Compare commits
7 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
379a6cd511 | ||
|
|
1a9c7ad9de | ||
|
|
1aade88bd9 | ||
|
|
ae71968909 | ||
|
|
b8f22dc99d | ||
|
|
0e08632bf9 | ||
|
|
eaa43442db |
@@ -552,6 +552,7 @@ return{
|
||||
},
|
||||
AtoZ={
|
||||
level="Level",
|
||||
keyboard="Keyboard",
|
||||
reset="Reset",
|
||||
},
|
||||
savedata={
|
||||
|
||||
175
LANG/lang_fr.lua
175
LANG/lang_fr.lua
@@ -26,13 +26,13 @@ return{
|
||||
speedup="Speed up !",
|
||||
missionFailed="Mission échouée",
|
||||
|
||||
-- speedLV="speed level",
|
||||
-- line="Lines",atk="Attack",eff="Efficiency",
|
||||
-- rpm="RPM",tsd="TSD",
|
||||
-- grade="Grade",techrash="Techrash",
|
||||
-- wave="Wave",nextWave="Next",
|
||||
-- combo="Combo",maxcmb="Max Combo",
|
||||
-- pc="Perfect Clear",ko="KO",
|
||||
speedLV="niveau de vitesse",
|
||||
line="Lignes",atk="Attaque",eff="Efficacité",
|
||||
rpm="RPM",tsd="TSD",
|
||||
grade="Grade",techrash="Techrash",
|
||||
wave="Vague",nextWave="Prochain",
|
||||
combo="Combo",maxcmb="Combo Max",
|
||||
pc="Perfect Clear",ko="KO",
|
||||
|
||||
|
||||
win="Gagné !",
|
||||
@@ -62,8 +62,8 @@ return{
|
||||
|
||||
needRestart="Fonctionnera dès la prochaine partie",
|
||||
|
||||
-- exportSuccess="Export successfully",
|
||||
-- importSuccess="Import successfully",
|
||||
exportSuccess="Exporté avec succès",
|
||||
importSuccess="Importé avec succès",
|
||||
dataCorrupted="Données corrompues",
|
||||
|
||||
VKTchW="Poids du toucher",
|
||||
@@ -80,11 +80,11 @@ return{
|
||||
versionIsOld="La version $1 est disponible !",
|
||||
|
||||
netErrorCode="Code d'erreur réseau",
|
||||
-- jsonError="Json error",
|
||||
jsonError="Erreur json",
|
||||
|
||||
noUsername="Entrez votre nom d'utilisateur",
|
||||
-- wrongCode="Please enter invitation code",
|
||||
-- wrongEmail="Wrong email address",
|
||||
wrongCode="Veuillez entrer un code d'invitation",
|
||||
wrongEmail="Mauvaise adresse email",
|
||||
noPassword="Entrez votre mot de passe",
|
||||
diffPassword="Les mots de passe ne se correspondent pas",
|
||||
registerSuccessed="Enregistré avec succès !",
|
||||
@@ -151,11 +151,11 @@ return{
|
||||
"",
|
||||
"Programme : MrZ, [T9972, FinnTenzor]",
|
||||
"Art : MrZ, [Gnyar, T0722]",
|
||||
"Musiqie : MrZ, [T0722]",
|
||||
"Musique : MrZ, [T0722]",
|
||||
"Voix & Sons: MrZ, Miya Performance: 模电, HBM",
|
||||
"Test: 思竣 Web: 渣渣120",
|
||||
"Anglais: User670, MattMayuga",
|
||||
"Français :Mizu Espagnol: Mr.Faq",
|
||||
"Anglais : User670, MattMayuga",
|
||||
