Files
Techmino/updateLog.lua
2020-02-04 19:37:53 +08:00

261 lines
6.1 KiB
Lua

local S=[=[
Patron(rmb10+):
gggf/T080/Ykzl/zxc
[D*a]?
Future outlook:
Normal Things:
powerinfo switch
splashing block
ajustable next count
bag line in all mode
highscore of most modes
custom block color/direction
custom block sequence
combo mode
auto GUI in any screen size
CC smarter(think of gaebage buffer)
fineese/bigbang mode & easier CTWC
new AI:task-Z
game recording
TTT mode
Technical things:
Encrypt source code(compile to byte code)
infinite 1v1
square mode
more FXs & 3d features & animations
0.7.32:
Blind-GM now show section directly
easier&more standard classic mode
can switch Virtualkey's auto dodging
in-game setting
code optimized
bug fixed
0.7.31:
stereo system
fixed a problem in finesse calculating
0.7.30:
auto-tracking virtual key,adjustable parameters!
can switch on/off virtuakeys
add 7 more key
better finesse rate calculating
block generating position on Y-axis changed
new icon for android
can use preset in custom mode with keyboard
adjusted GUI
many bug fixed
0.7.28:
add fineese check(almost useful)
code optimized
0.7.27:
super O transform system
optimized light system(no used)
bug fixed
0.7.26:
new skin
import light lib
many bug fixed
0.7.25:
demo play at main menu
ALMOST reconstructed WHOLE PLAYER SYSTEM,NEED TEST
many bug fixed
0.7.24(0.7.23):
REMAKE ALL BGM!
more settings with brand new GUI!
new mode:Master-Final
new modes:attacker & defender(not survivor!)
add restart button when pause
Code Clear added,face it bravely!(Windows only)
change falling animation
new GUI details
louder sound
code optimized
many bugs fixed
0.7.22:
scoring system
smooth dropping
can change FX level
new attaking FX
new bone skin
battery info/time display
in-game update log(this page)
fast game
much many more better GUI details
add EXTRA level of survivor mode
adjust difficulty of Tech mode
compressed setting/data
support 10% step alpha of virtual key
many code optimized&bugs fixed
0.7.21:
new title image
more GUI details
many bugs fixed
0.7.20:
add music room
change block/space apperance in draw mode
field shake animation
default sets of custom options
can set BG/BGM in custom mode
bug fixed
0.7.19:
Secret option!
macOS version!
add C4W train mode
rendering of royale mode optimized again
add "free cell" in draw mode
add 2 new block skins
new difficulty in infinite mode
new background/sound effect in master mode
bug fixed
0.7.18:
3 new block skins!(one skin origional by Miya(nya~))
better restarting(to prevent mistakenly touching)
switch display of puzzle mode
adjust UI
code optimized
default custom options changed to as infinite mode
0.7.17:
display game stats when pause
more options in statistics
better pausing
adjust difficulty of Tech mode
adjust difficulty of PC train mode
adjust vibrate level for mobile devices
little optimized
bugs fixed
0.7.16:
bugs fixed
change rules of custom puzzle mode
change rules of TSD mode
better pausing
speed optimized
adjust difficulty of dig mode
0.7.15:
can make puzzle by drawing mode
can pause game with animation
change icon of "Functional key"
speed optimized
bugs fixed
0.7.14:
drawing mode in custom game
can adjust virtual keys with mouse
speed optimized
rotate also create shade
0.7.13+:
change difficulty of survivor mode
little game rule change
bugs fixed(AI control error)
0.7.13:
Chinese game name:方块研究所
SUPER COOL instant moving effect
new b2b bar style & animation
new transition animation
change difficulty of master mode
adjust delay algorithm(probably cause controlfeel changing,please reset your DAS setting)
code reconstructed
bugs fixed(error when seq=his,size of custom oppo)
debug key change to F8
0.7.12:
AI learned to switch attack mode
seperate master mode from marathon mode
master mode more interesting
countdown line in sprint mode
smooth BGM swapping
new garbage buffer
new harddrop&lock SFX feel
a bit change of rotate system
grid switch
swap target by combo key/press
some Chinese translaton editted
[reconstruct event system]
0.7.11:
some Chinese translaton editted
add bone block in 2 hardest marathon(new block-fresh system)
play sound when get badges in royale mode
change b2b indicator display method
more difficulty of blind mode
colorful garbage lines
clearer attacking pointer
fix 6 next in classic mode
add QR code in help page
change some detials
0.7.10:
更完全的中文翻译
add Classic mode
change O spin's behaviour
fix bugs
0.7.9:
O spin is a lie
better attacking pointer
language system
change rotate system
change BGM&BG set
code optimized
fix bugs
0.7.8:
GPU usage decreased much more than before
add virtual key animation
display player's rank after death in royale mode
fix sequence error of PC train mode
adjust difficulty of suvivor mode
code optimized
fix bugs
0.7.7:
add dig mode
add survivor mode
combine some modes
change some GUI
more SFXs
fix bugs
0.7.6:
new font
add DIFFICULTY selection
virtual keys give visual feedback(PC/phone)
add vibration
add default set of visual keys
add tech mode
add drought mode
better GUI&change speed&BGM in royale mode
more FXs in royale mode
fix all attacking bug of royale mode
change sequence of TSD-only mode to bag7
0.7.5:
reduce difficuly of PC training mode,and add more patterns
reduce difficuly of death mode
add PC challenge mode
swapping attack mode for royale mode(AI always use 'Random')
royale mode use less GPU
new GUI of royale mode
add intro scene
soft scene swapping
adjust other details
change game icon
adjust GUI of royale mode
change sequence of TSD-only mode
royale mode use LESS GPU
0.7.4:
add a lot of bugs
0.7.3:
add infinite target in custom
fix TSD-only mode result+1 when finishing with a wrong clear
change sequence generator of TSD-only mode
GUI position editted
Fix Screen flow
smarter AI
0.7.2:
add PC training mode
add TSD-only mode
remove non-sense s/z spin double
GUI position editted
grid BG changed
smarter AI
]=]
local find,sub=string.find,string.sub
local L,n,p={},1,1
local eof=#S
repeat
p1=find(S,"\n",p)
L[n]=sub(S,p,p1-1)
n=n+1
p=p1+1
until p1==eof
return L