49 lines
1.5 KiB
Lua
49 lines
1.5 KiB
Lua
return{
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color=COLOR.lYellow,
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env={
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drop=5,lock=60,
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fall=10,
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freshLimit=15,
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pushSpeed=2,
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task=function(P)
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while true do
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YIELD()
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if P.control then
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local D=P.modeData
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D.timer=D.timer+1
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if D.timer>=math.max(300,600-10*D.wave)and P.atkBufferSum<20 then
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local t=math.max(300,480-12*D.wave)
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table.insert(P.atkBuffer,{line=generateLine(P.holeRND:random(10)),amount=4,countdown=t,cd0=t,time=0,sent=false,lv=2})
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table.insert(P.atkBuffer,{line=generateLine(P.holeRND:random(10)),amount=4,countdown=t,cd0=t,time=0,sent=false,lv=3})
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table.insert(P.atkBuffer,{line=generateLine(P.holeRND:random(10)),amount=6,countdown=1.2*t,cd0=1.2*t,time=0,sent=false,lv=4})
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table.insert(P.atkBuffer,{line=generateLine(P.holeRND:random(10)),amount=6,countdown=1.5*t,cd0=1.5*t,time=0,sent=false,lv=5})
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P.atkBufferSum=P.atkBufferSum+20
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P.stat.recv=P.stat.recv+20
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if D.wave==31 then P:showTextF(text.maxspeed,0,-140,100,'appear',.6)end
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D.timer=0
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D.wave=D.wave+1
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end
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end
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end
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end,
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bg='welcome',bgm='here',
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},
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mesDisp=function(P)
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setFont(60)
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mStr(P.modeData.wave,63,310)
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mText(drawableText.wave,63,375)
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end,
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score=function(P)return{P.modeData.wave,P.stat.time}end,
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scoreDisp=function(D)return D[1].." Waves "..STRING.time(D[2])end,
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comp=function(a,b)return a[1]>b[1]or a[1]==b[1]and a[2]<b[2]end,
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getRank=function(P)
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local W=P.modeData.wave
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return
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W>=35 and 5 or
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W>=26 and 4 or
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W>=20 and 3 or
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W>=10 and 2 or
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W>=5 and 1 or
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W>=1 and 0
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end,
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} |