261 lines
6.1 KiB
Lua
261 lines
6.1 KiB
Lua
local S=[=[
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Patron(rmb10+):
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gggf/T080/Ykzl/zxc
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[D*a]?
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Future outlook:
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Normal Things:
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powerinfo switch
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splashing block
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ajustable next count
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bag line in all mode
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highscore of most modes
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custom block color/direction
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custom block sequence
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combo mode
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auto GUI in any screen size
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CC smarter(think of gaebage buffer)
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fineese/bigbang mode & easier CTWC
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new AI:task-Z
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game recording
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TTT mode
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Technical things:
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Encrypt source code(compile to byte code)
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infinite 1v1
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square mode
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more FXs & 3d features & animations
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0.7.32:
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Blind-GM now show section directly
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easier&more standard classic mode
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can switch Virtualkey's auto dodging
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in-game setting
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code optimized
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bug fixed
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0.7.31:
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stereo system
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fixed a problem in finesse calculating
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0.7.30:
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auto-tracking virtual key,adjustable parameters!
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can switch on/off virtuakeys
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add 7 more key
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better finesse rate calculating
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block generating position on Y-axis changed
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new icon for android
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can use preset in custom mode with keyboard
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adjusted GUI
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many bug fixed
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0.7.28:
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add fineese check(almost useful)
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code optimized
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0.7.27:
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super O transform system
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optimized light system(no used)
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bug fixed
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0.7.26:
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new skin
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import light lib
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many bug fixed
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0.7.25:
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demo play at main menu
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ALMOST reconstructed WHOLE PLAYER SYSTEM,NEED TEST
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many bug fixed
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0.7.24(0.7.23):
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REMAKE ALL BGM!
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more settings with brand new GUI!
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new mode:Master-Final
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new modes:attacker & defender(not survivor!)
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add restart button when pause
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Code Clear added,face it bravely!(Windows only)
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change falling animation
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new GUI details
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louder sound
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code optimized
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many bugs fixed
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0.7.22:
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scoring system
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smooth dropping
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can change FX level
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new attaking FX
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new bone skin
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battery info/time display
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in-game update log(this page)
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fast game
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much many more better GUI details
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add EXTRA level of survivor mode
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adjust difficulty of Tech mode
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compressed setting/data
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support 10% step alpha of virtual key
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many code optimized&bugs fixed
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0.7.21:
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new title image
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more GUI details
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many bugs fixed
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0.7.20:
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add music room
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change block/space apperance in draw mode
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field shake animation
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default sets of custom options
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can set BG/BGM in custom mode
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bug fixed
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0.7.19:
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Secret option!
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macOS version!
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add C4W train mode
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rendering of royale mode optimized again
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add "free cell" in draw mode
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add 2 new block skins
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new difficulty in infinite mode
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new background/sound effect in master mode
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bug fixed
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0.7.18:
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3 new block skins!(one skin origional by Miya(nya~))
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better restarting(to prevent mistakenly touching)
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switch display of puzzle mode
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adjust UI
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code optimized
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default custom options changed to as infinite mode
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0.7.17:
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display game stats when pause
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more options in statistics
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better pausing
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adjust difficulty of Tech mode
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adjust difficulty of PC train mode
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adjust vibrate level for mobile devices
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little optimized
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bugs fixed
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0.7.16:
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bugs fixed
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change rules of custom puzzle mode
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change rules of TSD mode
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better pausing
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speed optimized
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adjust difficulty of dig mode
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0.7.15:
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can make puzzle by drawing mode
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can pause game with animation
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change icon of "Functional key"
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speed optimized
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bugs fixed
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0.7.14:
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drawing mode in custom game
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can adjust virtual keys with mouse
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speed optimized
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rotate also create shade
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0.7.13+:
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change difficulty of survivor mode
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little game rule change
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bugs fixed(AI control error)
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0.7.13:
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Chinese game name:方块研究所
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SUPER COOL instant moving effect
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new b2b bar style & animation
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new transition animation
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change difficulty of master mode
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adjust delay algorithm(probably cause controlfeel changing,please reset your DAS setting)
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code reconstructed
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bugs fixed(error when seq=his,size of custom oppo)
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debug key change to F8
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0.7.12:
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AI learned to switch attack mode
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seperate master mode from marathon mode
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master mode more interesting
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countdown line in sprint mode
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smooth BGM swapping
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new garbage buffer
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new harddrop&lock SFX feel
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a bit change of rotate system
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grid switch
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swap target by combo key/press
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some Chinese translaton editted
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[reconstruct event system]
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0.7.11:
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some Chinese translaton editted
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add bone block in 2 hardest marathon(new block-fresh system)
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play sound when get badges in royale mode
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change b2b indicator display method
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more difficulty of blind mode
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colorful garbage lines
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clearer attacking pointer
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fix 6 next in classic mode
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add QR code in help page
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change some detials
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0.7.10:
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更完全的中文翻译
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add Classic mode
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change O spin's behaviour
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fix bugs
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0.7.9:
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O spin is a lie
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better attacking pointer
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language system
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change rotate system
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change BGM&BG set
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code optimized
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fix bugs
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0.7.8:
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GPU usage decreased much more than before
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add virtual key animation
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display player's rank after death in royale mode
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fix sequence error of PC train mode
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adjust difficulty of suvivor mode
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code optimized
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fix bugs
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0.7.7:
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add dig mode
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add survivor mode
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combine some modes
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change some GUI
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more SFXs
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fix bugs
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0.7.6:
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new font
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add DIFFICULTY selection
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virtual keys give visual feedback(PC/phone)
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add vibration
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add default set of visual keys
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add tech mode
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add drought mode
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better GUI&change speed&BGM in royale mode
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more FXs in royale mode
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fix all attacking bug of royale mode
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change sequence of TSD-only mode to bag7
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0.7.5:
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reduce difficuly of PC training mode,and add more patterns
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reduce difficuly of death mode
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add PC challenge mode
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swapping attack mode for royale mode(AI always use 'Random')
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royale mode use less GPU
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new GUI of royale mode
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add intro scene
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soft scene swapping
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adjust other details
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change game icon
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adjust GUI of royale mode
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change sequence of TSD-only mode
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royale mode use LESS GPU
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0.7.4:
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add a lot of bugs
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0.7.3:
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add infinite target in custom
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fix TSD-only mode result+1 when finishing with a wrong clear
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change sequence generator of TSD-only mode
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GUI position editted
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Fix Screen flow
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smarter AI
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0.7.2:
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add PC training mode
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add TSD-only mode
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remove non-sense s/z spin double
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GUI position editted
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grid BG changed
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smarter AI
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]=]
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local find,sub=string.find,string.sub
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local L,n,p={},1,1
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local eof=#S
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repeat
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p1=find(S,"\n",p)
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L[n]=sub(S,p,p1-1)
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n=n+1
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p=p1+1
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until p1==eof
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return L |