"Français : Mizu Espagnol : Mr.Faq",
|
||||
"",
|
||||
"Merci à:",
|
||||
"Flyz, Farter, 蕴空之灵,",
|
||||
@@ -387,10 +387,10 @@ return{
|
||||
clear="Nettoyer",
|
||||
demo="Masquer les ×",
|
||||
|
||||
-- newPage="New Page(N)",
|
||||
-- delPage="Del Page(M)",
|
||||
-- prevPage="Prev Page",
|
||||
-- nextPage="Next Page",
|
||||
newPage="Nouvelle Page(N)",
|
||||
delPage="Supp. Page(M)",
|
||||
prevPage="Page Préc.",
|
||||
nextPage="Page Suiv.",
|
||||
},
|
||||
custom_sequence={
|
||||
title="Mode personnalisée",
|
||||
@@ -437,7 +437,7 @@ return{
|
||||
},
|
||||
stat={
|
||||
path="Ouvrir dossier des données",
|
||||
-- save="Data Management",
|
||||
save="Gestion des données",
|
||||
},
|
||||
music={
|
||||
title="Salon musical",
|
||||
@@ -465,70 +465,70 @@ return{
|
||||
sfx="Sons",
|
||||
voc="Voix",
|
||||
|
||||
-- move="Move",
|
||||
-- lock="Lock",
|
||||
-- drop="Drop",
|
||||
-- fall="Fall",
|
||||
-- rotate="Rotate",
|
||||
-- rotatekick="Rotatekick",
|
||||
-- hold="Hold",
|
||||
-- prerotate="Prerotate",
|
||||
-- prehold="Prehold",
|
||||
-- _pc="PC",
|
||||
move="Déplacement",
|
||||
lock="Verrouillage",
|
||||
drop="Chute",
|
||||
fall="Tombée",
|
||||
rotate="Rotation",
|
||||
rotatekick="Rot+kick",
|
||||
hold="Réserve",
|
||||
prerotate="Prérotation",
|
||||
prehold="Préréserve",
|
||||
_pc="PC",
|
||||
|
||||
-- clear1="clear 1",
|
||||
-- clear2="clear 2",
|
||||
-- clear3="clear 3",
|
||||
-- clear4="clear 4",
|
||||
-- spin0="spin 0",
|
||||
-- spin1="spin 1",
|
||||
-- spin2="spin 2",
|
||||
-- spin3="spin 3",
|
||||
clear1="Clear 1",
|
||||
clear2="Clear 2",
|
||||
clear3="Clear 3",
|
||||
clear4="Clear 4",
|
||||
spin0="spin 0",
|
||||
spin1="spin 1",
|
||||
spin2="spin 2",
|
||||
spin3="spin 3",
|
||||
|
||||
-- _1="Single",
|
||||
-- _2="Double",
|
||||
-- _3="Triple",
|
||||
-- _4="Techrash",
|
||||
-- z0="Z-spin",
|
||||
-- z1="Z-spin 1",
|
||||
-- z2="Z-spin 2",
|
||||
-- z3="Z-spin 3",
|
||||
-- s0="S-spin",
|
||||
-- s1="S-spin 1",
|
||||
-- s2="S-spin 2",
|
||||
-- s3="S-spin 3",
|
||||
_1="Simple",
|
||||
_2="Double",
|
||||
_3="Triple",
|
||||
_4="Techrash",
|
||||
z0="Z-spin",
|
||||
z1="Z-spin 1",
|
||||
z2="Z-spin 2",
|
||||
z3="Z-spin 3",
|
||||
s0="S-spin",
|
||||
s1="S-spin 1",
|
||||
s2="S-spin 2",
|
||||
s3="S-spin 3",
|
||||
|
||||
-- j0="J-spin",
|
||||
-- j1="J-spin 1",
|
||||
-- j2="J-spin 2",
|
||||
-- j3="J-spin 3",
|
||||
-- l0="L-spin",
|
||||
-- l1="L-spin 1",
|
||||
-- l2="L-spin 2",
|
||||
-- l3="L-spin 3",
|
||||
