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pre0.16.5-
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54
.github/actions/upload-artifact/action.yml
vendored
Normal file
54
.github/actions/upload-artifact/action.yml
vendored
Normal file
@@ -0,0 +1,54 @@
|
||||
name: "upload artifact"
|
||||
description: "upload file with webdav"
|
||||
inputs:
|
||||
WEBDAV_USERNAME:
|
||||
required: true
|
||||
description: "webdav username"
|
||||
WEBDAV_PASSWORD:
|
||||
required: true
|
||||
description: "webdav password"
|
||||
ARTIFACT_TYPE:
|
||||
required: true
|
||||
description: "file build type"
|
||||
ARTIFACT_PLATFORM:
|
||||
required: true
|
||||
description: "file platform"
|
||||
ARTIFACT_NAME:
|
||||
required: true
|
||||
description: "file name"
|
||||
runs:
|
||||
using: "composite"
|
||||
steps:
|
||||
- uses: actions/setup-python@v2
|
||||
with:
|
||||
python-version: '3.9'
|
||||
- name: Install Webdav 4
|
||||
shell: bash
|
||||
run: |
|
||||
pip install webdav4
|
||||
- name: Update release
|
||||
shell: python
|
||||
run: |
|
||||
import re
|
||||
from webdav4.client import Client
|
||||
|
||||
client = Client(
|
||||
"http://mc.yuhao7370.top:5212/dav",
|
||||
auth=("${{ inputs.WEBDAV_USERNAME }}", "${{ inputs.WEBDAV_PASSWORD }}"),
|
||||
timeout=None,
|
||||
)
|
||||
if '${{ inputs.ARTIFACT_TYPE }}' == 'release':
|
||||
print('Removing previous ${{ inputs.ARTIFACT_PLATFORM }} release file...')
|
||||
for file in client.ls('Techmino distribution'):
|
||||
if re.search(r'(Techmino_a[0-9]+\.[0-9]+\.[0-9]_${{ inputs.ARTIFACT_PLATFORM }}.*)', file['name']):
|
||||
client.remove(file['name'])
|
||||
print('Uploading new ${{ inputs.ARTIFACT_PLATFORM }} release file...')
|
||||
client.upload_file("${{ inputs.ARTIFACT_NAME }}", 'Techmino distribution/${{ inputs.ARTIFACT_NAME }}')
|
||||
|
||||
if '${{ inputs.ARTIFACT_TYPE }}' == 'test':
|
||||
print('Removing previous ${{ inputs.ARTIFACT_PLATFORM }} test file...')
|
||||
for file in client.ls('Techmino Snapshot'):
|
||||
if re.search(r'(Techmino_pre[0-9]+\.[0-9]+\.[0-9]_[0-9a-z]{7}_${{ inputs.ARTIFACT_PLATFORM }}.*)', file['name']):
|
||||
client.remove(file['name'])
|
||||
print('Uploading new ${{ inputs.ARTIFACT_PLATFORM }} test file...')
|
||||
client.upload_file("${{ inputs.ARTIFACT_NAME }}", 'Techmino Snapshot/${{ inputs.ARTIFACT_NAME }}')
|
||||
45
.github/workflows/dev.yml
vendored
45
.github/workflows/dev.yml
vendored
@@ -97,6 +97,34 @@ jobs:
|
||||
with:
|
||||
name: Techmino_${{ needs.get-info.outputs.name }}_${{ GITHUB.RUN_NUMBER }}_${{ needs.get-info.outputs.commit }}_Android
|
||||
path: Techmino_Snapshot.apk
|
||||
|
||||
build-android-mini:
|
||||
runs-on: ubuntu-20.04
|
||||
needs: get-info
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
- uses: ./.github/actions/update-version
|
||||
with:
|
||||
commit: ${{ needs.get-info.outputs.commit }}
|
||||
type: snapshot
|
||||
- name: remove media
|
||||
run: |
|
||||
rm -rf media/music media/effect media/vocal
|
||||
- uses: ./.github/actions/build-android
|
||||
with:
|
||||
type: Snapshot
|
||||
apkCode: ${{ needs.get-info.outputs.apkCode }}
|
||||
name: ${{ needs.get-info.outputs.name }}
|
||||
file-path: Techmino_Snapshot_Mini.apk
|
||||
SIGNING_KEY: ${{ secrets.SIGNING_KEY }}
|
||||
KEY_STORE_PASSWORD: ${{ secrets.KEY_STORE_PASSWORD }}
|
||||
ALIAS: ${{ secrets.ALIAS }}
|
||||
KEY_PASSWORD: ${{ secrets.KEY_PASSWORD }}
|
||||
- name: Upload
|
||||
uses: actions/upload-artifact@v2
|
||||
with:
|
||||
name: Techmino_${{ needs.get-info.outputs.name }}_${{ GITHUB.RUN_NUMBER }}_${{ needs.get-info.outputs.commit }}_Android_Mini
|
||||
path: Techmino_Snapshot_Mini.apk
|
||||
|
||||
build-macOS:
|
||||
runs-on: macos-10.15
|
||||
@@ -157,4 +185,19 @@ jobs:
|
||||
uses: actions/upload-artifact@v2
|
||||
with:
|
||||
name: Techmino_${{ needs.get-info.outputs.name }}_${{ GITHUB.RUN_NUMBER }}_${{ needs.get-info.outputs.commit }}_iOS
|
||||
path: "Techmino.ipa"
|
||||
path: Techmino.ipa
|
||||
|
||||
build-love:
|
||||
runs-on: ubuntu-20.04
|
||||
needs: get-info
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
- uses: ./.github/actions/update-version
|
||||
- uses: ./.github/actions/build-love
|
||||
with:
|
||||
file-path: Techmino.love
|
||||
- name: Upload
|
||||
uses: actions/upload-artifact@v2
|
||||
with:
|
||||
name: Techmino_${{ needs.get-info.outputs.name }}_${{ GITHUB.RUN_NUMBER }}_${{ needs.get-info.outputs.commit }}_Love
|
||||
path: Techmino.love
|
||||
|
||||
360
.github/workflows/release.yml
vendored
360
.github/workflows/release.yml
vendored
@@ -3,7 +3,7 @@ name: Techmino Release CI
|
||||
on:
|
||||
push:
|
||||
tags:
|
||||
- 'v*'
|
||||
- "v*"
|
||||
|
||||
jobs:
|
||||
get-info:
|
||||
@@ -17,213 +17,221 @@ jobs:
|
||||
updateNote: ${{ steps.actual-get-info.outputs.updateNote }}
|
||||
commit: ${{ steps.actual-get-info.outputs.commit }}
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
- name: Install lua
|
||||
run: |
|
||||
sudo apt-get install lua5.3 -y
|
||||
- name: Get Version
|
||||
id: actual-get-info
|
||||
run: |
|
||||
UPDATE_NOTE=$(lua .github/workflows/getVersion.lua -updateNote)
|
||||
UPDATE_NOTE="${UPDATE_NOTE//'%'/'%25'}"
|
||||
UPDATE_NOTE="${UPDATE_NOTE//$'\n'/'%0A'}"
|
||||
UPDATE_NOTE="${UPDATE_NOTE//$'\r'/'%0D'}"
|
||||
echo "::set-output name=name::$(lua .github/workflows/getVersion.lua -name)"
|
||||
echo "::set-output name=apkCode::$(lua .github/workflows/getVersion.lua -apkCode)"
|
||||
echo "::set-output name=code::$(lua .github/workflows/getVersion.lua -code)"
|
||||
echo "::set-output name=release::$(lua .github/workflows/getVersion.lua -release)"
|
||||
echo "::set-output name=updateTitle::$(lua .github/workflows/getVersion.lua -updateTitle)"
|
||||
echo "::set-output name=updateNote::$UPDATE_NOTE"
|
||||
echo "::set-output name=commit::$(git rev-parse --short ${{ GITHUB.SHA }})"
|
||||
- uses: actions/checkout@v2
|
||||
- name: Install lua
|
||||
run: |
|
||||
sudo apt-get install lua5.3 -y
|
||||
- name: Get Version
|
||||
id: actual-get-info
|
||||
run: |
|
||||
UPDATE_NOTE=$(lua .github/workflows/getVersion.lua -updateNote)
|
||||
UPDATE_NOTE="${UPDATE_NOTE//'%'/'%25'}"
|
||||
UPDATE_NOTE="${UPDATE_NOTE//$'\n'/'%0A'}"
|
||||
UPDATE_NOTE="${UPDATE_NOTE//$'\r'/'%0D'}"
|
||||
echo "::set-output name=name::$(lua .github/workflows/getVersion.lua -name)"
|
||||
echo "::set-output name=apkCode::$(lua .github/workflows/getVersion.lua -apkCode)"
|
||||
echo "::set-output name=code::$(lua .github/workflows/getVersion.lua -code)"
|
||||
echo "::set-output name=release::$(lua .github/workflows/getVersion.lua -release)"
|
||||
echo "::set-output name=updateTitle::$(lua .github/workflows/getVersion.lua -updateTitle)"
|
||||
echo "::set-output name=updateNote::$UPDATE_NOTE"
|
||||
echo "::set-output name=commit::$(git rev-parse --short ${{ GITHUB.SHA }})"
|
||||
|
||||
build-windows-x64:
|
||||
runs-on: windows-latest
|
||||
needs: get-info
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
- uses: ./.github/actions/update-version
|
||||
- uses: ./.github/actions/build-windows
|
||||
with:
|
||||
love-url: https://github.com/love2d/love/releases/download/11.3/love-11.3-win64.zip
|
||||
love-dir: love-11.3-win64
|
||||
arch: win64
|
||||
version: ${{ needs.get-info.outputs.release }}
|
||||
icon: .\.github\build\Windows\icon.ico
|
||||
- name: Pack Techmino
|
||||
run: 7z a -tzip .\Techmino.a${{ needs.get-info.outputs.release }}.Win64.zip .\love
|
||||
- name: Release
|
||||
uses: softprops/action-gh-release@v1
|
||||
with:
|
||||
name: ${{ needs.get-info.outputs.updateTitle }}
|
||||
files: Techmino.a${{ needs.get-info.outputs.release }}.Win64.zip
|
||||
- uses: actions/checkout@v2
|
||||
- uses: ./.github/actions/update-version
|
||||
- uses: ./.github/actions/build-windows
|
||||
with:
|
||||
love-url: https://github.com/love2d/love/releases/download/11.3/love-11.3-win64.zip
|
||||
love-dir: love-11.3-win64
|
||||
arch: win64
|
||||
version: ${{ needs.get-info.outputs.release }}
|
||||
icon: .\.github\build\Windows\icon.ico
|
||||
- name: Pack Techmino
|
||||
run: 7z a -tzip .\Techmino_a${{ needs.get-info.outputs.release }}_Win64.zip .\love
|
||||
- name: Release
|
||||
uses: softprops/action-gh-release@v1
|
||||
with:
|
||||
name: ${{ needs.get-info.outputs.updateTitle }}
|
||||
files: Techmino_a${{ needs.get-info.outputs.release }}_Win64.zip
|
||||
- name: Upload artifact to server
|
||||
uses: ./.github/actions/upload-artifact
|
||||
with:
|
||||
WEBDAV_USERNAME: ${{ secrets.WEBDAV_USERNAME }}
|
||||
WEBDAV_PASSWORD: ${{ secrets.WEBDAV_PASSWORD }}
|
||||
ARTIFACT_TYPE: release
|
||||
ARTIFACT_PLATFORM: Win64
|
||||
ARTIFACT_NAME: Techmino_a${{ needs.get-info.outputs.release }}_Win64.zip
|
||||
|
||||
build-windows-x86:
|
||||
runs-on: windows-latest
|
||||
needs: get-info
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
- uses: ./.github/actions/update-version
|
||||
- uses: ./.github/actions/build-windows
|
||||
with:
|
||||
love-url: https://github.com/love2d/love/releases/download/11.3/love-11.3-win32.zip
|
||||
love-dir: love-11.3-win32
|
||||
arch: win32
|
||||
version: ${{ needs.get-info.outputs.release }}
|
||||
icon: .\.github\build\Windows\icon.ico
|
||||
- name: Pack Techmino
|
||||
run: 7z a -tzip .\Techmino.a${{ needs.get-info.outputs.release }}.Win32.zip .\love
|
||||
- name: Release
|
||||
uses: softprops/action-gh-release@v1
|
||||
with:
|
||||
name: ${{ needs.get-info.outputs.updateTitle }}
|
||||
files: Techmino.a${{ needs.get-info.outputs.release }}.Win32.zip
|
||||
- uses: actions/checkout@v2
|
||||
- uses: ./.github/actions/update-version
|
||||
- uses: ./.github/actions/build-windows
|
||||
with:
|
||||
love-url: https://github.com/love2d/love/releases/download/11.3/love-11.3-win32.zip
|
||||
love-dir: love-11.3-win32
|
||||
arch: win32
|
||||
version: ${{ needs.get-info.outputs.release }}
|
||||
icon: .\.github\build\Windows\icon.ico
|
||||
- name: Pack Techmino
|
||||
run: 7z a -tzip .\Techmino_a${{ needs.get-info.outputs.release }}_Win32.zip .\love
|
||||
- name: Release
|
||||
uses: softprops/action-gh-release@v1
|
||||
with:
|
||||
name: ${{ needs.get-info.outputs.updateTitle }}
|
||||
files: Techmino_a${{ needs.get-info.outputs.release }}_Win32.zip
|
||||
- name: Upload artifact to server
|
||||
uses: ./.github/actions/upload-artifact
|
||||
with:
|
||||
WEBDAV_USERNAME: ${{ secrets.WEBDAV_USERNAME }}
|
||||
WEBDAV_PASSWORD: ${{ secrets.WEBDAV_PASSWORD }}
|
||||
ARTIFACT_TYPE: release
|
||||
ARTIFACT_PLATFORM: Win32
|
||||
ARTIFACT_NAME: Techmino_a${{ needs.get-info.outputs.release }}_Win32.zip
|
||||
|
||||
build-linux:
|
||||
runs-on: ubuntu-20.04
|
||||
needs: get-info
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
- uses: ./.github/actions/update-version
|
||||
- uses: ./.github/actions/build-linux
|
||||
with:
|
||||
file-path: Techmino.a${{ needs.get-info.outputs.release }}.AppImage
|
||||
icon: .github/build/Linux/icon.png
|
||||
- name: Release
|
||||
uses: softprops/action-gh-release@v1
|
||||
with:
|
||||
name: ${{ needs.get-info.outputs.updateTitle }}
|
||||
files: Techmino.a${{ needs.get-info.outputs.release }}.AppImage
|
||||
- uses: actions/checkout@v2
|
||||
- uses: ./.github/actions/update-version
|
||||
- uses: ./.github/actions/build-linux
|
||||
with:
|
||||
file-path: Techmino_a${{ needs.get-info.outputs.release }}_Linux.AppImage
|
||||
icon: .github/build/Linux/icon.png
|
||||
- name: Release
|
||||
uses: softprops/action-gh-release@v1
|
||||
with:
|
||||
name: ${{ needs.get-info.outputs.updateTitle }}
|
||||
files: Techmino_a${{ needs.get-info.outputs.release }}_Linux.AppImage
|
||||
- name: Upload artifact to server
|
||||
uses: ./.github/actions/upload-artifact
|
||||
with:
|
||||
WEBDAV_USERNAME: ${{ secrets.WEBDAV_USERNAME }}
|
||||
