Files
Techmino/parts/modes/classic_fast.lua

55 lines
1.3 KiB
Lua

return{
color=COLOR.lBlue,
env={
das=16,arr=6,sddas=2,sdarr=2,
irs=false,ims=false,
center=0,ghost=0,
smooth=false,
drop=3,lock=3,wait=10,fall=25,
fieldH=19,
nextCount=1,holdCount=false,
RS='Classic',
sequence='rnd',
freshLimit=0,
face={0,0,2,2,2,0,0},
noTele=true,keyCancel={5,6},
task=function(P)P.modeData.target=10 end,
dropPiece=function(P)
local D=P.modeData
if P.stat.row>=D.target then
D.target=D.target+10
if D.target==110 then
P.gameEnv.drop,P.gameEnv.lock=2,2
SFX.play('blip_1')
elseif D.target==200 then
P.gameEnv.drop,P.gameEnv.lock=1,1
SFX.play('blip_1')
else
SFX.play('reach')
end
end
end,
bg='rgb',bgm='magicblock',
},
slowMark=true,
mesDisp=function(P)
setFont(75)
local r=P.modeData.target*.1
mStr(r<11 and 18 or r<22 and r+8 or("%02x"):format(r*10-220),63,210)
mText(drawableText.speedLV,63,290)
PLY.draw.drawProgress(P.stat.row,P.modeData.target)
end,
score=function(P)return{P.stat.score,P.stat.row}end,
scoreDisp=function(D)return D[1].." "..D[2].." Lines"end,
comp=function(a,b)return a[1]>b[1]or a[1]==b[1]and a[2]<b[2]end,
getRank=function(P)
local L=P.stat.row
return
L>=200 and 5 or
L>=191 and 4 or
L>=110 and 3 or
L>=50 and 2 or
L>=5 and 1 or
L>=1 and 0
end,
}