j0="J-spin",
|
||||
j1="J-spin 1",
|
||||
j2="J-spin 2",
|
||||
j3="J-spin 3",
|
||||
l0="L-spin",
|
||||
l1="L-spin 1",
|
||||
l2="L-spin 2",
|
||||
l3="L-spin 3",
|
||||
|
||||
-- t0="T-spin",
|
||||
-- t1="T-spin 1",
|
||||
-- t2="T-spin 2",
|
||||
-- t3="T-spin 3",
|
||||
-- o0="O-spin",
|
||||
-- o1="O-spin 1",
|
||||
-- o2="O-spin 2",
|
||||
-- o3="O-spin 3",
|
||||
t0="T-spin",
|
||||
t1="T-spin 1",
|
||||
t2="T-spin 2",
|
||||
t3="T-spin 3",
|
||||
o0="O-spin",
|
||||
o1="O-spin 1",
|
||||
o2="O-spin 2",
|
||||
o3="O-spin 3",
|
||||
|
||||
-- i0="I-spin",
|
||||
-- i1="I-spin 1",
|
||||
-- i2="I-spin 2",
|
||||
-- i3="I-spin 3",
|
||||
i0="I-spin",
|
||||
i1="I-spin 1",
|
||||
i2="I-spin 2",
|
||||
i3="I-spin 3",
|
||||
|
||||
-- mini="Mini",
|
||||
-- b2b="B2B",
|
||||
-- b3b="B3B",
|
||||
-- pc="PC",
|
||||
mini="Mini",
|
||||
b2b="B2B",
|
||||
b3b="B3B",
|
||||
pc="PC",
|
||||
},
|
||||
minigame={
|
||||
p15="15 Puzzle",
|
||||
schulte_G="Schulte Grid",
|
||||
schulte_G="Grille de Schulte",
|
||||
pong="Pong",
|
||||
},
|
||||
p15={
|
||||
@@ -550,7 +550,8 @@ return{
|
||||
reset="Redémarrer",
|
||||
},
|
||||
AtoZ={
|
||||
-- level="Level",
|
||||
level="niveau",
|
||||
keyboard="Clavier",
|
||||
reset="Redémarrer",
|
||||
},
|
||||
help={
|
||||
@@ -560,15 +561,15 @@ return{
|
||||
qq="QQ du créateur",
|
||||
},
|
||||
savedata={
|
||||
-- exportUnlock="Export Unlock",
|
||||
-- exportData="Export Data",
|
||||
-- exportSetting="Export Setting",
|
||||
-- exportVK="Export VK",
|
||||
exportUnlock="Exporter les Unlocks",
|
||||
exportData="Exporter les Données",
|
||||
exportSetting="Exporter les Paramètres",
|
||||
exportVK="Exporter VK",
|
||||
|
||||
-- importUnlock="Import Unlock",
|
||||
-- importData="Import Data",
|
||||
-- importSetting="Import Setting",
|
||||
-- importVK="Import VK",
|
||||
importUnlock="Importer les Unlocks",
|
||||
importData="Importer les Données",
|
||||
importSetting="Importer les Paramètres",
|
||||
importVK="Importer VK",
|
||||
|
||||
reset="Réinitialiser ?",
|
||||
resetUnlock="Réinitialiser les rangs",
|
||||
@@ -634,8 +635,8 @@ return{
|
||||
["bigbang"]= {"Big Bang", "FACILE", "Tutoriel All-Spin\nEn construction..."},
|
||||
["c4wtrain_normal"]= {"Mode essai C4W", "NORMAL", "Combos infinis."},
|
||||
["c4wtrain_lunatic"]= {"Mode essai C4W", "LUNATIQUE", "Combos infinis."},
|
||||
["pctrain_normal"]= {"Mode essai PC", "NORMAL", "Simple Perfect Clear mode."},
|
||||
["pctrain_lunatic"]= {"Mode essai PC", "LUNATIQUE", "Simple Perfect Clear mode."},