WEBDAV_PASSWORD: ${{ secrets.WEBDAV_PASSWORD }}
|
||||
ARTIFACT_TYPE: release
|
||||
ARTIFACT_PLATFORM: Linux
|
||||
ARTIFACT_NAME: Techmino_a${{ needs.get-info.outputs.release }}_Linux.AppImage
|
||||
|
||||
build-android:
|
||||
runs-on: ubuntu-20.04
|
||||
needs: get-info
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
- uses: ./.github/actions/update-version
|
||||
- uses: ./.github/actions/build-android
|
||||
with:
|
||||
type: Release
|
||||
apkCode: ${{ needs.get-info.outputs.apkCode }}
|
||||
name: ${{ needs.get-info.outputs.name }}
|
||||
file-path: Techmino.a${{ needs.get-info.outputs.release }}.apk
|
||||
SIGNING_KEY: ${{ secrets.SIGNING_KEY }}
|
||||
KEY_STORE_PASSWORD: ${{ secrets.KEY_STORE_PASSWORD }}
|
||||
ALIAS: ${{ secrets.ALIAS }}
|
||||
KEY_PASSWORD: ${{ secrets.KEY_PASSWORD }}
|
||||
- name: Release
|
||||
uses: softprops/action-gh-release@v1
|
||||
with:
|
||||
name: ${{ needs.get-info.outputs.updateTitle }}
|
||||
files: Techmino.a${{ needs.get-info.outputs.release }}.apk
|
||||
|
||||
build-android-mini:
|
||||
runs-on: ubuntu-20.04
|
||||
needs: get-info
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
- uses: ./.github/actions/update-version
|
||||
- name: remove media
|
||||
run: |
|
||||
rm -rf media/music media/effect media/vocal
|
||||
- uses: ./.github/actions/build-android
|
||||
with:
|
||||
type: Release
|
||||
apkCode: ${{ needs.get-info.outputs.apkCode }}
|
||||
name: ${{ needs.get-info.outputs.name }}
|
||||
file-path: Techmino.a${{ needs.get-info.outputs.release }}.mini.apk
|
||||
SIGNING_KEY: ${{ secrets.SIGNING_KEY }}
|
||||
KEY_STORE_PASSWORD: ${{ secrets.KEY_STORE_PASSWORD }}
|
||||
ALIAS: ${{ secrets.ALIAS }}
|
||||
KEY_PASSWORD: ${{ secrets.KEY_PASSWORD }}
|
||||
- name: Release
|
||||
uses: softprops/action-gh-release@v1
|
||||
with:
|
||||
name: ${{ needs.get-info.outputs.updateTitle }}
|
||||
files: Techmino.a${{ needs.get-info.outputs.release }}.mini.apk
|
||||
- uses: actions/checkout@v2
|
||||
- uses: ./.github/actions/update-version
|
||||
- uses: ./.github/actions/build-android
|
||||
with:
|
||||
type: Release
|
||||
apkCode: ${{ needs.get-info.outputs.apkCode }}
|
||||
name: ${{ needs.get-info.outputs.name }}
|
||||
file-path: Techmino_a${{ needs.get-info.outputs.release }}_Android.apk
|
||||
SIGNING_KEY: ${{ secrets.SIGNING_KEY }}
|
||||
KEY_STORE_PASSWORD: ${{ secrets.KEY_STORE_PASSWORD }}
|
||||
ALIAS: ${{ secrets.ALIAS }}
|
||||
KEY_PASSWORD: ${{ secrets.KEY_PASSWORD }}
|
||||
- name: Release
|
||||
uses: softprops/action-gh-release@v1
|
||||
with:
|
||||
name: ${{ needs.get-info.outputs.updateTitle }}
|
||||
files: Techmino_a${{ needs.get-info.outputs.release }}_Android.apk
|
||||
- name: Upload artifact to server
|
||||
uses: ./.github/actions/upload-artifact
|
||||
with:
|
||||
WEBDAV_USERNAME: ${{ secrets.WEBDAV_USERNAME }}
|
||||
WEBDAV_PASSWORD: ${{ secrets.WEBDAV_PASSWORD }}
|
||||
ARTIFACT_TYPE: release
|
||||
ARTIFACT_PLATFORM: Android
|
||||
ARTIFACT_NAME: Techmino_a${{ needs.get-info.outputs.release }}_Android.apk
|
||||
|
||||
build-macOS:
|
||||
runs-on: macos-10.15
|
||||
needs: get-info
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
- uses: ./.github/actions/update-version
|
||||
- uses: ./.github/actions/build-macos
|
||||
with:
|
||||
name: ${{ needs.get-info.outputs.name }}
|
||||
icon: .github/build/macOS/icon.icns
|
||||
APPLE_API_ID: '${{ secrets.APPLE_API_ID }}'
|
||||
APPLE_API_ISSUER: '${{ secrets.APPLE_API_ISSUER }}'
|
||||
APPLE_API_KEY: '${{ secrets.APPLE_API_KEY }}'
|
||||
APPLE_APP_IDENTIFIER: '${{ secrets.APPLE_APP_IDENTIFIER }}'
|
||||
APPLE_KEYCHAIN_NAME: '${{ secrets.APPLE_KEYCHAIN_NAME }}'
|
||||
APPLE_KEYCHAIN_PWD: '${{ secrets.APPLE_KEYCHAIN_PWD }}'
|
||||
FASTLANE_MATCH_PWD: '${{ secrets.FASTLANE_MATCH_PWD }}'
|
||||
FASTLANE_MATCH_TOKEN: '${{ secrets.FASTLANE_MATCH_TOKEN }}'
|
||||
- name: Pack Techmino
|
||||
run: |
|
||||
mv Techmino.dmg Techmino.a${{ needs.get-info.outputs.release }}.macOS.dmg
|
||||
- name: Release
|
||||
uses: softprops/action-gh-release@v1
|
||||
with:
|
||||
name: ${{ needs.get-info.outputs.updateTitle }}
|
||||
files: Techmino.a${{ needs.get-info.outputs.release }}.macOS.dmg
|
||||
- uses: actions/checkout@v2
|
||||
- uses: ./.github/actions/update-version
|
||||
- uses: ./.github/actions/build-macos
|
||||
with:
|
||||
name: ${{ needs.get-info.outputs.name }}
|
||||
icon: .github/build/macOS/icon.icns
|
||||
APPLE_API_ID: "${{ secrets.APPLE_API_ID }}"
|
||||
APPLE_API_ISSUER: "${{ secrets.APPLE_API_ISSUER }}"
|
||||
APPLE_API_KEY: "${{ secrets.APPLE_API_KEY }}"
|
||||
APPLE_APP_IDENTIFIER: "${{ secrets.APPLE_APP_IDENTIFIER }}"
|
||||
APPLE_KEYCHAIN_NAME: "${{ secrets.APPLE_KEYCHAIN_NAME }}"
|
||||
APPLE_KEYCHAIN_PWD: "${{ secrets.APPLE_KEYCHAIN_PWD }}"
|
||||
FASTLANE_MATCH_PWD: "${{ secrets.FASTLANE_MATCH_PWD }}"
|
||||
FASTLANE_MATCH_TOKEN: "${{ secrets.FASTLANE_MATCH_TOKEN }}"
|
||||
- name: Pack Techmino
|
||||
run: |
|
||||
mv Techmino.dmg Techmino_a${{ needs.get-info.outputs.release }}_MacOS.dmg
|
||||
- name: Release
|
||||
uses: softprops/action-gh-release@v1
|
||||
with:
|
||||
name: ${{ needs.get-info.outputs.updateTitle }}
|
||||
files: Techmino_a${{ needs.get-info.outputs.release }}_MacOS.dmg
|
||||
- name: Upload artifact to server
|
||||
uses: ./.github/actions/upload-artifact
|
||||
with:
|
||||
WEBDAV_USERNAME: ${{ secrets.WEBDAV_USERNAME }}
|
||||
WEBDAV_PASSWORD: ${{ secrets.WEBDAV_PASSWORD }}
|
||||
ARTIFACT_TYPE: release
|
||||
ARTIFACT_PLATFORM: MacOS
|
||||
ARTIFACT_NAME: Techmino_a${{ needs.get-info.outputs.release }}_MacOS.dmg
|
||||
|
||||
build-iOS:
|
||||
runs-on: macos-latest
|
||||
needs: get-info
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
- uses: ./.github/actions/update-version
|
||||
- uses: ./.github/actions/build-ios
|
||||
with:
|
||||
name: ${{ needs.get-info.outputs.name }}
|
||||
type: 'release'
|
||||
APPLE_API_ID: '${{ secrets.APPLE_API_ID }}'
|
||||
APPLE_API_ISSUER: '${{ secrets.APPLE_API_ISSUER }}'
|
||||
APPLE_API_KEY: '${{ secrets.APPLE_API_KEY }}'
|
||||
APPLE_APP_BUILD: '${{ needs.get-info.outputs.code }}.0.${{ github.run_number }}.${{ github.run_attempt }}'
|
||||
APPLE_APP_CHANGELOG: '${{ needs.get-info.outputs.updateNote }}'
|
||||
APPLE_APP_ID: '${{ secrets.APPLE_APP_ID }}'
|
||||
APPLE_APP_IDENTIFIER: '${{ secrets.APPLE_APP_IDENTIFIER }}'
|
||||
APPLE_APP_PROFILE: '${{ secrets.APPLE_APP_PROFILE }}'
|
||||
APPLE_KEYCHAIN_NAME: '${{ secrets.APPLE_KEYCHAIN_NAME }}'
|
||||
APPLE_KEYCHAIN_PWD: '${{ secrets.APPLE_KEYCHAIN_PWD }}'
|
||||
FASTLANE_ACTION_ID: '${{ github.run_id }}'
|
||||
FASTLANE_DISCORD_WEBHOOK: '${{ secrets.FASTLANE_DISCORD_WEBHOOK }}'
|
||||
FASTLANE_MATCH_PWD: '${{ secrets.FASTLANE_MATCH_PWD }}'
|
||||
FASTLANE_MATCH_TOKEN: '${{ secrets.FASTLANE_MATCH_TOKEN }}'
|
||||
- name: Rename ipa
|
||||
shell: bash
|
||||
run: |
|
||||
mv Techmino.ipa Techmino.a${{ needs.get-info.outputs.release }}.ipa
|
||||
- name: Release
|
||||
uses: softprops/action-gh-release@v1
|
||||
with:
|
||||
name: ${{ needs.get-info.outputs.updateTitle }}
|
||||
files: Techmino.a${{ needs.get-info.outputs.release }}.ipa
|
||||
|
||||
build-love:
|
||||
runs-on: ubuntu-20.04
|
||||
needs: get-info
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
- uses: ./.github/actions/update-version
|
||||
- uses: ./.github/actions/build-love
|
||||
with:
|
||||
file-path: Techmino.a${{ needs.get-info.outputs.release }}.love
|
||||
- name: Release
|
||||
uses: softprops/action-gh-release@v1
|
||||
with:
|
||||
name: ${{ needs.get-info.outputs.updateTitle }}
|
||||
files: Techmino.a${{ needs.get-info.outputs.release }}.love
|
||||
- uses: actions/checkout@v2
|
||||
- uses: ./.github/actions/update-version
|
||||
- uses: ./.github/actions/build-ios
|
||||
with:
|
||||
name: ${{ needs.get-info.outputs.name }}
|
||||
type: "release"
|
||||
APPLE_API_ID: "${{ secrets.APPLE_API_ID }}"
|
||||
APPLE_API_ISSUER: "${{ secrets.APPLE_API_ISSUER }}"
|
||||
APPLE_API_KEY: "${{ secrets.APPLE_API_KEY }}"
|
||||
APPLE_APP_BUILD: "${{ needs.get-info.outputs.code }}.0.${{ github.run_number }}.${{ github.run_attempt }}"
|
||||
APPLE_APP_CHANGELOG: "${{ needs.get-info.outputs.updateNote }}"
|
||||
APPLE_APP_ID: "${{ secrets.APPLE_APP_ID }}"
|
||||
APPLE_APP_IDENTIFIER: "${{ secrets.APPLE_APP_IDENTIFIER }}"
|
||||
APPLE_APP_PROFILE: "${{ secrets.APPLE_APP_PROFILE }}"
|
||||
APPLE_KEYCHAIN_NAME: "${{ secrets.APPLE_KEYCHAIN_NAME }}"
|
||||
APPLE_KEYCHAIN_PWD: "${{ secrets.APPLE_KEYCHAIN_PWD }}"
|
||||
FASTLANE_ACTION_ID: "${{ github.run_id }}"
|
||||
FASTLANE_DISCORD_WEBHOOK: "${{ secrets.FASTLANE_DISCORD_WEBHOOK }}"
|
||||
FASTLANE_MATCH_PWD: "${{ secrets.FASTLANE_MATCH_PWD }}"
|
||||
FASTLANE_MATCH_TOKEN: "${{ secrets.FASTLANE_MATCH_TOKEN }}"
|
||||
- name: Rename ipa
|
||||
shell: bash
|
||||
run: |
|
||||
mv Techmino.ipa Techmino_a${{ needs.get-info.outputs.release }}_iOS.ipa
|
||||
- name: Release
|
||||
uses: softprops/action-gh-release@v1
|
||||
with:
|
||||
name: ${{ needs.get-info.outputs.updateTitle }}
|
||||
files: Techmino_a${{ needs.get-info.outputs.release }}_iOS.ipa
|
||||
- name: Upload artifact to server
|
||||
uses: ./.github/actions/upload-artifact
|
||||
with:
|
||||
WEBDAV_USERNAME: ${{ secrets.WEBDAV_USERNAME }}
|
||||
WEBDAV_PASSWORD: ${{ secrets.WEBDAV_PASSWORD }}
|
||||
ARTIFACT_TYPE: release
|
||||
ARTIFACT_PLATFORM: iOS
|
||||
ARTIFACT_NAME: Techmino_a${{ needs.get-info.outputs.release }}_iOS.ipa
|
||||
|
||||
Add-Release-note:
|
||||
runs-on: ubuntu-20.04
|
||||
needs: get-info
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
- name: Release
|
||||
uses: softprops/action-gh-release@v1
|
||||
with:
|
||||
name: ${{ needs.get-info.outputs.updateTitle }}
|
||||
body: ${{ needs.get-info.outputs.updateNote }}
|
||||
- uses: actions/checkout@v2
|
||||
- name: Release
|
||||
uses: softprops/action-gh-release@v1
|
||||
with:
|
||||
name: ${{ needs.get-info.outputs.updateTitle }}
|
||||
body: ${{ needs.get-info.outputs.updateNote }}
|
||||
|
||||
65
.github/workflows/test.yml
vendored
65
.github/workflows/test.yml
vendored
@@ -47,8 +47,21 @@ jobs:
|
||||
- name: Upload
|
||||
uses: actions/upload-artifact@v2
|
||||
with:
|
||||
name: Techmino.pre${{ needs.get-info.outputs.release }}_${{ needs.get-info.outputs.commit }}.Windows
|
||||
name: Techmino_pre${{ needs.get-info.outputs.release }}_${{ needs.get-info.outputs.commit }}_Windows
|
||||
path: love
|
||||
- name: Pack Techmino
|
||||
run: 7z a -tzip .\Techmino_pre${{ needs.get-info.outputs.release }}_${{ needs.get-info.outputs.commit }}_Windows.zip .\love
|
||||
- name: Upload artifact to server
|
||||
uses: ./.github/actions/upload-artifact
|
||||
with:
|
||||
WEBDAV_USERNAME: ${{ secrets.WEBDAV_USERNAME }}
|
||||
WEBDAV_PASSWORD: ${{ secrets.WEBDAV_PASSWORD }}
|
||||
ARTIFACT_TYPE: test
|
||||
ARTIFACT_PLATFORM: Windows
|
||||
ARTIFACT_NAME: Techmino_pre${{ needs.get-info.outputs.release }}_${{ needs.get-info.outputs.commit }}_Windows.zip
|
||||
# - name: Upload artifact to server
|
||||
# run: |
|
||||
# curl --user "${{ secrets.WEBDAV_USERNAME }}:${{ secrets.WEBDAV_PASSWORD }}" -T Techmino_pre${{ needs.get-info.outputs.release }}_${{ needs.get-info.outputs.commit }}_Windows.zip http://mc.yuhao7370.top:5212/dav/Techmino%20Snapshots/ -v
|
||||
|
||||
build-linux:
|
||||
runs-on: ubuntu-20.04
|
||||
@@ -65,8 +78,18 @@ jobs:
|
||||
- name: Upload
|
||||
uses: actions/upload-artifact@v2
|
||||
with:
|
||||
name: Techmino.pre${{ needs.get-info.outputs.release }}_${{ needs.get-info.outputs.commit }}.Linux
|
||||
name: Techmino_pre${{ needs.get-info.outputs.release }}_${{ needs.get-info.outputs.commit }}_Linux
|
||||
path: Techmino.AppImage
|
||||
- name: Pack Techmino
|
||||
run: mv Techmino.AppImage Techmino_pre${{ needs.get-info.outputs.release }}_${{ needs.get-info.outputs.commit }}_Linux.AppImage
