandJoes 2021-12-02 15:49:27 -06:00
  • 888312c578 Game over fadeout easing function now accelerates. BoatsandJoes 2021-12-02 13:40:52 -06:00
  • a838294435 Merge pull request #46 from BoatsandJoes/line-clear-animation Ishaan Bhardwaj 2021-12-02 13:57:19 -05:00
  • 049806d9e2 Added a new default line clear animation using easing functions. BoatsandJoes 2021-12-02 10:38:31 -06:00
  • c1693524d7 Credits change Ishaan Bhardwaj 2021-11-30 20:08:52 -05:00
  • a063f10d33 Merge branch 'master' of https://github.com/MillaBasset/cambridge Ishaan Bhardwaj 2021-11-23 22:56:19 -05:00
  • 6e0b5e27c1 Rearranged the spawn SE actions Ishaan Bhardwaj 2021-11-23 22:56:11 -05:00
  • 18e0e02c76 Removed a stupid exception to the mixing-tabs-and-spaces rule. Joe Zeng 2021-11-09 14:48:05 -05:00
  • 9381091110 Updated 3694 -> 3701 in other places Ishaan Bhardwaj 2021-11-03 17:34:34 -04:00
  • deb69fe28d Merge pull request #43 from Kirby703/patch-5 Ishaan Bhardwaj 2021-11-03 17:32:43 -04:00
  • 3085b765e5 fix roll 3694 -> 3701 frames Kirby703 2021-11-03 17:31:04 -04:00
  • 412405c1a1 celebrate!!! hailey 2021-10-22 15:04:28 +10:00
  • 7495c4ad04 Revert "Separate in-game bindings from menu bindings" Ishaan Bhardwaj 2021-10-21 20:52:42 -04:00
  • 0fce4b632f Separate in-game bindings from menu bindings Also preemptive version bump Ishaan Bhardwaj 2021-10-19 18:35:32 -04:00
  • aa56248e34 Add an FPS counter Ishaan Bhardwaj 2021-10-18 23:27:54 -04:00
  • 0a2e16ab2c Merge branch 'master' of https://github.com/SashLilac/cambridge nightmareci 2021-10-17 08:52:15 -07:00
  • 34d53c82cb Preliminary work to change from DiscordRPC to Discord GameSDK nightmareci 2021-10-17 08:51:34 -07:00
  • 75ee07a04d Merge pull request #35 from MarkGamed7794/origin/sound-effect-rework Ishaan Bhardwaj 2021-10-17 11:42:45 -04:00
  • d2d710ead6 Bump version to v0.3 + title screen change!!! Ishaan Bhardwaj 2021-10-17 00:34:30 -04:00
  • 6f4adf5aad Refactored component API for rulesets with an arbitary... ...number of pieces (fixes #31) Ishaan Bhardwaj 2021-10-16 20:35:47 -04:00
  • 42f872a557 Oops, indenting fix in main.lua Ishaan Bhardwaj 2021-10-16 19:10:33 -04:00
  • a30791afc3 Fixed F2 shortcut not resetting changed settings Ishaan Bhardwaj 2021-10-16 19:08:01 -04:00
  • 8bd8c0eede Relocated call of love.graphics.setDefaultFilter to love.load Ishaan Bhardwaj 2021-10-16 15:15:44 -04:00
  • f52a5eaee5 Fixes an issue where IHS ignores buffer lock setting Ishaan Bhardwaj 2021-10-12 22:46:50 -04:00
  • e68a9b6f07 Merge pull request #38 from Kirby703/patch-4 Ishaan Bhardwaj 2021-10-09 21:27:07 -04:00
  • ff5b04bb97 removes green/orange line to match tap death Kirby703 2021-10-09 16:52:26 -04:00
  • 8dbb75cbef Basic SOCD handling Ishaan Bhardwaj 2021-10-08 20:07:28 -04:00
  • bc54bc57b6 Changed Display Gamemode to Debug Info Cambridge version will display at all times if on Ishaan Bhardwaj 2021-10-08 20:06:36 -04:00
  • 9611fc31bf update version to wip Ishaan Bhardwaj 2021-10-08 19:07:06 -04:00