|
||||
["pctrain_normal"]= {"Mode essai PC", "NORMAL", "Mode Perfect Clear simple"},
|
||||
["pctrain_lunatic"]= {"Mode essai PC", "LUNATIQUE", "Mode Perfect Clear simple"},
|
||||
["pcchallenge_normal"]= {"PC Challenge", "NORMAL", "Obtenez un PC dans les prochaines 100 lignes !"},
|
||||
["pcchallenge_hard"]= {"PC Challenge", "DIFFICILE", "Obtenez un PC dans les prochaines 100 lignes !"},
|
||||
["pcchallenge_lunatic"]={"PC Challenge", "LUNATIQUE", "Obtenez un PC dans les prochaines 100 lignes !"},
|
||||
@@ -659,6 +660,6 @@ return{
|
||||
["sprintFix"]= {"Sprint", "Sans gauche/droite","C'est possible."},
|
||||
["sprintLock"]= {"Sprint", "Sans rotation", "C'est impossible."},
|
||||
["sprintPenta"]= {"Sprint", "Pentomino", "40 lignes avec 18 pentominos."},
|
||||
["sprintMPH"]= {"Sprint", "MPH", "Memoriyless\nPreviewless\nHoldless"},
|
||||
["sprintMPH"]= {"Sprint", "MPH", "Memoryless\nPreviewless\nHoldless"},
|
||||
},
|
||||
}
|
||||
@@ -556,6 +556,7 @@ return{
|
||||
},
|
||||
AtoZ={
|
||||
-- level="Level",
|
||||
-- keyboard="Keyboard",
|
||||
reset="Reiniciar",
|
||||
},
|
||||
savedata={
|
||||
|
||||
@@ -367,7 +367,7 @@ return{
|
||||
},
|
||||
dict={
|
||||
title="TetroDictionary",
|
||||
keyboard="□□□",
|
||||
keyboard="[##]",
|
||||
link="~~e>>",
|
||||
up="↑",
|
||||
down="↓",
|
||||
@@ -488,6 +488,7 @@ return{
|
||||
},
|
||||
AtoZ={
|
||||
level="_ _ _",
|
||||
keyboard="[##]",
|
||||
reset="R",
|
||||
},
|
||||
},
|
||||
|
||||
@@ -555,6 +555,7 @@ return{
|
||||
},
|
||||
AtoZ={
|
||||
level="关卡",
|
||||
keyboard="键盘",
|
||||
reset="重置",
|
||||
},
|
||||
savedata={
|
||||
|
||||
2
conf.lua
2
conf.lua
@@ -1,4 +1,4 @@
|
||||
VERSION="Alpha V0.12.0"
|
||||
VERSION="Alpha V0.12.1"
|
||||
love.setDeprecationOutput(false)
|
||||
function love.conf(t)
|
||||
t.identity="Techmino"--Saving folder
|
||||
|
||||
@@ -1,10 +1,10 @@
|
||||
local min=math.min
|
||||
local function check_c4w(P)
|
||||
if #P.clearedRow==0 then
|
||||
if P.lastPiece.row==0 then
|
||||
P:lose()
|
||||
else
|
||||
for _=1,#P.clearedRow do
|
||||
P.field[#P.field+1]=FREEROW.get(13)
|
||||
for _=1,P.lastPiece.row do
|
||||
P.field[#P.field+1]=FREEROW.get(20)
|
||||
P.visTime[#P.visTime+1]=FREEROW.get(20)
|
||||
for i=4,7 do P.field[#P.field][i]=0 end
|
||||
end
|
||||
@@ -31,17 +31,17 @@ return{
|
||||
local P=PLAYERS[1]
|
||||
local F=P.field
|
||||
for i=1,24 do
|
||||
F[i]=FREEROW.get(13)
|
||||
F[i]=FREEROW.get(20)
|
||||
P.visTime[i]=FREEROW.get(20)
|
||||
for x=4,7 do F[i][x]=0 end