|
||||
- name: Upload artifact to server
|
||||
uses: ./.github/actions/upload-artifact
|
||||
with:
|
||||
WEBDAV_USERNAME: ${{ secrets.WEBDAV_USERNAME }}
|
||||
WEBDAV_PASSWORD: ${{ secrets.WEBDAV_PASSWORD }}
|
||||
ARTIFACT_TYPE: test
|
||||
ARTIFACT_PLATFORM: Linux
|
||||
ARTIFACT_NAME: Techmino_pre${{ needs.get-info.outputs.release }}_${{ needs.get-info.outputs.commit }}_Linux.AppImage
|
||||
|
||||
build-android:
|
||||
runs-on: ubuntu-20.04
|
||||
@@ -90,8 +113,18 @@ jobs:
|
||||
- name: Upload
|
||||
uses: actions/upload-artifact@v2
|
||||
with:
|
||||
name: Techmino.pre${{ needs.get-info.outputs.release }}_${{ needs.get-info.outputs.commit }}.Android
|
||||
name: Techmino_pre${{ needs.get-info.outputs.release }}_${{ needs.get-info.outputs.commit }}_Android
|
||||
path: Techmino_Snapshot.apk
|
||||
- name: Pack Techmino
|
||||
run: mv Techmino_Snapshot.apk Techmino_pre${{ needs.get-info.outputs.release }}_${{ needs.get-info.outputs.commit }}_Android.apk
|
||||
- name: Upload artifact to server
|
||||
uses: ./.github/actions/upload-artifact
|
||||
with:
|
||||
WEBDAV_USERNAME: ${{ secrets.WEBDAV_USERNAME }}
|
||||
WEBDAV_PASSWORD: ${{ secrets.WEBDAV_PASSWORD }}
|
||||
ARTIFACT_TYPE: test
|
||||
ARTIFACT_PLATFORM: Android
|
||||
ARTIFACT_NAME: Techmino_pre${{ needs.get-info.outputs.release }}_${{ needs.get-info.outputs.commit }}_Android.apk
|
||||
|
||||
build-macOS:
|
||||
runs-on: macos-10.15
|
||||
@@ -117,8 +150,18 @@ jobs:
|
||||
- name: Upload
|
||||
uses: actions/upload-artifact@v2
|
||||
with:
|
||||
name: Techmino.pre${{ needs.get-info.outputs.release }}_${{ needs.get-info.outputs.commit }}.macOS
|
||||
name: Techmino_pre${{ needs.get-info.outputs.release }}_${{ needs.get-info.outputs.commit }}_MacOS
|
||||
path: Techmino.dmg
|
||||
- name: Pack Techmino
|
||||
run: mv Techmino.dmg Techmino_pre${{ needs.get-info.outputs.release }}_${{ needs.get-info.outputs.commit }}_MacOS.dmg
|
||||
- name: Upload artifact to server
|
||||
uses: ./.github/actions/upload-artifact
|
||||
with:
|
||||
WEBDAV_USERNAME: ${{ secrets.WEBDAV_USERNAME }}
|
||||
WEBDAV_PASSWORD: ${{ secrets.WEBDAV_PASSWORD }}
|
||||
ARTIFACT_TYPE: test
|
||||
ARTIFACT_PLATFORM: MacOS
|
||||
ARTIFACT_NAME: Techmino_pre${{ needs.get-info.outputs.release }}_${{ needs.get-info.outputs.commit }}_MacOS.dmg
|
||||
|
||||
build-iOS:
|
||||
runs-on: macos-latest
|
||||
@@ -150,5 +193,15 @@ jobs:
|
||||
- name: Upload
|
||||
uses: actions/upload-artifact@v2
|
||||
with:
|
||||
name: Techmino.pre${{ needs.get-info.outputs.release }}_${{ needs.get-info.outputs.commit }}.iOS
|
||||
path: "Techmino.ipa"
|
||||
name: Techmino_pre${{ needs.get-info.outputs.release }}_${{ needs.get-info.outputs.commit }}_iOS
|
||||
path: Techmino.ipa
|
||||
- name: Pack Techmino
|
||||
run: mv Techmino.ipa Techmino_pre${{ needs.get-info.outputs.release }}_${{ needs.get-info.outputs.commit }}_iOS.ipa
|
||||
- name: Upload artifact to server
|
||||
uses: ./.github/actions/upload-artifact
|
||||
with:
|
||||
WEBDAV_USERNAME: ${{ secrets.WEBDAV_USERNAME }}
|
||||
WEBDAV_PASSWORD: ${{ secrets.WEBDAV_PASSWORD }}
|
||||
ARTIFACT_TYPE: test
|
||||
ARTIFACT_PLATFORM: iOS
|
||||
ARTIFACT_NAME: Techmino_pre${{ needs.get-info.outputs.release }}_${{ needs.get-info.outputs.commit }}_iOS.ipa
|
||||
|
||||
@@ -1,63 +1,80 @@
|
||||
local abs=math.abs
|
||||
local function hsv(h,s,v,a)
|
||||
if s<=0 then return v,v,v,a end
|
||||
h=h*6
|
||||
local c=v*s
|
||||
local x=abs((h-1)%2-1)*c
|
||||
if h<1 then return v,x+v-c,v-c,a
|
||||
elseif h<2 then return x+v-c,v,v-c,a
|
||||
elseif h<3 then return v-c,v,x+v-c,a
|
||||
elseif h<4 then return v-c,x+v-c,v,a
|
||||
elseif h<5 then return x+v-c,v-c,v,a
|
||||
else return v,v-c,x+v-c,a
|
||||
end
|
||||
end
|
||||
|
||||
local COLOR={
|
||||
red= {.92, .12, .12},
|
||||
fire= {.92, 0.4, .12},
|
||||
orange= {.92, 0.6, .12},
|
||||
yellow= {.92, .92, .12},
|
||||
lime= {0.7, .92, .12},
|
||||
jade= {0.5, .92, .12},
|
||||
green= {.12, .92, .12},
|
||||
aqua= {.12, .92, 0.6},
|
||||
cyan= {.12, .92, .92},
|
||||
navy= {.12, 0.7, .92},
|
||||
sea= {.12, 0.4, .92},
|
||||
blue= {0.2, 0.2, .92},
|
||||
violet= {0.4, .12, .92},
|
||||
purple= {0.7, .12, .92},
|
||||
magenta= {.92, .12, .92},
|
||||
wine= {.92, .12, 0.5},
|
||||
hsv=hsv,
|
||||
|
||||
lRed= {.95, 0.5, 0.5},
|
||||
lFire= {.95, 0.7, 0.5},
|
||||
lOrange= {.95, 0.8, 0.3},
|
||||
lYellow= {.95, .95, 0.5},
|
||||
lLime= {0.8, .95, 0.4},
|
||||
lJade= {0.6, .95, 0.4},
|
||||
lGreen= {0.5, .95, 0.5},
|
||||
lAqua= {0.4, .95, 0.7},
|
||||
lCyan= {0.5, .95, .95},
|
||||
lNavy= {0.4, .85, .95},
|
||||
lSea= {0.5, 0.7, .95},
|
||||
lBlue= {0.7, 0.7, .95},
|
||||
lViolet= {0.7, 0.4, .95},
|
||||
lPurple= {0.8, 0.4, .95},
|
||||
lMagenta={.95, 0.5, .95},
|
||||
lWine= {.95, 0.4, 0.7},
|
||||
red= {hsv(0.00, 0.89, 0.91)},
|
||||
fire= {hsv(0.04, 0.93, 0.94)},
|
||||
orange= {hsv(0.09, 0.99, 0.96)},
|
||||
yellow= {hsv(0.16, 0.82, 0.90)},
|
||||
lime= {hsv(0.18, 0.89, 0.88)},
|
||||
jade= {hsv(0.23, 1.00, 0.82)},
|
||||
green= {hsv(0.33, 1.00, 0.81)},
|
||||
aqua= {hsv(0.48, 1.00, 0.74)},
|
||||
cyan= {hsv(0.53, 1.00, 0.88)},
|
||||
navy= {hsv(0.56, 1.00, 1.00)},
|
||||
sea= {hsv(0.61, 1.00, 1.00)},
|
||||
blue= {hsv(0.64, 1.00, 0.95)},
|
||||
violet= {hsv(0.73, 1.00, 0.91)},
|
||||
purple= {hsv(0.80, 1.00, 0.81)},
|
||||
magenta= {hsv(0.86, 1.00, 0.78)},
|
||||
wine= {hsv(0.94, 0.96, 0.91)},
|
||||
|
||||
dRed= {0.6, .08, .08},
|
||||
dFire= {0.6, 0.3, .08},
|
||||
dOrange= {0.6, 0.4, .08},
|
||||
dYellow= {0.6, 0.6, .08},
|
||||
dLime= {0.5, 0.6, .08},
|
||||
dJade= {0.3, 0.6, .08},
|
||||
dGreen= {.08, 0.6, .08},
|
||||
dAqua= {.08, 0.6, 0.4},
|
||||
dCyan= {.08, 0.6, 0.6},
|
||||
dNavy= {.08, 0.4, 0.6},
|
||||
dSea= {.08, 0.2, 0.6},
|
||||
dBlue= {0.1, 0.1, 0.6},
|
||||
dViolet= {0.2, .08, 0.6},
|
||||
dPurple= {0.4, .08, 0.6},
|
||||
dMagenta={0.6, .08, 0.6},
|
||||
dWine= {0.6, .08, 0.3},
|
||||
lRed= {hsv(0.00, 0.38, 0.93)},
|
||||
lFire= {hsv(0.04, 0.45, 0.91)},
|
||||
lOrange= {hsv(0.10, 0.53, 0.92)},
|
||||
lYellow= {hsv(0.15, 0.61, 0.95)},
|
||||
lLime= {hsv(0.19, 0.66, 0.92)},
|
||||
lJade= {hsv(0.24, 0.56, 0.90)},
|
||||
lGreen= {hsv(0.34, 0.49, 0.89)},
|
||||
lAqua= {hsv(0.49, 0.59, 0.85)},
|
||||
lCyan= {hsv(0.51, 0.77, 0.88)},
|
||||
lNavy= {hsv(0.54, 0.80, 0.95)},
|
||||
lSea= {hsv(0.56, 0.72, 0.97)},
|
||||
lBlue= {hsv(0.64, 0.44, 0.96)},
|
||||
lViolet= {hsv(0.73, 0.47, 0.95)},
|
||||
lPurple= {hsv(0.80, 0.62, 0.89)},
|
||||
lMagenta= {hsv(0.86, 0.61, 0.89)},
|
||||
lWine= {hsv(0.93, 0.57, 0.92)},
|
||||
|
||||
black= {.05, .05, .05},
|
||||
dGray= {0.3, 0.3, 0.3},
|
||||
gray= {0.6, 0.6, 0.6},
|
||||
lGray= {0.8, 0.8, 0.8},
|
||||
white= {.97, .97, .97},
|
||||
dRed= {hsv(0.00, 0.80, 0.48)},
|
||||
dFire= {hsv(0.04, 0.80, 0.34)},
|
||||
dOrange= {hsv(0.07, 0.80, 0.39)},
|
||||
dYellow= {hsv(0.11, 0.80, 0.37)},
|
||||
dLime= {hsv(0.17, 0.80, 0.26)},
|
||||
dJade= {hsv(0.31, 0.80, 0.27)},
|
||||
dGreen= {hsv(0.33, 0.80, 0.26)},
|
||||
dAqua= {hsv(0.47, 0.80, 0.23)},
|
||||
dCyan= {hsv(0.50, 0.80, 0.30)},
|
||||
dNavy= {hsv(0.59, 0.80, 0.42)},
|
||||
dSea= {hsv(0.64, 0.80, 0.40)},
|
||||
dBlue= {hsv(0.67, 0.80, 0.34)},
|
||||
dViolet= {hsv(0.71, 0.80, 0.35)},
|
||||
dPurple= {hsv(0.76, 0.80, 0.32)},
|
||||
dMagenta= {hsv(0.87, 0.80, 0.28)},
|
||||
dWine= {hsv(0.92, 0.80, 0.28)},
|
||||
|
||||
black= {hsv(0.04, 0.04, 0.14)},
|
||||
dGray= {hsv(0.02, 0.05, 0.44)},
|
||||
gray= {hsv(0.02, 0.05, 0.65)},
|
||||
lGray= {hsv(0.02, 0.06, 0.86)},
|
||||
white= {hsv(0.01, 0.02, 0.99)},
|
||||
}
|
||||
for k,v in next,{
|
||||
R='red', F='fire', O='orange', Y='yellow', L='lime', J='jade', G='green', A='aqua', C='cyan', N='navy', S='sea', B='blue', V='violet', P='purple', M='magenta', W='wine',
|
||||
R='red', F='fire', O='orange', Y='yellow', L='lime', J='jade', G='green', A='aqua', C='cyan', N='navy', S='sea', B='blue', V='violet', P='purple', M='magenta', W='wine',
|
||||
lR='lRed',lF='lFire',lO='lOrange',lY='lYellow',lL='lLime',lJ='lJade',lG='lGreen',lA='lAqua',lC='lCyan',lN='lNavy',lS='lSea',lB='lBlue',lV='lViolet',lP='lPurple',lM='lMagenta',lW='lWine',
|
||||
dR='dRed',dF='dFire',dO='dOrange',dY='dYellow',dL='dLime',dJ='dJade',dG='dGreen',dA='dAqua',dC='dCyan',dN='dNavy',dS='dSea',dB='dBlue',dV='dViolet',dP='dPurple',dM='dMagenta',dW='dWine',
|
||||
D='black',dH='dGray',H='gray',lH='lGray',Z='white',
|
||||
|
||||
@@ -622,9 +622,8 @@ function love.run()
|
||||
--Left-down infos
|
||||
gc_setColor(devColor[devMode])
|
||||
gc_print("MEM "..gcinfo(),safeX+5,-40)
|
||||
gc_print("Lines "..FREEROW.getCount(),safeX+5,-60)
|
||||
gc_print("Tasks "..TASK.getCount(),safeX+5,-80)
|
||||
gc_print("Voices "..VOC.getQueueCount(),safeX+5,-100)
|
||||
gc_print("Tasks "..TASK.getCount(),safeX+5,-60)
|
||||
gc_print("Voices "..VOC.getQueueCount(),safeX+5,-80)
|
||||
|
||||
--Update & draw frame time
|
||||
table.insert(frameTimeList,1,dt)table.remove(frameTimeList,126)
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
local type,rem=type,table.remove
|
||||
local rnd=math.random
|
||||
|
||||
local sfxList={}
|
||||
local packSetting={}
|
||||
@@ -55,14 +56,14 @@ function SFX.loadSample(pack)
|
||||
assert(type(pack)=='table',"Usage: SFX.loadsample([table])")
|
||||
assert(pack.name,"No field: name")
|
||||
assert(pack.path,"No field: path")
|
||||
packSetting[pack.name]={
|
||||
base=(_getTuneHeight(pack.base)or 37)-1,
|
||||
}
|
||||
local num=1
|
||||
while love.filesystem.getInfo(pack.path..'/'..num..'.ogg')do
|
||||
Sources[pack.name..num]={love.audio.newSource(pack.path..'/'..num..'.ogg','static')}
|
||||
num=num+1
|
||||
end
|
||||
local base=(_getTuneHeight(pack.base)or 37)-1
|
||||
local top=base+num-1
|
||||
packSetting[pack.name]={base=base,top=top}
|
||||
LOG((num-1).." "..pack.name.." samples loaded")
|
||||
end
|
||||
|
||||
@@ -87,14 +88,21 @@ function SFX.playSample(pack,...)--vol-2, sampSet1, vol-3, sampSet2, vol-1
|
||||
if type(arg[i])=='number'then
|
||||
vol=arg[i]
|
||||
else
|
||||
local tune=arg[i]
|
||||
tune=_getTuneHeight(tune)-packSetting[pack].base
|
||||
SFX.play(pack..tune,vol)
|
||||
local base=packSetting[pack].base
|
||||
local top=packSetting[pack].top
|
||||
local tune=_getTuneHeight(arg[i])--Absolute tune in number
|
||||
local playTune=tune+rnd(-2,2)
|
||||
if playTune<base then--Too low notes
|
||||
playTune=base
|
||||
elseif playTune>top then--Too high notes
|
||||
playTune=top
|
||||
end
|
||||
SFX.play(pack..playTune-base,vol,nil,tune-playTune)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
function SFX.play(name,vol,pos)
|
||||
function SFX.play(name,vol,pos,pitch)
|
||||
if volume==0 or vol==0 then return end
|
||||
local S=Sources[name]--Source list
|
||||
if not S then return end
|
||||
@@ -117,6 +125,7 @@ function SFX.play(name,vol,pos)
|
||||
end
|
||||
end
|
||||
S:setVolume(((vol or 1)*volume)^1.626)
|
||||
S:setPitch(pitch and 1.0594630943592953^pitch or 1)
|
||||
S:play()
|
||||
end
|
||||
function SFX.fplay(name,vol,pos)
|
||||
|
||||
@@ -435,7 +435,7 @@ end
|
||||
function switch:press()
|
||||
self.code()
|
||||
if self.sound then
|
||||
SFX.play('move')
|
||||
SFX.play('touch')
|
||||
end
|
||||
end
|
||||
function WIDGET.newSwitch(D)--name,x,y[,lim][,fText][,color][,font=30][,sound=true][,disp],code[,hideF][,hide]
|
||||
@@ -1431,7 +1431,7 @@ function WIDGET.textinput(texts)
|
||||
if W and W.type=='inputBox'then
|
||||
if(not W.regex or texts:match(W.regex))and(not W.limit or #(WIDGET.sel.value..texts)<=W.limit)then
|
||||
WIDGET.sel.value=WIDGET.sel.value..texts
|
||||
SFX.play('move')
|
||||
SFX.play('touch')
|
||||
else
|
||||
SFX.play('finesseError',.3)
|
||||
end
|
||||
|
||||
13
legals.md
13
legals.md
@@ -2,11 +2,7 @@
|
||||
TECHMINO and "26F Studio" are trademarks of 26F Studio.
