Fixed onEnterOrHold running twice on IHS
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@@ -517,10 +517,13 @@ function GameMode:hold(inputs, ruleset, ihs)
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self:initializeNextPiece(inputs, ruleset, data, false)
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end
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self.held = true
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if ihs then playSE("ihs")
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else playSE("hold") end
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self:onHold()
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self:onEnterOrHold(inputs, ruleset)
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if ihs then
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playSE("ihs")
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else
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playSE("hold")
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self:onEnterOrHold(inputs, ruleset)
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end
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end
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function GameMode:onEnterOrHold(inputs, ruleset)
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