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b9ae08051a
Fixed BGM not resetting after a replay
Ishaan Bhardwaj
2021-12-08 21:56:31 -05:00
d7f4aa2007
Reverted a mode select change
Ishaan Bhardwaj
2021-12-08 21:56:17 -05:00
ca85107063
Replace replay select title graphic with text
Ishaan Bhardwaj
2021-12-08 21:37:34 -05:00
fdcec19d56
Bump version to v0.3.1 + re-add snow easter egg
Ishaan Bhardwaj
2021-12-08 21:30:09 -05:00
89c7205347
Replay system v3 + love.math.random migration
Ishaan Bhardwaj
2021-12-08 21:23:00 -05:00
9b41e56135
Replay system v2
Ishaan Bhardwaj
2021-12-08 20:19:46 -05:00
710f658540
Merge pull request #48 from BoatsandJoes/replays
Ishaan Bhardwaj
2021-12-07 22:39:08 -05:00
332e3869de
Replay menu no longer crashes if level or timer is nil.
BoatsandJoes
2021-12-06 22:38:07 -06:00
febd1de0ef
Replays are now fully functional.
BoatsandJoes
2021-12-05 22:17:44 -06:00
81ab7cd4de
Replays now replay inputs properly, and replay list has fast scroll.
BoatsandJoes
2021-12-05 21:16:13 -06:00
a5750e4959
Replays list is now sorted, and replays are smaller.
BoatsandJoes
2021-12-05 15:41:51 -06:00
59c7834c9a
Fixed replay deserialization.
BoatsandJoes
2021-12-05 00:18:19 -06:00
71ada76a00
Started work on replay select menu.
BoatsandJoes
2021-12-04 23:17:25 -06:00
6c4551ebef
Added replay saving.
BoatsandJoes
2021-12-04 20:35:15 -06:00
9fc7e4b1eb
Merge pull request #47 from BoatsandJoes/game-over-animation
Ishaan Bhardwaj
2021-12-02 19:27:32 -05:00
9e59c158b2
Line clear easing is now quadratic for all line clear delays.
BoatsandJoes
2021-12-02 16:22:29 -06:00
e464307625
Game over animation is longer, and reveals stack once it's over.
BoatsandJoes
2021-12-02 15:49:27 -06:00
888312c578
Game over fadeout easing function now accelerates.
BoatsandJoes
2021-12-02 13:40:52 -06:00
a838294435
Merge pull request #46 from BoatsandJoes/line-clear-animation
Ishaan Bhardwaj
2021-12-02 13:57:19 -05:00
049806d9e2
Added a new default line clear animation using easing functions.
BoatsandJoes
2021-12-02 10:38:31 -06:00
c1693524d7
Credits change
Ishaan Bhardwaj
2021-11-30 20:08:52 -05:00
a063f10d33
Merge branch 'master' of https://github.com/MillaBasset/cambridge
Ishaan Bhardwaj
2021-11-23 22:56:19 -05:00
6e0b5e27c1
Rearranged the spawn SE actions
Ishaan Bhardwaj
2021-11-23 22:56:11 -05:00
18e0e02c76
Removed a stupid exception to the mixing-tabs-and-spaces rule.
Joe Zeng
2021-11-09 14:48:05 -05:00
9381091110
Updated 3694 -> 3701 in other places
Ishaan Bhardwaj
2021-11-03 17:34:34 -04:00
deb69fe28d
Merge pull request #43 from Kirby703/patch-5
Ishaan Bhardwaj
2021-11-03 17:32:43 -04:00
3085b765e5
fix roll 3694 -> 3701 frames
Kirby703
2021-11-03 17:31:04 -04:00
412405c1a1
celebrate!!!
hailey
2021-10-22 15:04:28 +10:00
7495c4ad04
Revert "Separate in-game bindings from menu bindings"
Ishaan Bhardwaj
2021-10-21 20:52:42 -04:00
0fce4b632f
Separate in-game bindings from menu bindings Also preemptive version bump
Ishaan Bhardwaj
2021-10-19 18:35:32 -04:00
aa56248e34
Add an FPS counter
Ishaan Bhardwaj
2021-10-18 23:27:54 -04:00
0a2e16ab2c
Merge branch 'master' of https://github.com/SashLilac/cambridge
nightmareci
2021-10-17 08:52:15 -07:00
34d53c82cb
Preliminary work to change from DiscordRPC to Discord GameSDK
nightmareci
2021-10-17 08:51:34 -07:00
75ee07a04d
Merge pull request #35 from MarkGamed7794/origin/sound-effect-rework
Ishaan Bhardwaj
2021-10-17 11:42:45 -04:00
d2d710ead6
Bump version to v0.3 + title screen change!!!