  • a5fed31f4e Moved the LCA draw call to after the piece draw call Ishaan Bhardwaj 2021-10-02 20:14:03 -04:00
  • 625d4f80af Fixed an obscure bug with the menu DAS Ishaan Bhardwaj 2021-09-30 23:07:03 -04:00
  • 173b3ddbc9 Merge pull request #37 from terpyderp/master Ishaan Bhardwaj 2021-09-29 19:43:49 -04:00
  • 0f96bf7db0 fixed version color change bug terpyderp 2021-09-29 18:22:56 -05:00
  • 3770deca55 Fixed version number drawing in the wrong place Ishaan Bhardwaj 2021-09-29 18:12:02 -04:00
  • 4e297a8030 Version number now displays at bottom right always Ishaan Bhardwaj 2021-09-28 19:13:16 -04:00
  • 1336ea00e4 Snow RPC now used Ishaan Bhardwaj 2021-09-26 23:12:05 -04:00
  • b8d43e38b7 2 cool rpc changes! hailey 2021-09-27 12:26:52 +10:00
  • 6b595d2146 Merge branch 'master' of https://github.com/MillaBasset/cambridge hailey 2021-09-27 12:18:31 +10:00
  • 1082a2903a small image text now shows version! hailey 2021-09-27 12:09:03 +10:00
  • 3480734a44 just a few more rpc strings hailey 2021-09-27 11:55:42 +10:00
  • 82966e99c3 Added two more utility functions Ishaan Bhardwaj 2021-09-26 20:12:38 -04:00
  • d558faeef0 Fixed RPC details for some scenes Ishaan Bhardwaj 2021-09-26 15:30:37 -04:00
  • 8dc59a562e Revert "new easter egg, why not" Ishaan Bhardwaj 2021-09-26 10:38:48 -04:00
  • 2fa9ba40fa hey hailey don't do that please Ishaan Bhardwaj 2021-09-26 10:26:35 -04:00
  • a7ee1d7861 new easter egg, why not hailey 2021-09-26 14:30:12 +10:00
  • bf6c61927e Removed print() that occured every game scene update hailey 2021-09-26 14:09:43 +10:00
  • 817ffd5c13 RPC image updates depending on ingame background now! hailey 2021-09-26 14:02:35 +10:00
  • 50f6010ed1 Credits scene now has its own special RPC Ishaan Bhardwaj 2021-09-25 22:46:48 -04:00
  • ef966d8190 Merge branch 'master' of https://github.com/MillaBasset/cambridge Ishaan Bhardwaj 2021-09-25 22:40:18 -04:00
  • faef1ddc8f Added a long lost name to the credits scene Ishaan Bhardwaj 2021-09-25 22:38:00 -04:00
  • ea38ebb89d more rpc stuff! hailey 2021-09-26 09:51:43 +10:00
  • b28759e0c8 hi again hailey 2021-09-26 09:33:04 +10:00
  • 2fc763ae5d Bump version to v0.3-beta7 Ishaan Bhardwaj 2021-09-21 23:44:37 -04:00
  • ffd808e6a0 Added white and black as their own separate colors... ... instead of borrowing from the lock flash / garbage colors Ishaan Bhardwaj 2021-09-21 23:30:51 -04:00
  • dd96db170e newline Ishaan Bhardwaj 2021-09-21 18:01:36 -04:00
  • 7fa547c307 Two quick changes (read comments) Added mouse wheel support to the mode select menu BGM now interatcs with pausing correctly Ishaan Bhardwaj 2021-09-20 23:33:27 -04:00
  • b2d0838f90 Pull bigint.lua from bigint.lua repo Ishaan Bhardwaj 2021-09-20 16:09:02 -04:00
  • cf8ba16eb1 Remove the print statement MarkGamed7794 2021-09-16 21:56:35 -04:00
  • 42375cb2b8 Changed mode select DAS to 15/4 (old 24/6) Ishaan Bhardwaj 2021-09-16 18:05:38 -04:00