|
||||
end
|
||||
local r=P:RND(6)
|
||||
if r==1 then F[1][5],F[1][4],F[2][4]=13,13,13
|
||||
elseif r==2 then F[1][6],F[1][7],F[2][7]=13,13,13
|
||||
elseif r==3 then F[1][4],F[2][4],F[2][5]=13,13,13
|
||||
elseif r==4 then F[1][7],F[2][7],F[2][6]=13,13,13
|
||||
elseif r==5 then F[1][4],F[1][5],F[1][6]=13,13,13
|
||||
elseif r==6 then F[1][7],F[1][6],F[1][5]=13,13,13
|
||||
if r==1 then F[1][5],F[1][4],F[2][4]=20,20,20
|
||||
elseif r==2 then F[1][6],F[1][7],F[2][7]=20,20,20
|
||||
elseif r==3 then F[1][4],F[2][4],F[2][5]=20,20,20
|
||||
elseif r==4 then F[1][7],F[2][7],F[2][6]=20,20,20
|
||||
elseif r==5 then F[1][4],F[1][5],F[1][6]=20,20,20
|
||||
elseif r==6 then F[1][7],F[1][6],F[1][5]=20,20,20
|
||||
end
|
||||
end,
|
||||
mesDisp=function(P)
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
local min=math.min
|
||||
local function check_c4w(P)
|
||||
if #P.lastPiece.row>0 then
|
||||
if P.lastPiece.row>0 then
|
||||
for _=1,#P.clearedRow do
|
||||
P.field[#P.field+1]=FREEROW.get(13)
|
||||
P.field[#P.field+1]=FREEROW.get(20)
|
||||
P.visTime[#P.visTime+1]=FREEROW.get(20)
|
||||
for i=4,7 do P.field[#P.field][i]=0 end
|
||||
end
|
||||
@@ -29,17 +29,17 @@ return{
|
||||
local P=PLAYERS[1]
|
||||
local F=P.field
|
||||
for i=1,24 do
|
||||
F[i]=FREEROW.get(13)
|
||||
F[i]=FREEROW.get(20)
|
||||
P.visTime[i]=FREEROW.get(20)
|
||||
for x=4,7 do F[i][x]=0 end
|
||||
end
|
||||
local r=P:RND(6)
|
||||
if r==1 then F[1][5],F[1][4],F[2][4]=13,13,13
|
||||
elseif r==2 then F[1][6],F[1][7],F[2][7]=13,13,13
|
||||
elseif r==3 then F[1][4],F[2][4],F[2][5]=13,13,13
|
||||
elseif r==4 then F[1][7],F[2][7],F[2][6]=13,13,13
|
||||
elseif r==5 then F[1][4],F[1][5],F[1][6]=13,13,13
|
||||
elseif r==6 then F[1][7],F[1][6],F[1][5]=13,13,13
|
||||
if r==1 then F[1][5],F[1][4],F[2][4]=20,20,20
|
||||
elseif r==2 then F[1][6],F[1][7],F[2][7]=20,20,20
|
||||
elseif r==3 then F[1][4],F[2][4],F[2][5]=20,20,20
|
||||
elseif r==4 then F[1][7],F[2][7],F[2][6]=20,20,20
|
||||
elseif r==5 then F[1][4],F[1][5],F[1][6]=20,20,20
|
||||
elseif r==6 then F[1][7],F[1][6],F[1][5]=20,20,20
|
||||
end
|
||||
end,
|
||||
mesDisp=function(P)
|
||||
|
||||
@@ -1,7 +1,9 @@
|
||||
local zero={0,0}
|
||||
local Zero={zero}
|
||||
local ZERO={[01]=Zero,[10]=Zero,[03]=Zero,[30]=Zero,[12]=Zero,[21]=Zero,[32]=Zero,[23]=Zero}
|
||||
local ZERO_180={[01]=Zero,[10]=Zero,[03]=Zero,[30]=Zero,[12]=Zero,[21]=Zero,[32]=Zero,[23]=Zero,[02]=Zero,[20]=Zero,[13]=Zero,[31]=Zero}
|
||||
local ZERO,ZERO_180 do
|
||||