|
||||
The TECHMINO game and source code are under a GNU Lesser General Public License Version 3.
|
||||
|
||||
|
||||
TECHMINO is not a fan game of Tetris. TECHMINO and 26F Studio are not affiliated with Tetris Holding, LLC or The Tetris Company, Inc. in any way.
|
||||
|
||||
|
||||
"Tetris" is the registered trademark of The Tetris Holding, LLC, licensed to The Tetris Company, Inc.
|
||||
"Tetris" is the registered trademark of The Tetris Holding, LLC, licensed to The Tetris Company, Inc. TECHMINO is not a fan game of Tetris. TECHMINO and 26F Studio are not affiliated with Tetris Holding, LLC or The Tetris Company, Inc. in any way.
|
||||
|
||||
|
||||
Powered by LÖVE, © 2006-2021 LÖVE Development Team.
|
||||
@@ -21,7 +17,10 @@ The Apple logo, "Apple Inc.," iOS, iPadOS, macOS, iPhone, and Mac are registered
|
||||
"Windows", the Windows logo, "Xbox", Xbox logo, and "Microsoft" are registered trademarks of Microsoft Corporation in the United States of America and other countries or regions.
|
||||
|
||||
|
||||
Alibaba Sans is copyrighted by Alibaba Group Holding Limited. Alibaba is a trademark of Alibaba Group Holding Limited in the People’s Republic of China and other countries or regions.
|
||||
Source Han Sans is copyrighted by Adobe Inc. Source Han Sans and Abode are registered trademarks of Adobe Inc. in United States and other countries or regions. Source Han Sans is licensed under the SIL Open Font License.
|
||||
|
||||
|
||||
IBM Plex is copyrighted by the International Business Machines Corporation. IBM and IBM Plex are trademarks of IBM Corp, registered in many jurisdictions worldwide. IBM Plex is licensed under the SIL Open Font License.
|
||||
|
||||
|
||||
JetBrains Mono is copyrighted by the JetBrains Mono Project authors. JetBrains Mono is a trademark of JetBrains s.r.o. JetBrains Mono is licensed under the SIL Open Font License, Version 1.1.
|
||||
@@ -47,5 +46,5 @@ Linux is a registered trademark of Linus Torvalds.
|
||||
|
||||
Touhou Project © Team Shanghai Alice 2002-2021.
|
||||
|
||||
|
||||
All other trademarks are the properties of their respective owners.
|
||||
|
||||
|
||||
65
main.lua
65
main.lua
@@ -90,7 +90,7 @@ for _,v in next,fs.getDirectoryItems('parts/shaders')do
|
||||
end
|
||||
end
|
||||
|
||||
FREEROW= require'parts.freeRow'
|
||||
LINE= require'parts.line'
|
||||
DATA= require'parts.data'
|
||||
|
||||
TEXTURE= require'parts.texture'
|
||||
@@ -104,6 +104,12 @@ PLY= require'parts.player'
|
||||
NETPLY= require'parts.netPlayer'
|
||||
MODES= require'parts.modes'
|
||||
|
||||
setmetatable(TEXTURE,{__index=function(self,k)
|
||||
MES.new('warn',"No texture called: "..k)
|
||||
self[k]=love.graphics.newCanvas(1,1)
|
||||
return self[k]
|
||||
end})
|
||||
|
||||
table.insert(_LOADTIMELIST_,("Load Parts: %.3fs"):format(TIME()-_LOADTIME_))
|
||||
|
||||
--Init Zframework
|
||||
@@ -143,8 +149,8 @@ Z.setOnFnKeys({
|
||||
function()
|
||||
if GAME.playing and not GAME.net then
|
||||
for _=1,8 do
|
||||
local P=PLY_ALIVE[math.random(#PLY_ALIVE)]
|
||||
if P and P~=PLAYERS[1]then
|
||||
if #PLY_ALIVE>1 then
|
||||
local P=PLY_ALIVE[math.random(2,#PLY_ALIVE)]
|
||||
P.lastRecv=PLAYERS[1]
|
||||
P:lose()
|
||||
end
|
||||
@@ -153,7 +159,7 @@ Z.setOnFnKeys({
|
||||
end,
|
||||
function()print(WIDGET.getSelected()or"no widget selected")end,
|
||||
function()for k,v in next,_G do print(k,v)end end,
|
||||
function()if love["_openConsole"]then love["_openConsole"]()end end,
|
||||
function()if love['_openConsole']then love['_openConsole']()end end,
|
||||
})
|
||||
do--Z.setOnFocus
|
||||
local function task_autoSoundOff()
|
||||
@@ -222,7 +228,7 @@ if missionData then
|
||||
DATA.pasteMission(missionData)
|
||||
end
|
||||
local customData=FILE.load('conf/customEnv')
|
||||
if customData and customData.version==VERSION.code then
|
||||
if customData and customData['version']==VERSION.code then
|
||||
TABLE.complete(customData,CUSTOMENV)
|
||||
end
|
||||
TABLE.complete(require"parts.customEnv0",CUSTOMENV)
|
||||
@@ -444,7 +450,7 @@ do
|
||||
fs.remove('record/round_l.rec')
|
||||
fs.remove('record/round_u.rec')
|
||||
end
|
||||
if STAT.version<1604 then
|
||||
if RANKS.stack_e then
|
||||
RANKS.stack_e=nil
|
||||
RANKS.stack_h=nil
|
||||
RANKS.stack_u=nil
|
||||
@@ -460,17 +466,37 @@ do
|
||||
fs.remove('record/stack_40l.rec')
|
||||
fs.remove('record/stack_100l.rec')
|
||||
end
|
||||
if RANKS.rhythm_e then
|
||||
RANKS.rhythm_e=nil
|
||||
RANKS.rhythm_h=nil
|
||||
RANKS.rhythm_u=nil
|
||||
fs.remove('record/rhythm_e.rec')
|
||||
fs.remove('record/rhythm_h.rec')
|
||||
fs.remove('record/rhythm_u.rec')
|
||||
end
|
||||
if STAT.version~=VERSION.code then
|
||||
for k,v in next,MODE_UPDATE_MAP do
|
||||
if RANKS[k]then
|
||||
RANKS[v]=RANKS[k]
|
||||
RANKS[k]=nil
|
||||
end
|
||||
k='record/'..k
|
||||
if fs.getInfo(k..'.dat')then
|
||||
fs.write('record/'..v..'.rec',fs.read(k..'.dat'))
|
||||
fs.remove(k..'.dat')
|
||||
end
|
||||
if fs.getInfo(k..'.rec')then
|
||||
fs.write('record/'..v..'.rec',fs.read(k..'.rec'))
|
||||
fs.remove(k..'.rec')
|
||||
end
|
||||
end
|
||||
STAT.version=VERSION.code
|
||||
needSave=true
|
||||
love.event.quit('restart')
|
||||
end
|
||||
SETTING.appLock=nil
|
||||
SETTING.dataSaving=nil
|
||||
SETTING.swap=nil
|
||||
SETTING.appLock,SETTING.dataSaving,SETTING.swap=nil
|
||||
if not SETTING.VKSkin then SETTING.VKSkin=1 end
|
||||
for _,v in next,SETTING.skin do if v<1 or v>17 then v=17 end end
|
||||
if SETTING.RS=='ZRS'or SETTING.RS=='BRS'or SETTING.RS=='ASCplus'or SETTING.RS=='C2sym'then SETTING.RS='TRS'end
|
||||
if not RSlist[SETTING.RS]then SETTING.RS='TRS'end
|
||||
if SETTING.ghostType=='greyCell'then SETTING.ghostType='grayCell'end
|
||||
if type(SETTING.skinSet)=='number'then SETTING.skinSet='crystal_scf'end
|
||||
if not TABLE.find({8,10,13,17,22,29,37,47,62,80,100},SETTING.frameMul)then SETTING.frameMul=100 end
|
||||
@@ -506,26 +532,11 @@ do
|
||||
needSave=true
|
||||
end
|
||||
|
||||
for k,v in next,MODE_UPDATE_MAP do
|
||||
if RANKS[k]then
|
||||
RANKS[v]=RANKS[k]
|
||||
RANKS[k]=nil
|
||||
end
|
||||
k='record/'..k
|
||||
if fs.getInfo(k..'.dat')then
|
||||
fs.write('record/'..v..'.rec',fs.read(k..'.dat'))
|
||||
fs.remove(k..'.dat')
|
||||
end
|
||||
if fs.getInfo(k..'.rec')then
|
||||
fs.write('record/'..v..'.rec',fs.read(k..'.rec'))
|
||||
fs.remove(k..'.rec')
|
||||
end
|
||||
end
|
||||
|
||||
if needSave then
|
||||
saveStats()
|
||||
saveProgress()
|
||||
saveSettings()
|
||||
love.event.quit('restart')
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
BIN
media/music/1989.ogg
Normal file
BIN
media/music/1989.ogg
Normal file
Binary file not shown.
BIN
media/music/peak.ogg
Normal file
BIN
media/music/peak.ogg
Normal file
Binary file not shown.