Ishaan Bhardwaj
2021-10-17 00:34:30 -04:00
6f4adf5aad
Refactored component API for rulesets with an arbitary... ...number of pieces (fixes #31 )
Ishaan Bhardwaj
2021-10-16 20:35:47 -04:00
42f872a557
Oops, indenting fix in main.lua
Ishaan Bhardwaj
2021-10-16 19:10:33 -04:00
a30791afc3
Fixed F2 shortcut not resetting changed settings
Ishaan Bhardwaj
2021-10-16 19:08:01 -04:00
8bd8c0eede
Relocated call of love.graphics.setDefaultFilter to love.load
Ishaan Bhardwaj
2021-10-16 15:15:44 -04:00
f52a5eaee5
Fixes an issue where IHS ignores buffer lock setting
Ishaan Bhardwaj
2021-10-12 22:46:50 -04:00
e68a9b6f07
Merge pull request #38 from Kirby703/patch-4
Ishaan Bhardwaj
2021-10-09 21:27:07 -04:00
ff5b04bb97
removes green/orange line to match tap death
Kirby703
2021-10-09 16:52:26 -04:00
8dbb75cbef
Basic SOCD handling
Ishaan Bhardwaj
2021-10-08 20:07:28 -04:00
bc54bc57b6
Changed Display Gamemode to Debug Info Cambridge version will display at all times if on
Ishaan Bhardwaj
2021-10-08 20:06:36 -04:00
9611fc31bf
update version to wip
Ishaan Bhardwaj
2021-10-08 19:07:06 -04:00
a5fed31f4e
Moved the LCA draw call to after the piece draw call
Ishaan Bhardwaj
2021-10-02 20:14:03 -04:00
625d4f80af
Fixed an obscure bug with the menu DAS
Ishaan Bhardwaj
2021-09-30 23:07:03 -04:00
173b3ddbc9
Merge pull request #37 from terpyderp/master
Ishaan Bhardwaj
2021-09-29 19:43:49 -04:00
0f96bf7db0
fixed version color change bug
terpyderp
2021-09-29 18:22:56 -05:00
3770deca55
Fixed version number drawing in the wrong place
Ishaan Bhardwaj
2021-09-29 18:12:02 -04:00
4e297a8030
Version number now displays at bottom right always
Ishaan Bhardwaj
2021-09-28 19:13:16 -04:00
1336ea00e4
Snow RPC now used
Ishaan Bhardwaj
2021-09-26 23:12:05 -04:00
b8d43e38b7
2 cool rpc changes!
hailey
2021-09-27 12:26:52 +10:00
6b595d2146
Merge branch 'master' of https://github.com/MillaBasset/cambridge
hailey
2021-09-27 12:18:31 +10:00
1082a2903a
small image text now shows version!
hailey
2021-09-27 12:09:03 +10:00
3480734a44
just a few more rpc strings
hailey
2021-09-27 11:55:42 +10:00
82966e99c3
Added two more utility functions
Ishaan Bhardwaj
2021-09-26 20:12:38 -04:00
d558faeef0
Fixed RPC details for some scenes
Ishaan Bhardwaj
2021-09-26 15:30:37 -04:00
8dc59a562e
Revert "new easter egg, why not"
Ishaan Bhardwaj
2021-09-26 10:38:48 -04:00
2fa9ba40fa
hey hailey don't do that please
Ishaan Bhardwaj
2021-09-26 10:26:35 -04:00
a7ee1d7861
new easter egg, why not
hailey
2021-09-26 14:30:12 +10:00
bf6c61927e
Removed print() that occured every game scene update
hailey
2021-09-26 14:09:43 +10:00
817ffd5c13
RPC image updates depending on ingame background now!
hailey
2021-09-26 14:02:35 +10:00
50f6010ed1
Credits scene now has its own special RPC
Ishaan Bhardwaj
2021-09-25 22:46:48 -04:00
ef966d8190
Merge branch 'master' of https://github.com/MillaBasset/cambridge
Ishaan Bhardwaj
2021-09-25 22:40:18 -04:00
faef1ddc8f
Added a long lost name to the credits scene
Ishaan Bhardwaj
2021-09-25 22:38:00 -04:00
ea38ebb89d
more rpc stuff!