local Zero={zero}
|
||||
ZERO={[01]=Zero,[10]=Zero,[03]=Zero,[30]=Zero,[12]=Zero,[21]=Zero,[32]=Zero,[23]=Zero}
|
||||
ZERO_180={[01]=Zero,[10]=Zero,[03]=Zero,[30]=Zero,[12]=Zero,[21]=Zero,[32]=Zero,[23]=Zero,[02]=Zero,[20]=Zero,[13]=Zero,[31]=Zero}
|
||||
end
|
||||
|
||||
local map={}
|
||||
for x=-3,3 do map[x]={}for y=-3,3 do map[x][y]={x,y}end end
|
||||
@@ -56,8 +58,8 @@ end
|
||||
local TRS
|
||||
do
|
||||
local OspinList={
|
||||
{111,5,2, 0,-1,0},{111,5,2,-1,-1,0},{111,5,0,-1, 0,0},--t
|
||||
{333,5,2,-1,-1,0},{333,5,2, 0,-1,0},{333,5,0, 0, 0,0},--t
|
||||
{111,5,2, 0,-1,0},{111,5,2,-1,-1,0},{111,5,0,-1, 0,0},--T
|
||||
{333,5,2,-1,-1,0},{333,5,2, 0,-1,0},{333,5,0, 0, 0,0},--T
|
||||
{313,1,2,-1, 0,0},{313,1,2, 0,-1,0},{313,1,2, 0, 0,0},--Z
|
||||
{131,2,2, 0, 0,0},{131,2,2,-1,-1,0},{131,2,2,-1, 0,0},--S
|
||||
{331,3,2, 0,-1,0},{113,3,0, 0, 0,0},{113,3,2,-1, 0,0},--J
|
||||
@@ -115,7 +117,7 @@ do
|
||||
[20]={{ 1, 0},{-1, 0},{ 0,-1}},
|
||||
[13]={{ 0,-1},{ 0, 1},{ 1, 0},{ 0,-2},{ 0, 2}},
|
||||
[31]={{ 0,-1},{ 0, 1},{-1, 0},{ 0,-2},{ 0, 2}},
|
||||
},--t
|
||||
},--T
|
||||
function(P,d)
|
||||
if P.human then SFX.fieldPlay("rotate",nil,P)end
|
||||
if not P.gameEnv.ospin then return end
|
||||
@@ -383,7 +385,7 @@ end
|
||||
|
||||
local C2
|
||||
do
|
||||
local L={{0,0},{-1,0},{1,0},{0,-1},{-1,-1},{1,-1}}
|
||||
local L={{0,0},{-1,0},{1,0},{0,-1},{-1,-1},{1,-1},{0,-2},{0,2}}
|
||||
C2={{[01]=L,[10]=L,[12]=L,[21]=L,[23]=L,[32]=L,[30]=L,[03]=L}}
|
||||
collect(C2[1])
|
||||
for i=2,25 do C2[i]=C2[1]end
|
||||
@@ -391,11 +393,33 @@ end
|
||||
|
||||
local C2sym
|
||||
do
|
||||
local L1={{0,0},{-1,0},{1,0},{0,-1},{-1,-1},{1,-1}}
|
||||
local L2={{0,0},{-1,0},{1,0},{0,-1},{-1,-1},{1,-1}}
|
||||
C2sym={{[01]=L1,[10]=L2,[12]=L1,[21]=L2,[23]=L1,[32]=L2,[30]=L1,[03]=L2,[02]=L1,[20]=L1,[13]=L1,[31]=L2}}
|
||||
collect(C2sym[1])
|
||||
for i=2,25 do C2sym[i]=C2sym[1]end
|
||||
local L={{0,0},{-1,0},{1,0},{0,-1},{-1,-1},{1,-1},{0,-2},{0,2}}
|
||||
local R={{0,0},{-1,0},{1,0},{0,-1},{-1,-1},{1,-1},{0,2},{0,-2}}
|
||||
|
||||
local Z={
|
||||
[01]=R,[10]=L,[03]=L,[30]=R,
|
||||
[12]=R,[21]=L,[32]=L,[23]=R,
|
||||
[02]=R,[20]=L,[13]=L,[31]=R,
|
||||
}
|
||||
collect(Z)
|
||||
local S=reflect(Z)
|
||||
collect(S)
|
||||
|
||||
C2sym={
|
||||
Z,S,--Z,S
|
||||
Z,S,--JL
|
||||
Z,--T
|
||||
ZERO,--O
|
||||
Z,--I
|
||||
Z,S,--Z5,S5
|
||||
Z,S,--P,Q
|
||||
Z,S,--F,E
|
||||
Z,Z,Z,Z,--T5,U,V,W
|
||||
ZERO,--X
|
||||
Z,S,--J5,L5
|
||||
Z,S,--R,Y
|
||||
Z,S,--N,H
|
||||
}
|
||||
end
|
||||
|