@@ -686,13 +686,7 @@ do
|
||||
sfx='prerotate'
|
||||
elseif P:ifoverlap(icb,x,y+1)and P:ifoverlap(icb,x-1,y)and P:ifoverlap(icb,x+1,y)then
|
||||
sfx='rotatekick'
|
||||
if P.gameEnv.shakeFX then
|
||||
if d==1 or d==3 then
|
||||
P.fieldOff.va=P.fieldOff.va+(2-d)*6e-3
|
||||
else
|
||||
P.fieldOff.va=P.fieldOff.va+P:getCenterX()*3e-3
|
||||
end
|
||||
end
|
||||
P:_rotateField(d)
|
||||
else
|
||||
sfx='rotate'
|
||||
end
|
||||
|
||||
@@ -12,10 +12,9 @@ local ins,rem=table.insert,table.remove
|
||||
local back={}
|
||||
|
||||
local t
|
||||
local fan,petal
|
||||
local petal
|
||||
function back.init()
|
||||
t=0
|
||||
fan=SVG_TITLE_FAN
|
||||
petal={}
|
||||
end
|
||||
function back.update()
|
||||
@@ -62,7 +61,7 @@ function back.draw()
|
||||
|
||||
gc_setLineWidth(6)
|
||||
gc_setColor(.8,.9,1,.3)
|
||||
for i=1,8 do gc_polygon('line',fan[i])end
|
||||
for i=1,8 do gc_polygon('line',SVG_TITLE_FAN[i])end
|
||||
|
||||
gc_setLineWidth(2)
|
||||
gc_setColor(1,.5,.7,.3)
|
||||
|
||||
@@ -44,8 +44,7 @@ local function _ifoverlapAI(f,bk,x,y)
|
||||
end
|
||||
end end
|
||||
end
|
||||
local discardRow=FREEROW.discard
|
||||
local getRow=FREEROW.get
|
||||
local getRow,discardRow=LINE.new,LINE.discard
|
||||
local function _resetField(f0,f,start)
|
||||
for _=#f,start,-1 do
|
||||
discardRow(f[_])
|
||||
|
||||
@@ -33,6 +33,7 @@ return{
|
||||
P:_showText(text.maxspeed,0,-140,100,'appear',.6)
|
||||
end
|
||||
end
|
||||
P:shakeField(9)
|
||||
D.wave=D.wave+1
|
||||
end
|
||||
end
|
||||
|
||||
@@ -42,6 +42,7 @@ return{
|
||||
P:_showText(text.maxspeed,0,-140,100,'appear',.6)
|
||||
end
|
||||
end
|
||||
P:shakeField(10)
|
||||
D.wave=D.wave+1
|
||||
end
|
||||
end
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
return{
|
||||
dropPiece=function(P)
|
||||
hook_drop=function(P)
|
||||
if P.lastPiece.atk>0 then
|
||||
P:receive(nil,P.lastPiece.atk,0,generateLine(P.holeRND:random(10)))
|
||||
end
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
return{
|
||||
dropPiece=function(P)
|
||||
hook_drop=function(P)
|
||||
if P.lastPiece.atk>0 then
|
||||
P:receive(nil,P.lastPiece.atk,120,generateLine(P.holeRND:random(10)))
|
||||
end
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
return{
|
||||
dropPiece=function(P)
|
||||
hook_drop=function(P)
|
||||
if P.lastPiece.atk>0 then
|
||||
P:receive(nil,P.lastPiece.atk,30,generateLine(P.holeRND:random(10)))
|
||||
end
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
return{
|
||||
dropPiece=function(P)
|
||||
hook_drop=function(P)
|
||||
if P.lastPiece.atk>0 then
|
||||
P:receive(nil,P.lastPiece.atk,60,generateLine(P.holeRND:random(10)))
|
||||
end
|
||||
|
||||
@@ -11,8 +11,8 @@ return{
|
||||
task=function(P)
|
||||
local F=P.field
|
||||
for i=1,24 do
|
||||
F[i]=FREEROW.get(20)
|
||||
P.visTime[i]=FREEROW.get(20)
|
||||
F[i]=LINE.new(20)
|
||||
P.visTime[i]=LINE.new(20)
|
||||
for x=4,7 do F[i][x]=0 end
|
||||
end
|
||||
if P.holeRND:random()<.6 then
|
||||
|
||||
@@ -1,10 +1,10 @@
|
||||
return{
|
||||
dropPiece=function(P)
|
||||
hook_drop=function(P)
|
||||
if P.lastPiece.row>0 then
|
||||
for _=1,#P.clearedRow do
|
||||
local h=#P.field
|
||||
P.field[h+1]=FREEROW.get(20)
|
||||
P.visTime[h+1]=FREEROW.get(20)
|
||||
P.field[h+1]=LINE.new(20)
|
||||
P.visTime[h+1]=LINE.new(20)
|
||||
for i=4,7 do P.field[h+1][i]=0 end
|
||||
end
|
||||
if P.combo>P.modeData.maxCombo then
|
||||
|
||||
@@ -1,12 +1,12 @@
|
||||
return{
|
||||
dropPiece=function(P)
|
||||
hook_drop=function(P)
|
||||
if P.lastPiece.row==0 then
|
||||
P:lose()
|
||||
else
|
||||
for _=1,P.lastPiece.row do
|
||||
local h=#P.field
|
||||
P.field[h+1]=FREEROW.get(20)
|
||||
P.visTime[h+1]=FREEROW.get(20)
|
||||
P.field[h+1]=LINE.new(20)
|
||||
P.visTime[h+1]=LINE.new(20)
|
||||
for i=4,7 do P.field[h+1][i]=0 end
|
||||
end
|
||||
if P.combo>P.modeData.maxCombo then
|
||||
|
||||
@@ -6,7 +6,7 @@ return{
|
||||
mText(TEXTOBJ.atk,63,243)
|
||||
mText(TEXTOBJ.eff,63,363)
|
||||
end,
|
||||
dropPiece=function(P)
|
||||
hook_drop=function(P)
|
||||
if P.stat.atk>=100 then
|
||||
P:win('finish')
|
||||
end
|
||||
|
||||
@@ -1,13 +1,11 @@
|
||||
return{
|
||||
dropPiece=function(P)
|
||||
hook_drop=function(P)
|
||||
if P.garbageBeneath==0 then
|
||||
local D=P.modeData
|
||||
D.finished=D.finished+1
|
||||
if FIELD[D.finished+1]then
|
||||
P.waiting=26
|
||||
for i=#P.field,1,-1 do
|
||||
FREEROW.discard(P.field[i])
|
||||
FREEROW.discard(P.visTime[i])
|
||||
P.field[i],P.visTime[i]=nil
|
||||
end
|
||||
setField(P,D.finished+1)
|
||||
|
||||
@@ -6,7 +6,7 @@ return{
|
||||
mStr(r,63,265)
|
||||
PLY.draw.drawTargetLine(P,r)
|
||||
end,
|
||||
dropPiece=function(P)
|
||||
hook_drop=function(P)
|
||||
if P.stat.row>=10 then
|
||||
P:win('finish')
|
||||
end
|
||||
|
||||
@@ -6,7 +6,7 @@ return{
|
||||
mStr(r,63,265)
|
||||
PLY.draw.drawTargetLine(P,r)
|
||||
end,
|
||||
dropPiece=function(P)
|
||||
hook_drop=function(P)
|
||||
if P.stat.row>=100 then
|
||||
P:win('finish')
|
||||
end
|
||||
|
||||
@@ -6,7 +6,7 @@ return{
|
||||
mStr(r,63,265)
|
||||
PLY.draw.drawTargetLine(P,r)
|
||||
end,
|
||||
dropPiece=function(P)
|
||||
hook_drop=function(P)
|
||||
if P.stat.row>=1000 then
|
||||
P:win('finish')
|
||||
end
|
||||
|
||||
@@ -6,7 +6,7 @@ return{
|
||||
mStr(r,63,265)
|
||||
PLY.draw.drawTargetLine(P,r)
|
||||
end,
|
||||
dropPiece=function(P)
|
||||
hook_drop=function(P)
|
||||
if P.stat.row>=20 then
|
||||
P:win('finish')
|
||||
end
|
||||
|
||||
@@ -6,7 +6,7 @@ return{
|
||||
mStr(r,63,265)
|
||||
PLY.draw.drawTargetLine(P,r)
|
||||
end,
|
||||
dropPiece=function(P)
|
||||
hook_drop=function(P)
|
||||
if P.stat.row>=200 then
|
||||
P:win('finish')
|
||||
end
|
||||
|
||||
@@ -6,7 +6,7 @@ return{
|
||||
mStr(r,63,265)
|
||||
PLY.draw.drawTargetLine(P,r)
|
||||
end,
|
||||
dropPiece=function(P)
|
||||
hook_drop=function(P)
|
||||
if P.stat.row>=40 then
|
||||
P:win('finish')
|
||||
end
|
||||
|
||||
@@ -6,7 +6,7 @@ return{
|
||||
mStr(r,63,265)
|
||||
PLY.draw.drawTargetLine(P,r)
|
||||
end,
|
||||
dropPiece=function(P)
|
||||
hook_drop=function(P)
|
||||
if P.stat.row>=400 then
|
||||
P:win('finish')
|
||||
end
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
return{
|
||||
dropPiece=function(P)
|
||||
hook_drop=function(P)
|
||||
if #PLY_ALIVE>1 then
|
||||
P.control=false
|
||||
local id1=P.sid
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
return{
|
||||
dropPiece=function(P)
|
||||
hook_drop=function(P)
|
||||
if P.stat.piece%7==0 and #PLY_ALIVE>1 then
|
||||
P.control=false
|
||||
local id1=P.sid
|
||||
|
||||
@@ -22,7 +22,7 @@ return{
|
||||
task=function(P)
|
||||
P.modeData.target=10
|
||||
end,
|
||||
dropPiece=function(P)
|
||||
hook_drop=function(P)
|
||||
local D=P.modeData
|
||||
if P.stat.row>=D.target then
|
||||
if D.target==110 then
|
||||
|
||||
@@ -22,7 +22,7 @@ return{
|
||||
task=function(P)
|
||||
P.modeData.target=10
|
||||
end,
|
||||
dropPiece=function(P)
|
||||
hook_drop=function(P)
|
||||
local D=P.modeData
|
||||
if P.stat.row>=D.target then
|
||||
if D.target==110 then
|
||||
|
||||
@@ -22,7 +22,7 @@ return{
|
||||
task=function(P)
|
||||
P.modeData.target=10
|
||||
end,
|
||||
dropPiece=function(P)
|
||||
hook_drop=function(P)
|
||||
local D=P.modeData
|
||||
if P.stat.row>=D.target then
|
||||
if D.target==100 then
|
||||
|
||||
@@ -40,6 +40,7 @@ return{
|
||||
P:_showText(text.maxspeed,0,-140,100,'appear',.6)
|
||||
P.dropDelay,P.gameEnv.drop=2,2
|
||||
end
|
||||
P:shakeField(3)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
@@ -40,6 +40,7 @@ return{
|
||||
P.dropDelay,P.gameEnv.drop=5,5
|
||||
P:_showText(text.maxspeed,0,-140,100,'appear',.6)
|
||||
end
|
||||
P:shakeField(3)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
@@ -3,7 +3,7 @@ return{
|
||||
setFont(55)
|
||||
mStr(100-P.stat.dig,63,265)
|
||||
end,
|
||||
dropPiece=function(P)
|
||||
hook_drop=function(P)
|
||||
for _=1,math.min(10,100-P.stat.dig)-P.garbageBeneath do
|
||||
P:garbageRise(21,1,P:getHolePos())
|
||||
end
|
||||
|
||||
@@ -3,7 +3,7 @@ return{
|
||||
setFont(55)
|
||||
mStr(10-P.stat.dig,63,265)
|
||||
end,
|
||||
dropPiece=function(P)
|
||||
hook_drop=function(P)
|
||||
if P.stat.dig==10 then
|
||||
P:win('finish')
|
||||
end
|
||||
|
||||
@@ -3,7 +3,7 @@ return{
|
||||
setFont(55)
|
||||
mStr(400-P.stat.dig,63,265)
|
||||
end,
|
||||
dropPiece=function(P)
|
||||
hook_drop=function(P)
|
||||
for _=1,math.min(10,400-P.stat.dig)-P.garbageBeneath do
|
||||
P:garbageRise(21,1,P:getHolePos())
|
||||
end
|
||||
|
||||
@@ -3,7 +3,7 @@ return{
|
||||
setFont(55)
|
||||
mStr(40-P.stat.dig,63,265)
|
||||
end,
|
||||
dropPiece=function(P)
|
||||
hook_drop=function(P)
|
||||
for _=1,math.min(10,40-P.stat.dig)-P.garbageBeneath do
|
||||
P:garbageRise(21,1,P:getHolePos())
|
||||
end
|
||||
|
||||
@@ -11,7 +11,7 @@ return{
|
||||
task=function(P)
|
||||
P.modeData.target=10
|
||||
end,
|
||||
dropPiece=function(P)
|
||||
hook_drop=function(P)
|
||||
local flag
|
||||
local l=P.lastPiece
|
||||
if P.combo>1 then flag=true;P:showText("2x",0,-220,40,'flicker',.3)end
|
||||
|
||||
@@ -10,7 +10,7 @@ return
|
||||
task=function(P)
|
||||
P.modeData.target=50
|
||||
end,
|
||||
dropPiece=function(P)
|
||||
hook_drop=function(P)
|
||||
if P.stat.row>=P.modeData.target then
|
||||
if P.modeData.target==50 then
|
||||
P.gameEnv.drop=.25
|
||||
|
||||
56
parts/eventsets/marathon_inf.lua
Normal file
56
parts/eventsets/marathon_inf.lua
Normal file
@@ -0,0 +1,56 @@
|
||||
local dropSpeed={
|
||||
50,42,35,30,25,20,16,13,11,10,
|
||||
9,8,7,6,5,5,4,4,3,3,
|
||||
3,2,2,2,2,1,1,1,1,1,
|
||||
.5,.5,.5,.5,.25,.25,.25,.125,.125,--Total 39 numbers, switch to 20G when reach 400 lines
|
||||
}
|
||||
local lockDelay={
|
||||
57,54,51,48,46,44,42,40,38,36,
|
||||
34,32,30,28,26,25,24,23,22,21,
|
||||
20,20,19,19,18,18,17,17,16,16,
|
||||
15,15,14,14,13,13,13,12,12,12,
|
||||
11,11,11,11,11,10,10,10,10,10,
|
||||
9,9,9,9,9,9,8,8,8,8,
|
||||
8,8,8,8,7,7,7,7,7,7,
|
||||
7,7,6,6,6,6,6,6,6,6,
|
||||
5,5,5,5,5,5,5,5,5,5,
|
||||
4,4,4,4,4,4,4,4,4,4,
|
||||
3,3,3,3,3,3,3,3,3,3,
|
||||
2,2,2,2,2,2,2,2,2,2,
|
||||
1,1,1,1,1,1,1,1,1,--Finish at 1700
|
||||
}
|
||||
|
||||
return
|
||||
{
|
||||
drop=60,lock=60,
|
||||
wait=8,fall=20,
|
||||
mesDisp=function(P)
|
||||
PLY.draw.drawProgress(P.stat.row,P.modeData.target)
|
||||
end,
|
||||
task=function(P)
|
||||
P.modeData.target=10
|
||||
end,
|
||||
hook_drop=function(P)
|
||||
if P.stat.row>=P.modeData.target then
|
||||
if P.modeData.target%300==0 then
|
||||
P.gameEnv.wait=P.gameEnv.wait-1
|
||||
end
|
||||
if P.modeData.target%100==0 then
|
||||
P.gameEnv.fall=P.gameEnv.fall-1
|
||||
end
|
||||
if P.modeData.target<400 then
|
||||
P.gameEnv.drop=dropSpeed[P.modeData.target/10]
|
||||
elseif P.modeData.target==400 then
|
||||
P:set20G(true)
|
||||
elseif P.modeData.target<1700 then
|
||||
P.gameEnv.lock=lockDelay[(P.modeData.target-400)/10]
|
||||
else
|
||||
P.stat.row=1700
|
||||
P:win('finish')
|
||||
return
|
||||
end
|
||||
P.modeData.target=P.modeData.target+10
|
||||
SFX.play('reach')
|
||||
end
|
||||
end
|
||||
}
|
||||
@@ -12,7 +12,7 @@ return
|
||||
task=function(P)
|
||||
P.modeData.target=10
|
||||
end,
|
||||
dropPiece=function(P)
|
||||
hook_drop=function(P)
|
||||
if P.stat.row>=P.modeData.target then
|
||||
if P.modeData.target==200 then
|
||||
P:win('finish')
|
||||
|
||||
@@ -30,7 +30,7 @@ return{
|
||||
mStr(P.stat.row,63,230)
|
||||
mStr(P.stat.clears[4],63,340)
|
||||
end,
|
||||
dropPiece=function(P)
|
||||
hook_drop=function(P)
|
||||
if P.modeData.rankPoint<140-passPoint then--If Less then X
|
||||
local R=#P.clearedRow
|
||||
if R>0 then
|
||||
|
||||
@@ -8,7 +8,7 @@ return{
|
||||
mesDisp=function(P)
|
||||
PLY.draw.drawProgress(P.modeData.pt,P.modeData.target)
|
||||
end,
|
||||
dropPiece=function(P)
|
||||
hook_drop=function(P)
|
||||
local D=P.modeData
|
||||
|
||||
local c=#P.clearedRow
|
||||
|
||||
@@ -12,7 +12,7 @@ return{
|
||||
mesDisp=function(P)
|
||||
PLY.draw.drawProgress(P.modeData.pt,P.modeData.target)
|
||||
end,