  • fe162ed215 Mode select changes (read below) Added DAS to the up/down actions (24F start-up, 6F period) Added wheel scroll to the up/down/left/right actions Added a warning in case somehow the player has no modes or rulesets Mode select will load new modules every time you access it However, this does not reload changes to existing modules Ishaan Bhardwaj 2021-09-16 14:54:49 -04:00
  • dda116f00f Merge branch 'master' of https://github.com/SashLilac/cambridge Brandon McGriff 2021-09-15 17:54:26 -07:00
  • 2d3aeeb47d Fix loading of discordRPC when source path contains non-ASCII characters Brandon McGriff 2021-09-15 17:54:22 -07:00
  • 784c768c57 Update SOURCES.md Ishaan Bhardwaj 2021-09-14 22:15:08 -04:00
  • c18e7ed244 Fixed hold opacity when level < 1000 Ishaan Bhardwaj 2021-09-12 19:28:00 -04:00
  • 9df6bb9989 Small clean-up in PM2 Ishaan Bhardwaj 2021-09-12 19:26:47 -04:00
  • f5873c97bc Remove debugging prints in save.lua Brandon McGriff 2021-09-12 14:36:21 -07:00
  • fabdad056e Fix save data handling when save data directory contains non-ASCII characters Brandon McGriff 2021-09-12 14:32:21 -07:00
  • 71ecd51cde Catch up to main, and push changes to sfx MarkGamed7794 2021-09-12 02:59:05 -04:00
  • 0e82a8758c Merge pull request #34 from Kirby703/patch-3 Joe Zeng 2021-09-11 23:47:11 -04:00
  • e78df19112 made mode extensible Kirby703 2021-09-11 22:39:20 -04:00
  • 49775b9578 Fixed onEnterOrHold running twice on IHS Ishaan Bhardwaj 2021-09-11 18:19:03 -04:00
  • 6a3c6ecac0 Changed fullscreen bind to F11 Ishaan Bhardwaj 2021-09-09 19:02:38 -04:00
  • 90cf2ebef5 New onEnterOrHold function (fixes #29) Ishaan Bhardwaj 2021-09-05 23:08:54 -04:00
  • 799a905a9c Remove redundant if Ishaan Bhardwaj 2021-09-05 22:50:31 -04:00
  • 985f73c39d Revert "Yet more SOCD handling" Ishaan Bhardwaj 2021-09-05 22:44:21 -04:00
  • b5db5bbdc3 Yet more SOCD handling Ishaan Bhardwaj 2021-09-04 22:45:20 -04:00
  • 438acde2e2 Better (default) SOCD handling Ishaan Bhardwaj 2021-09-04 22:33:53 -04:00
  • 0e1f40ad30 Amend the copying functions Ishaan Bhardwaj 2021-08-27 17:18:06 -04:00
  • 6cf6568a57 Revert "Fixed spawn positions on larger than 10w boards" Ishaan Bhardwaj 2021-08-20 19:09:50 -04:00
  • dafc113038 Fixed spawn positions on larger than 10w boards Ishaan Bhardwaj 2021-08-20 18:53:07 -04:00
  • 923f3d3696 Added drawIfPaused to gamemode.lua Ishaan Bhardwaj 2021-08-19 14:16:34 -04:00
  • db4132bf31 License update, added more credits Ishaan Bhardwaj 2021-08-19 14:15:57 -04:00
  • c58018dd51 Two changes to main.lua (read comments) Disallowed trying to load a directory Required funcs.lua at the beginning of the program so mod makers don't have to anywhere else Ishaan Bhardwaj 2021-08-15 23:50:00 -04:00
  • c7d0034f9b Two changes to gamemode.lua (read comments) Shape is now passed as an argument to ruleset:getDefaultOrientation() Fixed the comment for GameMode:transformScreen() Ishaan Bhardwaj 2021-08-11 19:44:57 -04:00