56 lines
1.3 KiB
Lua
56 lines
1.3 KiB
Lua
local dropSpeed={50,40,30,25,20,15,12,9,7,5,4,3,2,1,1,.5,.5,.25,.25}
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return{
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color=COLOR.yellow,
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env={
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noTele=true,
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drop=60,wait=8,fall=20,
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task=function(P)P.modeData.target=10 end,
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dropPiece=function(P)
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local flag
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local l=P.lastPiece
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if P.combo>1 then flag=true;P:showText("2x",0,-220,40,'flicker',.3)end
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if l.spin then flag=true;P:showText("spin",0,-180,40,'flicker',.3)end
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if l.row>1 then flag=true;P:showText("1+",0,-140,40,'flicker',.3)end
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if l.pc then flag=true;P:showText("PC",0,-100,40,'flicker',.3)end
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if l.hpc then flag=true;P:showText("HPC",0,-100,40,'flicker',.3)end
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if flag then
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P:lose()
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else
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local T=P.modeData.target
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if P.stat.row>=T then
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if T==200 then
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P:win('finish')
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else
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T=T+10
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P.gameEnv.drop=dropSpeed[T/10]
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P.modeData.target=T
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SFX.play('reach')
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end
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end
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end
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end,
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mindas=7,minarr=1,minsdarr=1,
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bg='bg2',bgm='blank',
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},
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slowMark=true,
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mesDisp=function(P)
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PLY.draw.drawProgress(P.stat.row,P.modeData.target)
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PLY.draw.drawTargetLine(P,200-P.stat.row)
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end,
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getRank=function(P)
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local L=P.stat.row
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if L>=200 then
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local T=P.stat.time
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return
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T<=400 and 5 or
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T<=600 and 4 or
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3
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else
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return
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L>=150 and 2 or
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L>=80 and 1 or
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L>=20 and 0
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end
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end,
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} |