|
||||
dropPiece=function(P)
|
||||
hook_drop=function(P)
|
||||
local D=P.modeData
|
||||
|
||||
local c=#P.clearedRow
|
||||
|
||||
@@ -14,7 +14,7 @@ return
|
||||
task=function(P)
|
||||
P.modeData.target=10
|
||||
end,
|
||||
dropPiece=function(P)
|
||||
hook_drop=function(P)
|
||||
if P.stat.row>=P.modeData.target then
|
||||
if P.modeData.target==200 then
|
||||
P:win('finish')
|
||||
|
||||
@@ -12,7 +12,7 @@ return{
|
||||
mesDisp=function(P)
|
||||
PLY.draw.drawProgress(P.modeData.pt,P.modeData.target)
|
||||
end,
|
||||
dropPiece=function(P)
|
||||
hook_drop=function(P)
|
||||
local D=P.modeData
|
||||
|
||||
local c=#P.clearedRow
|
||||
|
||||
@@ -13,7 +13,7 @@ return
|
||||
mesDisp=function(P)
|
||||
PLY.draw.drawProgress(P.modeData.pt,P.modeData.target)
|
||||
end,
|
||||
dropPiece=function(P)
|
||||
hook_drop=function(P)
|
||||
local p=P.modeData.pt+P.lastPiece.row
|
||||
if p>=P.modeData.target then
|
||||
local ENV=P.gameEnv
|
||||
@@ -55,8 +55,8 @@ return
|
||||
P.field[i][P.holeRND:random(10)]=0
|
||||
end
|
||||
else
|
||||
P.field[i]=FREEROW.get(0)
|
||||
P.visTime[i]=FREEROW.get(30)
|
||||
P.field[i]=LINE.new(0)
|
||||
P.visTime[i]=LINE.new(30)
|
||||
for j=1,10 do
|
||||
if P.holeRND:random()>.9 then
|
||||
P.field[i][j]=P.holeRND:random(16)
|
||||
@@ -89,6 +89,7 @@ return
|
||||
ENV.bone=true
|
||||
|
||||
P.modeData.target=62
|
||||
SFX.play('reach')
|
||||
else
|
||||
p=41
|
||||
end
|
||||
@@ -112,6 +113,7 @@ return
|
||||
ENV.fall=4
|
||||
|
||||
P.modeData.target=162
|
||||
SFX.play('reach')
|
||||
elseif T==162 then--Stage 7: speed up+++
|
||||
P:stageComplete(7)
|
||||
P.life=P.life+1
|
||||
@@ -146,6 +148,7 @@ return
|
||||
P.modeData.target=260
|
||||
p=260
|
||||
SFX.play('blip_2')
|
||||
SFX.play('reach')
|
||||
else
|
||||
p=260
|
||||
end
|
||||
|
||||
@@ -5,7 +5,7 @@ return{
|
||||
mStr(P.stat.pc,63,340)
|
||||
mText(TEXTOBJ.pc,63,410)
|
||||
end,
|
||||
dropPiece=function(P)
|
||||
hook_drop=function(P)
|
||||
if P.lastPiece.pc and P.stat.row%4==0 then
|
||||
P.gameEnv.heightLimit=4
|
||||
if P.stat.pc%5==0 then
|
||||
|
||||
@@ -46,6 +46,6 @@ return{
|
||||
mStr(P.stat.pc,63,340)
|
||||
mText(TEXTOBJ.pc,63,410)
|
||||
end,
|
||||
dropPiece=check,
|
||||
hook_drop=check,
|
||||
task=check,
|
||||
}
|
||||
|
||||
@@ -37,6 +37,6 @@ return{
|
||||
mStr(P.stat.pc,63,340)
|
||||
mText(TEXTOBJ.pc,63,410)
|
||||
end,
|
||||
dropPiece=check,
|
||||
hook_drop=check,
|
||||
task=check,
|
||||
}
|
||||
|
||||
@@ -1,53 +0,0 @@
|
||||
local gc=love.graphics
|
||||
local dropSpeed={[0]=40,33,27,20,16,12,11,10,9,8,7,6,5,4,3,3,2,2,1,1}
|
||||
|
||||
return{
|
||||
drop=40,
|
||||
lock=1e99,
|
||||
wait=20,
|
||||
fall=90,
|
||||
mesDisp=function(P)
|
||||
PLY.draw.drawProgress(P.stat.row,P.modeData.target)
|
||||
|
||||
setFont(30)
|
||||
mStr(P.modeData.bpm,63,178)
|
||||
|
||||
gc.setLineWidth(4)
|
||||
gc.circle('line',63,200,30)
|
||||
|
||||
local beat=P.modeData.counter/P.modeData.beatFrame
|
||||
gc.setColor(1,1,1,1-beat)
|
||||
gc.setLineWidth(3)
|
||||
gc.circle('line',63,200,30+45*beat)
|
||||
end,
|
||||
dropPiece=function(P)
|
||||
if P.stat.row>=P.modeData.target then
|
||||
if P.modeData.target==200 then
|
||||
P:win('finish')
|
||||
else
|
||||
P.modeData.bpm=40+2*P.modeData.target/10
|
||||
P.modeData.beatFrame=math.floor(3600/P.modeData.bpm)
|
||||
P.gameEnv.fall=P.modeData.beatFrame
|
||||
P.gameEnv.wait=math.max(P.gameEnv.wait-2,0)
|
||||
P.gameEnv.drop=dropSpeed[P.modeData.target/10]
|
||||
P.modeData.target=P.modeData.target+10
|
||||
SFX.play('reach')
|
||||
end
|
||||
end
|
||||
end,
|
||||
task=function(P)
|
||||
P.modeData.target=10
|
||||
P.modeData.bpm=40
|
||||
P.modeData.beatFrame=90
|
||||
P.modeData.counter=90
|
||||
while true do
|
||||
YIELD()
|
||||
P.modeData.counter=P.modeData.counter-1
|
||||
if P.modeData.counter==0 then
|
||||
P.modeData.counter=P.modeData.beatFrame
|
||||
SFX.play('click',.3)
|
||||
P:act_hardDrop()
|
||||
end
|
||||
end
|
||||
end,
|
||||
}
|
||||
@@ -1,53 +0,0 @@
|
||||
local gc=love.graphics
|
||||
local dropSpeed={[0]=30,26,23,20,17,14,12,10,8,6,5,4,3,2,1,1,.5,.5,.25,.25}
|
||||
|
||||
return{
|
||||
drop=30,
|
||||
lock=1e99,
|
||||
wait=10,
|
||||
fall=60,
|
||||
mesDisp=function(P)
|
||||
PLY.draw.drawProgress(P.stat.row,P.modeData.target)
|
||||
|
||||
setFont(30)
|
||||
mStr(P.modeData.bpm,63,178)
|
||||
|
||||
gc.setLineWidth(4)
|
||||
gc.circle('line',63,200,30)
|
||||
|
||||
local beat=P.modeData.counter/P.modeData.beatFrame
|
||||
gc.setColor(1,1,1,1-beat)
|
||||
gc.setLineWidth(3)
|
||||
gc.circle('line',63,200,30+45*beat)
|
||||
end,
|
||||
dropPiece=function(P)
|
||||
if P.stat.row>=P.modeData.target then
|
||||
if P.modeData.target==200 then
|
||||
P:win('finish')
|
||||
else
|
||||
P.modeData.bpm=60+3*P.modeData.target/10
|
||||
P.modeData.beatFrame=math.floor(3600/P.modeData.bpm)
|
||||
P.gameEnv.fall=P.modeData.beatFrame
|
||||
P.gameEnv.wait=math.max(P.gameEnv.wait-1,0)
|
||||
P.gameEnv.drop=dropSpeed[P.modeData.target/10]
|
||||
P.modeData.target=P.modeData.target+10
|
||||
SFX.play('reach')
|
||||
end
|
||||
end
|
||||
end,
|
||||
task=function(P)
|
||||
P.modeData.target=10
|
||||
P.modeData.bpm=60
|
||||
P.modeData.beatFrame=60
|
||||
P.modeData.counter=60
|
||||
while true do
|
||||
YIELD()
|
||||
P.modeData.counter=P.modeData.counter-1
|
||||
if P.modeData.counter==0 then
|
||||
P.modeData.counter=P.modeData.beatFrame
|
||||
SFX.play('click',.3)
|
||||
P:act_hardDrop()
|
||||
end
|
||||
end
|
||||
end,
|
||||
}
|
||||
@@ -1,58 +0,0 @@
|
||||
local gc=love.graphics
|
||||
|
||||
return{
|
||||
drop=.5,
|
||||
lock=1e99,
|
||||
wait=5,
|
||||
fall=30,
|
||||
mesDisp=function(P)
|
||||
PLY.draw.drawProgress(P.stat.row,P.modeData.target)
|
||||
|
||||
setFont(30)
|
||||
mStr(P.modeData.bpm,63,178)
|
||||
|
||||
gc.setLineWidth(4)
|
||||
gc.circle('line',63,200,30)
|
||||
|
||||
local beat=P.modeData.counter/P.modeData.beatFrame
|
||||
gc.setColor(1,1,1,1-beat)
|
||||
gc.setLineWidth(3)
|
||||
gc.circle('line',63,200,30+45*beat)
|
||||
end,
|
||||
dropPiece=function(P)
|
||||
if P.stat.row>=P.modeData.target then
|
||||
if P.modeData.target==200 then
|
||||
P:win('finish')
|
||||
else
|
||||
P.modeData.bpm=120+2*P.modeData.target/10
|
||||
P.modeData.beatFrame=math.floor(3600/P.modeData.bpm)
|
||||
P.gameEnv.fall=P.modeData.beatFrame
|
||||
P.gameEnv.wait=math.max(P.gameEnv.wait-1,0)
|
||||
if P.modeData.target==50 then
|
||||
P.gameEnv.das=5
|
||||
P.gameEnv.drop=.25
|
||||
elseif P.modeData.target==100 then
|
||||
P.gameEnv.das=4
|
||||
P:set20G(true)
|
||||
end
|
||||
P.modeData.target=P.modeData.target+10
|
||||
SFX.play('reach')
|
||||
end
|
||||
end
|
||||
end,
|
||||
task=function(P)
|
||||
P.modeData.target=10
|
||||
P.modeData.bpm=120
|
||||
P.modeData.beatFrame=30
|
||||
P.modeData.counter=30
|
||||
while true do
|
||||
YIELD()
|
||||
P.modeData.counter=P.modeData.counter-1
|
||||
if P.modeData.counter==0 then
|
||||
P.modeData.counter=P.modeData.beatFrame
|
||||
SFX.play('click',.3)
|
||||
P:act_hardDrop()
|
||||
end
|
||||
end
|
||||
end,
|
||||
}
|
||||
@@ -1,5 +1,24 @@
|
||||
local gc=love.graphics
|
||||
local gc_draw,gc_print,gc_setColor=gc.draw,gc.print,gc.setColor
|
||||
local setFont=setFont
|
||||
|
||||
local PLAYERS,PLY_ALIVE=PLAYERS,PLY_ALIVE
|
||||
|
||||
return{
|
||||
mesDisp=function(P)
|
||||
PLY.draw.drawRoyaleInfo(P)
|
||||
setFont(35)
|
||||
mStr(#PLY_ALIVE.."/"..#PLAYERS,63,175)
|
||||
mStr(P.modeData.ko,80,215)
|
||||
gc_draw(TEXTOBJ.ko,60-TEXTOBJ.ko:getWidth(),222)
|
||||
setFont(20)
|
||||
gc_setColor(1,.5,0,.6)
|
||||
gc_print(P.badge,103,227)
|
||||
gc_setColor(.97,.97,.97)
|
||||
setFont(25)
|
||||
mStr(text.powerUp[P.strength],63,290)
|
||||
gc_setColor(1,1,1)
|
||||
for i=1,P.strength do
|
||||
gc_draw(IMG.badgeIcon,16*i+6,260)
|
||||
end
|
||||
end,
|
||||
}
|
||||
|
||||
@@ -36,7 +36,7 @@ return{
|
||||
end
|
||||
end
|
||||
end,
|
||||
dropPiece=function(P)
|
||||
hook_drop=function(P)
|
||||
if P.stat.row>=40 then
|
||||
P:win('finish')
|
||||
end
|
||||
|
||||
@@ -14,7 +14,7 @@ return{
|
||||
mStr(r,63,265)
|
||||
PLY.draw.drawTargetLine(P,r)
|
||||
end,
|
||||
dropPiece=function(P)
|
||||
hook_drop=function(P)
|
||||
local F=P.field
|
||||
for y=1,#F do
|
||||
local l=F[y]
|
||||
|
||||
@@ -7,9 +7,9 @@ return{
|
||||
mText(TEXTOBJ.line,63,350)
|
||||
PLY.draw.drawMarkLine(P,20,.3,1,1,TIME()%.42<.21 and .95 or .6)
|
||||
end,
|
||||
dropPiece=function(P)
|
||||
if #P.field>20 then
|
||||
local cc=P:clearFilledLines(P.garbageBeneath+1,#P.field-P.garbageBeneath)
|
||||
hook_die=function(P)
|
||||
local cc=P:clearFilledLines(P.garbageBeneath+1,#P.field-P.garbageBeneath)
|
||||
if cc>0 then
|
||||
local h=20-cc-P.garbageBeneath
|
||||
if h>0 then
|
||||
P:garbageRise(21,h,2e10-1)
|
||||
|
||||
@@ -1,22 +0,0 @@
|
||||
return{
|
||||
fieldH=21,
|
||||
fillClear=false,
|
||||
mesDisp=function(P)
|
||||
setFont(60)
|
||||
mStr(P.stat.row,63,280)
|
||||
mText(TEXTOBJ.line,63,350)
|
||||
PLY.draw.drawMarkLine(P,18,.3,1,1,TIME()%.42<.21 and .95 or .6)
|
||||
end,
|
||||
dropPiece=function(P)
|
||||
if #P.field>20 then
|
||||
local cc=P:clearFilledLines(P.garbageBeneath+1,#P.field-P.garbageBeneath)
|
||||
local h=20-cc-P.garbageBeneath-2
|
||||
if h>0 then
|
||||
P:garbageRise(21,h,2e10-1)
|
||||
if P.garbageBeneath>=20 then
|
||||
P:lose()
|
||||
end
|
||||
end
|
||||
end
|
||||
end,
|
||||
}
|
||||
@@ -7,9 +7,9 @@ return{
|
||||
mText(TEXTOBJ.line,63,350)
|
||||
PLY.draw.drawMarkLine(P,17,.3,1,1,TIME()%.42<.21 and .95 or .6)
|
||||
end,
|
||||
dropPiece=function(P)
|
||||
if #P.field>20 then
|
||||
local cc=P:clearFilledLines(P.garbageBeneath+1,#P.field-P.garbageBeneath)
|
||||
hook_die=function(P)
|
||||
local cc=P:clearFilledLines(P.garbageBeneath+1,#P.field-P.garbageBeneath)
|
||||
if cc>0 then
|
||||
local h=20-cc-P.garbageBeneath-3
|
||||
if h>0 then
|
||||
P:garbageRise(21,h,2e10-1)
|
||||
|
||||
@@ -21,6 +21,7 @@ return{
|
||||
if D.wave==60 then
|
||||
P:_showText(text.maxspeed,0,-140,100,'appear',.6)
|
||||
end
|
||||
P:shakeField(3)
|
||||
D.timer=0
|
||||
D.wave=D.wave+1
|
||||
end
|
||||
|
||||
@@ -24,6 +24,7 @@ return{
|
||||
if D.wave==30 then
|
||||
P:_showText(text.maxspeed,0,-140,100,'appear',.6)
|
||||
end
|
||||
P:shakeField(9)
|
||||
D.timer=0
|
||||
D.wave=D.wave+1
|
||||
end
|
||||
|
||||
@@ -4,7 +4,7 @@ return{
|
||||
mStr(P.stat.clear[7][4],63,250)
|
||||
mText(TEXTOBJ.techrash,63,315)
|
||||
end,
|
||||
dropPiece=function(P)
|
||||
hook_drop=function(P)
|
||||
if P.lastPiece.row>0 and P.lastPiece.row<4 then
|
||||
P:lose()
|
||||
end
|
||||
|
||||
@@ -8,12 +8,12 @@ return{
|
||||
PLY.draw.applyField(P)
|
||||
local L=P.modeData.history
|
||||
for i=1,#L do
|
||||
gc.setColor(1,.3,.3,.45-i*.04)
|
||||
gc.setColor(1,.3,.3,.5-i*.04)
|
||||
gc.rectangle('fill',30*L[i]-30,0,30,600)
|
||||
end
|
||||
PLY.draw.cancelField(P)
|
||||
end,
|
||||
dropPiece=function(P)
|
||||
hook_drop=function(P)
|
||||
local C=P.lastPiece
|
||||
if C.row>0 then
|
||||
if C.row==4 then
|
||||
|
||||
@@ -4,7 +4,7 @@ return{
|
||||
mStr(P.modeData.tsd,63,250)
|
||||
mText(TEXTOBJ.tsd,63,315)
|
||||
end,
|
||||
dropPiece=function(P)
|
||||
hook_drop=function(P)
|
||||
local C=P.lastPiece
|
||||
if C.row>0 then
|
||||
if C.id==5 and C.row==2 and C.spin then
|
||||
|
||||
@@ -13,7 +13,7 @@ return{
|
||||
PLY.draw.cancelField(P)
|
||||
end
|
||||
end,
|
||||
dropPiece=function(P)
|
||||
hook_drop=function(P)
|
||||
local C=P.lastPiece
|
||||
if C.row>0 then
|
||||
if C.id==5 and C.row==2 and C.spin then
|
||||
|
||||
@@ -8,12 +8,12 @@ return{
|
||||
PLY.draw.applyField(P)
|
||||
local L=P.modeData.history
|
||||
for i=1,#L do
|
||||
gc.setColor(1,.3,.3,.3-i*.05)
|
||||
gc.setColor(1,.3,.3,.4-i*.05)
|
||||
gc.rectangle('fill',30*L[i]-30,0,30,600)
|
||||
end
|
||||
PLY.draw.cancelField(P)
|
||||
end,
|
||||
dropPiece=function(P)
|
||||
hook_drop=function(P)
|
||||
local C=P.lastPiece
|
||||
if C.row>0 then
|
||||
if C.id==5 and C.row==2 and C.spin then
|
||||
|
||||
Binary file not shown.