hailey
2021-09-26 09:51:43 +10:00
b28759e0c8
hi again
hailey
2021-09-26 09:33:04 +10:00
2fc763ae5d
Bump version to v0.3-beta7
Ishaan Bhardwaj
2021-09-21 23:44:37 -04:00
ffd808e6a0
Added white and black as their own separate colors... ... instead of borrowing from the lock flash / garbage colors
Ishaan Bhardwaj
2021-09-21 23:30:51 -04:00
dd96db170e
newline
Ishaan Bhardwaj
2021-09-21 18:01:36 -04:00
7fa547c307
Two quick changes (read comments) Added mouse wheel support to the mode select menu BGM now interatcs with pausing correctly
Ishaan Bhardwaj
2021-09-20 23:33:27 -04:00
b2d0838f90
Pull bigint.lua from bigint.lua repo
Ishaan Bhardwaj
2021-09-20 16:09:02 -04:00
cf8ba16eb1
Remove the print statement
MarkGamed7794
2021-09-16 21:56:35 -04:00
42375cb2b8
Changed mode select DAS to 15/4 (old 24/6)
Ishaan Bhardwaj
2021-09-16 18:05:38 -04:00
fe162ed215
Mode select changes (read below) Added DAS to the up/down actions (24F start-up, 6F period) Added wheel scroll to the up/down/left/right actions Added a warning in case somehow the player has no modes or rulesets Mode select will load new modules every time you access it However, this does not reload changes to existing modules
Ishaan Bhardwaj
2021-09-16 14:54:49 -04:00
dda116f00f
Merge branch 'master' of https://github.com/SashLilac/cambridge
Brandon McGriff
2021-09-15 17:54:26 -07:00
2d3aeeb47d
Fix loading of discordRPC when source path contains non-ASCII characters
Brandon McGriff
2021-09-15 17:54:22 -07:00
784c768c57
Update SOURCES.md
Ishaan Bhardwaj
2021-09-14 22:15:08 -04:00
c18e7ed244
Fixed hold opacity when level < 1000
Ishaan Bhardwaj
2021-09-12 19:28:00 -04:00
9df6bb9989
Small clean-up in PM2
Ishaan Bhardwaj
2021-09-12 19:26:47 -04:00
f5873c97bc
Remove debugging prints in save.lua
Brandon McGriff
2021-09-12 14:36:21 -07:00
fabdad056e
Fix save data handling when save data directory contains non-ASCII characters
Brandon McGriff
2021-09-12 14:32:21 -07:00
71ecd51cde
Catch up to main, and push changes to sfx
MarkGamed7794
2021-09-12 02:59:05 -04:00
0e82a8758c
Merge pull request #34 from Kirby703/patch-3
Joe Zeng
2021-09-11 23:47:11 -04:00
e78df19112
made mode extensible
Kirby703
2021-09-11 22:39:20 -04:00
49775b9578
Fixed onEnterOrHold running twice on IHS
Ishaan Bhardwaj
2021-09-11 18:19:03 -04:00
6a3c6ecac0
Changed fullscreen bind to F11
Ishaan Bhardwaj
2021-09-09 19:02:38 -04:00
90cf2ebef5
New onEnterOrHold function (fixes #29 )
Ishaan Bhardwaj
2021-09-05 23:08:54 -04:00
799a905a9c
Remove redundant if
Ishaan Bhardwaj
2021-09-05 22:50:31 -04:00
985f73c39d
Revert "Yet more SOCD handling"
Ishaan Bhardwaj
2021-09-05 22:44:21 -04:00
b5db5bbdc3
Yet more SOCD handling
Ishaan Bhardwaj
2021-09-04 22:45:20 -04:00
438acde2e2
Better (default) SOCD handling
Ishaan Bhardwaj
2021-09-04 22:33:53 -04:00
0e1f40ad30
Amend the copying functions
Ishaan Bhardwaj
2021-08-27 17:18:06 -04:00
6cf6568a57
Revert "Fixed spawn positions on larger than 10w boards"
Ishaan Bhardwaj
2021-08-20 19:09:50 -04:00
dafc113038
Fixed spawn positions on larger than 10w boards
Ishaan Bhardwaj
2021-08-20 18:53:07 -04:00
923f3d3696
Added drawIfPaused to gamemode.lua
Ishaan Bhardwaj
2021-08-19 14:16:34 -04:00
db4132bf31
License update, added more credits
Ishaan Bhardwaj
2021-08-19 14:15:57 -04:00
c58018dd51
Two changes to main.lua (read comments) Disallowed trying to load a directory Required funcs.lua at the beginning of the program so mod makers don't have to anywhere else
Ishaan Bhardwaj
2021-08-15 23:50:00 -04:00
c7d0034f9b
Two changes to gamemode.lua (read comments) Shape is now passed as an argument to ruleset:getDefaultOrientation() Fixed the comment for GameMode:transformScreen()
Ishaan Bhardwaj
2021-08-11 19:44:57 -04:00