||||
local None={}
|
||||
|
||||
@@ -323,6 +323,7 @@ function PLY.newDemoPlayer(id,x,y,size)
|
||||
next=6,
|
||||
hold=true,oncehold=true,
|
||||
ospin=true,
|
||||
RS="TRS",
|
||||
sequence="bag",
|
||||
bag={1,2,3,4,5,6,7},
|
||||
face={0,0,0,0,0,0,0},
|
||||
|
||||
@@ -106,5 +106,6 @@ end
|
||||
WIDGET.init("AtoZ",{
|
||||
WIDGET.newSelector({name="level",x=640,y=640,w=200,list={"A_Z","Z_A","Tech1","Tech2","KeyTest1","KeyTest2","hello","zzz","zxzx","stair"},disp=WIDGET.lnk_STPval("level"),code=function(i)sceneTemp.level=i;sceneTemp.target=levels[i]end,hide=function()return sceneTemp.state>0 end}),
|
||||
WIDGET.newButton({name="reset",x=160,y=100,w=180,h=100,color="lGreen",font=40,code=WIDGET.lnk_pressKey("space")}),
|
||||
WIDGET.newButton({name="keyboard",x=160,y=210,w=180,h=100,code=function()love.keyboard.setTextInput(true,0,select(2,SCR.xOy:transformPoint(0,500)),1,1)end,hide=not MOBILE}),
|
||||
WIDGET.newButton({name="back",x=1140,y=640,w=170,h=80,font=40,code=WIDGET.lnk_BACK}),
|
||||
})
|
||||
@@ -36,7 +36,7 @@ end
|
||||
WIDGET.init("main",{
|
||||
WIDGET.newButton({name="offline", x=150,y=220,w=200,h=140,color="lRed", font=40,code=WIDGET.lnk_goScene("mode")}),
|
||||
WIDGET.newButton({name="online", x=370,y=220,w=200,h=140,color="lCyan", font=40,code=WIDGET.lnk_goScene(LOGIN and"netgame"or"login")}),
|
||||
WIDGET.newButton({name="custom", x=590,y=220,w=200,h=140,color="lBlue", font=40,code=WIDGET.lnk_goScene("customGame"),hide=function()return not RANKS.marathon_normal end}),
|
||||
WIDGET.newButton({name="custom", x=590,y=220,w=200,h=140,color="lBlue", font=40,code=WIDGET.lnk_goScene("customGame")}),
|
||||
WIDGET.newButton({name="setting", x=150,y=380,w=200,h=140,color="lOrange",font=40,code=WIDGET.lnk_goScene("setting_game")}),
|
||||
WIDGET.newButton({name="stat", x=370,y=380,w=200,h=140,color="lGreen", font=40,code=WIDGET.lnk_goScene("stat")}),
|
||||
WIDGET.newButton({name="qplay", x=590,y=380,w=200,h=140,color="white", font=40,code=function()SCN.push()loadGame(STAT.lastPlay,true)end}),
|
||||
|
||||
@@ -45,6 +45,19 @@ local S=[=[
|
||||
移动n格+硬降复合操作键; 手势操作; 特殊控件(例如虚拟摇杆)
|
||||
task-Z(新AI); 工程编译到字节码; 超60帧
|
||||
|
||||
0.12.1: 漏洞修复 Bug Fix
|
||||
新内容:
|
||||
新增BGM:sugar fairy(用于马拉松极限)
|
||||
改动:
|
||||
手机也可以玩A to Z了
|
||||
自定义默认开启
|
||||
两个C2踢墙表调整
|
||||
代码:
|
||||
三个音频模块的加载表移至模块外
|
||||
修复:
|
||||
C4W报错,场地行颜色不对
|
||||
部分安卓手机主菜单报错
|
||||
|
||||
0.12.0: 全局更新+ Global Update Plus
|
||||
新内容:
|
||||
注册测试(不对所有人开放)
|
||||
|
||||
Reference in New Issue
Block a user