Binary file not shown.
@@ -1,37 +0,0 @@
|
||||
local FREEROW={}
|
||||
local L={}--Storage
|
||||
local len=0--Length
|
||||
function FREEROW.reset(num)
|
||||
if num<len then
|
||||
for i=len,num+1,-1 do
|
||||
L[i]=nil
|
||||
end
|
||||
elseif num>len then
|
||||
for i=len+1,num do
|
||||
L[i]={0,0,0,0,0,0,0,0,0,0,garbage=false}
|
||||
end
|
||||
end
|
||||
len=num
|
||||
end
|
||||
function FREEROW.get(val,ifGarbage)
|
||||
if len==0 then
|
||||
for i=1,10 do
|
||||
L[i]={0,0,0,0,0,0,0,0,0,0,garbage=false}
|
||||
end
|
||||
len=len+10
|
||||
end
|
||||
local t=L[len]
|
||||
for i=1,10 do t[i]=val end
|
||||
t.garbage=ifGarbage==true
|
||||
L[len]=nil
|
||||
len=len-1
|
||||
return t
|
||||
end
|
||||
function FREEROW.discard(t)
|
||||
len=len+1
|
||||
L[len]=t
|
||||
end
|
||||
function FREEROW.getCount()
|
||||
return len
|
||||
end
|
||||
return FREEROW
|
||||
@@ -257,8 +257,8 @@ function setField(P,page)
|
||||
local t=P.showTime*3
|
||||
for y=1,height do
|
||||
local notEmpty=notEmptyLine(F[y])
|
||||
P.field[y]=FREEROW.get(0,notEmpty)
|
||||
P.visTime[y]=FREEROW.get(t)
|
||||
P.field[y]=LINE.new(0,notEmpty)
|
||||
P.visTime[y]=LINE.new(t)
|
||||
if notEmpty then
|
||||
for x=1,10 do
|
||||
P.field[y][x]=F[y][x]
|
||||
@@ -331,8 +331,8 @@ function destroyPlayers()--Destroy all player objects, restore freerows and free
|
||||
P.canvas:release()
|
||||
end
|
||||
while P.field[1]do
|
||||
FREEROW.discard(rem(P.field))
|
||||
FREEROW.discard(rem(P.visTime))
|
||||
rem(P.field)
|
||||
rem(P.visTime)
|
||||
end
|
||||
end
|
||||
TABLE.cut(PLAYERS)
|
||||
@@ -668,7 +668,6 @@ do--function resetGameData(args)
|
||||
GAME.secDangerous=false
|
||||
GAME.stage=1
|
||||
end
|
||||
FREEROW.reset(30*#PLAYERS)
|
||||
TASK.removeTask_code(task_showMods)
|
||||
if GAME.setting.allowMod then
|
||||
TASK.new(task_showMods)
|
||||
|
||||
@@ -345,7 +345,6 @@ EVENTSETS={
|
||||
'marathon_n','marathon_h',
|
||||
'master_n','master_h','master_final','master_m','master_ex','master_ph',
|
||||
'pctrain_n','pctrain_l','pc_inf',
|
||||
'rhythm_e','rhythm_h','rhythm_u',
|
||||
'survivor_e','survivor_n','survivor_h','survivor_l','survivor_u',
|
||||
'tsd_e','tsd_h','tsd_u',
|
||||
'ultra',
|
||||
|
||||
@@ -4,7 +4,7 @@ return{
|
||||
{"Translator Note 1",
|
||||
"",
|
||||
"help",
|
||||
"This translation of the TetroDictionary is provided by me, User670 (Discord: User670#9501).\n\nThe translation may not completely reflect the contents of the original Chinese text.\n\nCorrected by C29H25N3O5.\n\nTo view the list of contributors or make contributions, feel free to visit the GitHub page.",
|
||||
"This translation of the TetroDictionary is provided by me, User670 (Discord: User670#9501).\n\nThe translation may not completely reflect the contents of the original Chinese text.\n\nCorrected by C₂₉H₂₅N₃O₅.\n\nTo view the list of contributors or make contributions, feel free to visit the GitHub page.",
|
||||
"https://github.com/26F-Studio/Techmino/blob/main/parts/language/dict_en.lua",
|
||||
},
|
||||
{"Official Website",
|
||||
@@ -167,7 +167,7 @@ return{
|
||||
{"Tetris Mind Bender",
|
||||
"tetris online official gem",
|
||||
"game",
|
||||
"Another Tetris game from tetris.com. It introduced “Mind Bender” minoes on the basis of marathon mode. Clearing a line with a Mind Bender mino will give you either a good or bad effect.",
|
||||
"Another Tetris game from tetris.com. It introduced \"Mind Bender\" minoes on the basis of marathon mode. Clearing a line with a Mind Bender mino will give you either a good or bad effect.",
|
||||
},
|
||||
|
||||
{"TGM",
|
||||
@@ -439,7 +439,7 @@ return{
|
||||
{"Orientation",
|
||||
"orientation direction 0r2l 02 20 rl lr",
|
||||
"term",
|
||||
"",--TODO
|
||||
"In SRS and SRS-like rotation systems, there are standard notations describing the orientations of the minoes:\n 0 for Original orientation; R for right, or 90° clockwise; L for left, or 90° counterclockwise; 2 for spin twice (180°). For example, 0→L means rotating counterclockwise from original orientation (0) to L; 0→R means rotating clockwise from original orientation (0) to R; 2→R means rotating counterclockwise from 2 (180°) to R.",
|
||||
},
|
||||
{"ARS",
|
||||
"ars arikrotationsystem atarirotationsystem",
|
||||
@@ -555,7 +555,7 @@ return{
|
||||
{"Deepdrop",
|
||||
"deepdrop shenjiang",
|
||||
"term",
|
||||
"",--TODO
|
||||
"*Techmino exclusive*\n\nA special function that allows minoes to teleport through the wall to enter a hole. When the mino hits the bottom, pressing the soft drop button again will enable the deep drop. if there is a hole that fits the shape of the mino, it will teleport into this hole immediately/nThis mechanism is especially useful for AI because it allows AI to disregard the differences between different rotation systems.",
|
||||
},
|
||||
{"Misdrop",
|
||||
"md misdrop",
|
||||
@@ -1123,10 +1123,10 @@ return{
|
||||
"help",
|
||||
"Starting from here, all but one term are China-specific (the not-China term is Diao) and are less relevant for the global community.\n\"Virtual content creator\" refers to people who produce content online under a fictional persona, and appear as a motion-controlled animated character on screens. Basically \"Virtual YouTuber\" but not platform-specific."
|
||||
},
|
||||
{"TetroDictionary",--TODO EDITTED
|
||||
{"TetroDictionary",
|
||||
"zictionary tetrodictionary littlez",
|
||||
"name",
|
||||
"(or Zictionary for short) The name of this thing.\nUsed to be a chatbot that serves for the same function, and mostly uses the same list of keywords.",
|
||||
"(or Zictionary for short) The name of this dictionary!\nIt includes brief introductions on many common terms in Tetris.\nIt used to be a chatbot in our QQ group, which was used to answer new player's FAQs. The entries in the Tetrodictionary were also inherited from the database in the chatbot.",
|
||||
},
|
||||
{"MrZ",
|
||||
"mrz_26",
|
||||
@@ -1266,12 +1266,12 @@ return{
|
||||
"(Zǐ Xīn Koishi)\n\nTetris Research community member, Virtual content creator.\nA top Tetris 99 players known for his strategies.",
|
||||
"https://space.bilibili.com/147529",
|
||||
},
|
||||
{"ditoly",
|
||||
"ditoly icrem kuimei jk",
|
||||
"name",
|
||||
"Tetris Research community member. The developer of Nanamino.",
|
||||
"https://space.bilibili.com/13014410",
|
||||
},
|
||||
{"ditoly",
|
||||
"ditoly icrem kuimei jk",
|
||||
"name",
|
||||
"Tetris Research community member. The developer of Nanamino.",
|
||||
"https://space.bilibili.com/13014410",
|
||||
},
|
||||
{"蓝绿",
|
||||
"lanlv lanlyu gompyn imple lee blari'o blariho",
|
||||
"name",
|
||||
|
||||
@@ -780,7 +780,7 @@ return{
|
||||
{"Hypertap",
|
||||
"超连点 hypertap",
|
||||
"term",
|
||||
"快速震动手指,实现比长按更快速+灵活的高速单点移动,主要在经典块的高难度下(因为das不可调而且特别慢,高速下很容易md导致失败,此时手动连点就比自动移动更快)或者受特殊情况限制不适合用自动移动时使用。会使用这个技术的人称为“Hypertapper”tapper。",
|
||||
"快速震动手指,实现比长按更快速+灵活的高速单点移动,主要在经典块的高难度下(因为das不可调而且特别慢,高速下很容易md导致失败,此时手动连点就比自动移动更快)或者受特殊情况限制不适合用自动移动时使用。会使用这个技术的人称为“Hypertapper”。",
|
||||
},
|
||||
{"TOP攻击表",
|
||||
"攻击表 top attack",
|
||||
@@ -795,7 +795,7 @@ return{
|
||||
{"C2序列",
|
||||
"c2序列 seq",
|
||||
"term",
|
||||
"七个块初始权重0\n全体除以2再加0~1的随机数,选数字最大的块出,然后将其权重除以3.5,循环",--Discovered by zxc
|
||||
"(七个块初始权重设为0)\n要取块的时候,\n先把七个数都除以2然后加上0~1的随机数\n最大的数字是第几个的就出对应的块,然后将其权重除以3.5\n循环",--Discovered by zxc
|
||||
},
|
||||
{"C2踢墙",
|
||||
"c2踢墙 kick",
|
||||
|
||||
@@ -316,7 +316,7 @@ return{
|
||||
net_game={
|
||||
ready="Ready",
|
||||
spectate="Spectate",
|
||||
cancel="Cancel",
|
||||
cancel="Cancel ready",
|
||||
},
|
||||
setting_game={
|
||||
title="Game Settings",
|
||||
@@ -677,9 +677,6 @@ return{
|
||||
['dig_400l']= {"Dig", "400L", "Dig 400 garbage lines"},
|
||||
['drought_n']= {"Drought", "100L", "No I-pieces available"},
|
||||
['drought_l']= {"Drought+", "100L", "W T F"},
|
||||
['stack_e']= {"Stack", "EASY", "Pack them!"},
|
||||
['stack_h']= {"Stack", "HARD", "Pack them!"},
|
||||
['stack_u']= {"Stack", "ULTIMATE", "Pack them!"},
|
||||
['marathon_n']= {"Marathon", "NORMAL", "200-line marathon with increasing speed"},
|
||||
['marathon_h']= {"Marathon", "HARD", "200-line high-speed marathon"},
|
||||
['solo_e']= {"Battle", "EASY", "Defeat the AI!"},
|
||||
@@ -704,9 +701,6 @@ return{
|
||||
['master_final']= {"Master", "FINAL", "20G and beyond"},
|
||||
['master_ph']= {"Master", "PHANTASM", "???"},
|
||||
['master_ex']= {"GrandMaster", "EXTRA", "An eternity shorter than an instant"},
|
||||
['rhythm_e']= {"Rhythm", "EASY", "200-line low-BPM rhythm marathon"},
|
||||
['rhythm_h']= {"Rhythm", "HARD", "200-line medium BPM rhythm marathon"},
|
||||
['rhythm_u']= {"Rhythm", "ULTIMATE", "200-line high-BPM rhythm marathon"},
|
||||
['blind_e']= {"Invisible", "HALF", "For novices"},
|
||||
['blind_n']= {"Invisible", "ALL", "For intermediates"},
|
||||
['blind_h']= {"Invisible", "SUDDEN", "For the experienced"},
|
||||
@@ -752,10 +746,12 @@ return{
|
||||
['backfire_l']= {"Backfire", "LUNATIC", "Hold back the backfiring garbage lines"},
|
||||
['backfire_u']= {"Backfire", "ULTIMATE", "Hold back the backfiring garbage lines"},
|
||||
['sprintAtk']= {"Sprint", "100 Attack", "Send 100 lines!"},
|
||||
['sprintEff']= {"Sprint", "Efficiency", "Send more attack in 40lines!"},
|
||||
['zen']= {'Zen', "200", "A 200-line run without a time limit"},
|
||||
['ultra']= {'Ultra', "EXTRA", "A 2-minute score attack"},
|
||||
['infinite']= {'infinite', "", "Just a sandbox"},
|
||||
['infinite_dig']= {"Infinite: Dig", "", "Dig-diggin'-dug"},
|
||||
['marathon_inf']= {"Marathon", "INFINITE", "Infinite marathon."},
|
||||
|
||||
['custom_clear']= {"Custom", "NORMAL"},
|
||||
['custom_puzzle']= {"Custom", "PUZZLE"},
|
||||
@@ -835,7 +831,7 @@ return{
|
||||
"Powered by Un..LÖVE",
|
||||
"pps-0.01",
|
||||
"Server down randomly",
|
||||
"Some requirements to achieve rank S are intentionally set to be difficult for even the best players.",
|
||||
"Some requirements to achieve rank X are intentionally set to be difficult for even the best players.",
|
||||
"Soon you'll be able to play against friends and foes all over the world.",
|
||||
"Split clear coming soon!",
|
||||
"sudo rm -rf /*",
|
||||
@@ -866,6 +862,7 @@ return{
