local S=[=[ Patron(rmb10+): gggf/T080/Ykzl/zxc [D*a]? Future outlook: Normal Things: powerinfo switch splashing block ajustable next count bag line in all mode highscore of most modes custom block color/direction custom block sequence combo mode auto GUI in any screen size CC smarter(think of gaebage buffer) fineese/bigbang mode & easier CTWC new AI:task-Z game recording TTT mode Technical things: Encrypt source code(compile to byte code) infinite 1v1 square mode more FXs & 3d features & animations 0.7.32: Blind-GM now show section directly easier&more standard classic mode can switch Virtualkey's auto dodging in-game setting code optimized bug fixed 0.7.31: stereo system fixed a problem in finesse calculating 0.7.30: auto-tracking virtual key,adjustable parameters! can switch on/off virtuakeys add 7 more key better finesse rate calculating block generating position on Y-axis changed new icon for android can use preset in custom mode with keyboard adjusted GUI many bug fixed 0.7.28: add fineese check(almost useful) code optimized 0.7.27: super O transform system optimized light system(no used) bug fixed 0.7.26: new skin import light lib many bug fixed 0.7.25: demo play at main menu ALMOST reconstructed WHOLE PLAYER SYSTEM,NEED TEST many bug fixed 0.7.24(0.7.23): REMAKE ALL BGM! more settings with brand new GUI! new mode:Master-Final new modes:attacker & defender(not survivor!) add restart button when pause Code Clear added,face it bravely!(Windows only) change falling animation new GUI details louder sound code optimized many bugs fixed 0.7.22: scoring system smooth dropping can change FX level new attaking FX new bone skin battery info/time display in-game update log(this page) fast game much many more better GUI details add EXTRA level of survivor mode adjust difficulty of Tech mode compressed setting/data support 10% step alpha of virtual key many code optimized&bugs fixed 0.7.21: new title image more GUI details many bugs fixed 0.7.20: add music room change block/space apperance in draw mode field shake animation default sets of custom options can set BG/BGM in custom mode bug fixed 0.7.19: Secret option! macOS version! add C4W train mode rendering of royale mode optimized again add "free cell" in draw mode add 2 new block skins new difficulty in infinite mode new background/sound effect in master mode bug fixed 0.7.18: 3 new block skins!(one skin origional by Miya(nya~)) better restarting(to prevent mistakenly touching) switch display of puzzle mode adjust UI code optimized default custom options changed to as infinite mode 0.7.17: display game stats when pause more options in statistics better pausing adjust difficulty of Tech mode adjust difficulty of PC train mode adjust vibrate level for mobile devices little optimized bugs fixed 0.7.16: bugs fixed change rules of custom puzzle mode change rules of TSD mode better pausing speed optimized adjust difficulty of dig mode 0.7.15: can make puzzle by drawing mode can pause game with animation change icon of "Functional key" speed optimized bugs fixed 0.7.14: drawing mode in custom game can adjust virtual keys with mouse speed optimized rotate also create shade 0.7.13+: change difficulty of survivor mode little game rule change bugs fixed(AI control error) 0.7.13: Chinese game name:方块研究所 SUPER COOL instant moving effect new b2b bar style & animation new transition animation change difficulty of master mode adjust delay algorithm(probably cause controlfeel changing,please reset your DAS setting) code reconstructed bugs fixed(error when seq=his,size of custom oppo) debug key change to F8 0.7.12: AI learned to switch attack mode seperate master mode from marathon mode master mode more interesting countdown line in sprint mode smooth BGM swapping new garbage buffer new harddrop&lock SFX feel a bit change of rotate system grid switch swap target by combo key/press some Chinese translaton editted [reconstruct event system] 0.7.11: some Chinese translaton editted add bone block in 2 hardest marathon(new block-fresh system) play sound when get badges in royale mode change b2b indicator display method more difficulty of blind mode colorful garbage lines clearer attacking pointer fix 6 next in classic mode add QR code in help page change some detials 0.7.10: 更完全的中文翻译 add Classic mode change O spin's behaviour fix bugs 0.7.9: O spin is a lie better attacking pointer language system change rotate system change BGM&BG set code optimized fix bugs 0.7.8: GPU usage decreased much more than before add virtual key animation display player's rank after death in royale mode fix sequence error of PC train mode adjust difficulty of suvivor mode code optimized fix bugs 0.7.7: add dig mode add survivor mode combine some modes change some GUI more SFXs fix bugs 0.7.6: new font add DIFFICULTY selection virtual keys give visual feedback(PC/phone) add vibration add default set of visual keys add tech mode add drought mode better GUI&change speed&BGM in royale mode more FXs in royale mode fix all attacking bug of royale mode change sequence of TSD-only mode to bag7 0.7.5: reduce difficuly of PC training mode,and add more patterns reduce difficuly of death mode add PC challenge mode swapping attack mode for royale mode(AI always use 'Random') royale mode use less GPU new GUI of royale mode add intro scene soft scene swapping adjust other details change game icon adjust GUI of royale mode change sequence of TSD-only mode royale mode use LESS GPU 0.7.4: add a lot of bugs 0.7.3: add infinite target in custom fix TSD-only mode result+1 when finishing with a wrong clear change sequence generator of TSD-only mode GUI position editted Fix Screen flow smarter AI 0.7.2: add PC training mode add TSD-only mode remove non-sense s/z spin double GUI position editted grid BG changed smarter AI ]=] local find,sub=string.find,string.sub local L,n,p={},1,1 local eof=#S repeat p1=find(S,"\n",p) L[n]=sub(S,p,p1-1) n=n+1 p=p1+1 until p1==eof return L