|
||||
"You can set the spawning orientation for each tetromino.",
|
||||
"ZS JL T O I",
|
||||
{C.C,"Also try 15puzzle!"},
|
||||
{C.C,"Also try Ballance!"},
|
||||
{C.C,"Also try Minecraft!"},
|
||||
{C.C,"Also try Minesweeper!"},
|
||||
{C.C,"Also try Orzmic!"},
|
||||
@@ -876,6 +873,8 @@ return{
|
||||
{C.C,"Also try Terraria!"},
|
||||
{C.C,"Also try Touhou Project!"},
|
||||
{C.C,"Also try VVVVVV!"},
|
||||
{C.C,"Also try World of goo!"},
|
||||
{C.C,"Also try Zuma!"},
|
||||
{C.H,"REGRET!!"},
|
||||
{C.lP,"Secret number: 626"},
|
||||
{C.lR,"Z ",C.lG,"S ",C.lS,"J ",C.lO,"L ",C.lP,"T ",C.lY,"O ",C.lC,"I"},
|
||||
|
||||
@@ -283,7 +283,7 @@ return{
|
||||
net_game={
|
||||
ready="Estoy Listo",
|
||||
spectate="Espectear",
|
||||
cancel="Cancelar",
|
||||
-- cancel="Cancel ready",
|
||||
},
|
||||
setting_game={
|
||||
title="Ajustes del Juego",
|
||||
@@ -636,9 +636,6 @@ return{
|
||||
['dig_400l']= {"Queso", "400L", "Limpia 400 líneas de queso."},
|
||||
['drought_n']= {"Sequía", "100L", "¡Sin piezas I!"},
|
||||
['drought_l']= {"Sequía+", "100L", "Guat de foc..."},
|
||||
['stack_e']= {"Stack", "Fácil", "¡Sin dejar huecos!"},
|
||||
['stack_h']= {"Stack", "Difícil", "¡Sin dejar huecos!"},
|
||||
['stack_u']= {"Stack", "Supremo", "¡Sin dejar huecos!"},
|
||||
['marathon_n']= {"Maratón", "Normal", "Maratón de 200 líneas con velocidad en aumento."},
|
||||
['marathon_h']= {"Maratón", "Difícil", "Maratón de 200 líneas a velocidad máxima."},
|
||||
['solo_e']= {"VS.", "Fácil", "¡Derrota a la CPU!"},
|
||||
@@ -662,9 +659,6 @@ return{
|
||||
-- ['master_m']= {"Master", "M21", "For 20G Masters."},
|
||||
['master_final']= {"Master", "FINAL", "El verdadero 20G Supremo: el final es inalcanzable."},
|
||||
['master_ex']= {"GrandMaster", "EXTRA", "Para ser un gran maestro, acepta este desafío"},
|
||||
['rhythm_e']= {"Al Ritmo", "Fácil", "Maratón rítmica de 200 líneas con bajo bpm."},
|
||||
['rhythm_h']= {"Al Ritmo", "Difícil", "Maratón rítmica de 200 líneas con bpm moderado."},
|
||||
['rhythm_u']= {"Al Ritmo", "Supremo", "Maratón rítmica de 200 líneas con bpm elevado."},
|
||||
['blind_e']= {"A Ciegas", "Parcial", "Para novatos."},
|
||||
['blind_n']= {"A Ciegas", "Total", "Para jugadores intermedios."},
|
||||
['blind_h']= {"A Ciegas", "Inmediato", "Para jugadores experimentados"},
|
||||
@@ -710,10 +704,12 @@ return{
|
||||
['backfire_l']= {"Retorno", "Lunático", "Lidia con tus propias líneas basura."},
|
||||
['backfire_u']= {"Retorno", "Supremo", "Lidia con tus propias líneas basura."},
|
||||
['sprintAtk']= {"Sprint", "100L - Ataque", "¡Envía 100 líneas de ataque!"},
|
||||
-- ['sprintEff']= {"Sprint", "Efficiency", "Send more attack in 40lines!"},
|
||||
['zen']= {'Zen', "200L", "200 líneas sin límite de tiempo."},
|
||||
['ultra']= {'Ultra', "Extra", "¡Consigue el mayor puntaje posible en 2 minutos!"},
|
||||
['infinite']= {"Infinito", "", "Modo Sandbox."},
|
||||
['infinite_dig']= {"Infinito: Queso", "", "Limpia, limpia, más limpia que tú."},
|
||||
['marathon_inf']= {"Maratón", "Infinito", "Infinito maratón."},
|
||||
|
||||
['custom_clear']= {"Personalizado", "Normal"},
|
||||
['custom_puzzle']= {"Personalizado", "Puzzle"},
|
||||
|
||||
@@ -279,7 +279,7 @@ return{
|
||||
net_game={
|
||||
-- ready="Ready",
|
||||
-- spectate="Spectate",
|
||||
-- cancel="Cancel",
|
||||
-- cancel="Cancel ready",
|
||||
},
|
||||
setting_game={
|
||||
title="Paramètres du jeu",
|
||||
@@ -638,7 +638,6 @@ return{
|
||||
['drought_n']= {"Drought", "100L", "Pas de pièce I !"},
|
||||
['drought_l']= {"Drought+", "100L", "WTF ??!!"},
|
||||
-- ['stack_e']= {"Stack", "FACILE", "Pack them!"},
|
||||
-- ['stack_h']= {"Stack", "DIFFICILE", "Pack them!"},
|
||||
-- ['stack_u']= {"Stack", "ULTIME", "Pack them!"},
|
||||
['marathon_n']= {"Marathon", "NORMAL", "Marathon de 200 lignes."},
|
||||
['marathon_h']= {"Marathon", "DIFFICILE", "Marathon de 200 lignes à très haute vitesse"},
|
||||
@@ -664,9 +663,6 @@ return{
|
||||
['master_final']= {"Master", "FINAL", "20G : Un point final impossible à atteindre !"},
|
||||
-- ['master_ph']= {"Mester", "FANTASMA", "20G: ???"},
|
||||
['master_ex']= {"GrandMaster", "EXTRA", "Tentez de devenir un Grandmaster."},
|
||||
-- ['rhythm_e']= {"Rhythm", "EASY", "200-line low-bpm rhythm marathon."},
|
||||
-- ['rhythm_h']= {"Rhythm", "HARD", "200-line medium-bpm rhythm marathon"},
|
||||
-- ['rhythm_u']= {"Rhythm", "ULTIMATE", "200-line high-bpm rhythm marathon."},
|
||||
['blind_e']= {"Aveugle", "MOITIE", "Pour les novices."},
|
||||
['blind_n']= {"Aveugle", "TOUT", "Pour les joueurs intermédiaires."},
|
||||
['blind_h']= {"Aveugle", "SOUDAIN", "Pour les bons jooeurs."},
|
||||
@@ -712,10 +708,12 @@ return{
|
||||
-- ['backfire_l']= {"Backfire", "LUNATIC", "Self-send garbages"},
|
||||
-- ['backfire_u']= {"Backfire", "ULTIMATE", "Self-send garbages"},
|
||||
-- ['sprintAtk']= {"Sprint", "100 Attack", "Send 100 lines!"},
|
||||
-- ['sprintEff']= {"Sprint", "Efficiency", "Send more attack in 40lines!"},
|
||||
['zen']= {'Zen', "200", "200 lignes sans limites de temps."},
|
||||
['ultra']= {'Ultra', "EXTRA", "2 minutes pour avoir le meilleur score."},
|
||||
['infinite']= {"Infini", "", "Mode tranquile."},
|
||||
['infinite_dig']= {"Infini : Dig", "", "Creuser, creuser, creuser."},
|
||||
['marathon_inf']= {"Marathon", "Infini", "Infini marathon."},
|
||||
|
||||
['custom_clear']= {"Perso.", "NORMAL"},
|
||||
['custom_puzzle']= {"Perso.", "PUZZLE"},
|
||||
|
||||
@@ -305,7 +305,7 @@ return{
|
||||
net_game={
|
||||
-- ready="Ready",
|
||||
-- spectate="Spectate",
|
||||
-- cancel="Cancel",
|
||||
-- cancel="Cancel ready",
|
||||
},
|
||||
setting_game={
|
||||
title="Config. de jogo",
|
||||
@@ -668,7 +668,6 @@ return{
|
||||
['drought_n']= {"Drought", "100L", "Sem peça I !"},
|
||||
['drought_l']= {"Drought+", "100L", "WTF"},
|
||||
-- ['stack_e']= {"Stack", "FÁCIL", "Pack them!"},
|
||||
-- ['stack_h']= {"Stack", "DIFÍCIL", "Pack them!"},
|
||||
-- ['stack_u']= {"Stack", "ULTIMATE", "Pack them!"},
|
||||
['marathon_n']= {"Maratona", "NORMAL", "200-line Maratona com velocidade aumentando."},
|
||||
['marathon_h']= {"Maratona", "DIFÍCIL", "200-line Maratona com velocidade alta."},
|
||||
@@ -694,9 +693,6 @@ return{
|
||||
['master_final']= {"Mestre", "FINAL", "20G: Final inalcançável!"},
|
||||
['master_ph']= {"Mestre", "FANTASMA", "20G: ???"},
|
||||
['master_ex']= {"GrandMaster", "EXTRA", "Para ser um Grand Master, aceite \nesse desafio."},
|
||||
-- ['rhythm_e']= {"Rhythm", "EASY", "200-line low-bpm rhythm marathon."},
|
||||
-- ['rhythm_h']= {"Rhythm", "HARD", "200-line medium-bpm rhythm marathon"},
|
||||
-- ['rhythm_u']= {"Rhythm", "ULTIMATE", "200-line high-bpm rhythm marathon."},
|
||||
['blind_e']= {"Cego", "METADE", "Para novatos."},
|
||||
['blind_n']= {"Cego", "TUDO", "Para intermediários."},
|
||||
['blind_h']= {"Cego", "DE REPENTE", "Para experientes."},
|
||||
@@ -742,10 +738,12 @@ return{
|
||||
-- ['backfire_l']= {"Backfire", "LUNATIC", "Self-send garbages"},
|
||||
-- ['backfire_u']= {"Backfire", "ULTIMATE", "Self-send garbages"},
|
||||
-- ['sprintAtk']= {"Sprint", "100 Attack", "Send 100 lines!"},
|
||||
-- ['sprintEff']= {"Sprint", "Efficiency", "Send more attack in 40lines!"},
|
||||
['zen']= {'Zen', "200", "200 linhas sem um limite de tempo."},
|
||||
['ultra']= {'Ultra', "EXTRA", "Pegue a maior pontuação em 2 minutos."},
|
||||
['infinite']= {"Infinito", "", "Modo Sandbox."},
|
||||
['infinite_dig']= {"Infinito:Cave", "", "Cava, Cava, Cava."},
|
||||
['marathon_inf']= {"Maratona", "Infinito", "Infinito maratona."},
|
||||
|
||||
['custom_clear']= {"Custom", "NORMAL"},
|
||||
['custom_puzzle']= {"Custom", "PUZZLE"},
|
||||
@@ -831,13 +829,16 @@ return{
|
||||
"Você pode escolher uma orientação pra cada blococan.",
|
||||
"ZS JL T O I",
|
||||
{C.C,"Tente também 15puzzle"},
|
||||
{C.C,"Tente também Ballance!"},
|
||||
{C.C,"Tente também Cubo de Rubik"},
|
||||
{C.C,"Tente também Minecraft"},
|
||||
{C.C,"Tente também Minesweeper"},
|
||||
{C.C,"Tente também osu!"},
|
||||
{C.C,"Tente também Phigros"},
|
||||
{C.C,"Tente também Cubo de Rubik"},
|
||||
{C.C,"Tente também Terraria"},
|
||||
{C.C,"Tente também VVVVVV"},
|
||||
{C.C,"Tente também World of goo!"},
|
||||
{C.C,"Tente também Zuma!"},
|
||||
{C.F,"Tente também Cultris II"},
|
||||
{C.F,"Tente também Jstris"},
|
||||
{C.F,"Tente também Nullpomino"},
|
||||
|
||||
@@ -206,9 +206,6 @@ return{fallback='zh',
|
||||
['dig_400l']= {"挖掘", "400L", "挖400行"},
|
||||
['drought_n']= {"干旱", "100L", "放轻松,简单得很"},
|
||||
['drought_l']= {"干旱+", "100L", "有趣的要来了"},
|
||||
['stack_e']= {"堆叠", "简单", "智力启蒙玩具(确信"},
|
||||
['stack_h']= {"堆叠", "困难", "智力启蒙玩具(确信"},
|
||||
['stack_u']= {"堆叠", "极限", "智力启蒙玩具(确信"},
|
||||
['marathon_n']= {"马拉松", "普通", "休闲模式"},
|
||||
['marathon_h']= {"马拉松", "困难", "休闲模式"},
|
||||
['solo_e']= {"单挑", "简单", "鲨AI"},
|
||||
@@ -233,9 +230,6 @@ return{fallback='zh',
|
||||
['master_final']= {"大师", "终点", "真正的20G"},
|
||||
['master_ph']= {"大师", "虚幻", "好玩的20G"},
|
||||
['master_ex']= {"宗师", "EX", "考试20G"},
|
||||
['rhythm_e']= {"节奏", "简单", "很无聊的"},
|
||||
['rhythm_h']= {"节奏", "困难", "好玩么?"},
|
||||
['rhythm_u']= {"节奏", "极限", "真男人不玩低难度"},
|
||||
['blind_e']= {"隐形", "半隐", "谁都能玩"},
|
||||
['blind_n']= {"隐形", "全隐", "稍加练习即可"},
|
||||
['blind_h']= {"隐形", "瞬隐", "和上一个一样"},
|
||||
@@ -279,12 +273,14 @@ return{fallback='zh',
|
||||
['backfire_n']= {"自攻自受", "普通", "100攻击很少的,冲冲冲"},
|
||||
['backfire_h']= {"自攻自受", "困难", "你在害怕什么"},
|
||||
['backfire_l']= {"自攻自受", "疯狂", "别怂啊,打攻击呀"},
|
||||
['backfire_u']= {"自攻自受", "极限", "能把自己玩死,不会吧"},
|
||||
['backfire_u']= {"自攻自受", "极限", "怎么可能会把自己玩死"},
|
||||
['sprintAtk']= {"竞速", "100攻击", "送100行"},
|
||||
['sprintEff']= {"竞速", "效率", "会打就多打点"},
|
||||
['zen']= {"禅", "200", "不限时200行"},
|
||||
['ultra']= {"限时打分", "挑战", "2分钟刷分"},
|
||||
['infinite']= {"无尽", "", "真的有人会玩这个?"},
|
||||
['infinite_dig']= {"无尽:挖掘", "", "闲得慌就来挖"},
|
||||
['marathon_inf']= {"马拉松", "无尽", "无尽马拉松"},
|
||||
|
||||
['custom_clear']= {"自定义", "普通"},
|
||||
['custom_puzzle']= {"自定义", "拼图"},
|
||||
|
||||
@@ -317,7 +317,7 @@ return{
|
||||
net_game={
|
||||
ready="准备",
|
||||
spectate="观战",
|
||||
cancel="取消",
|
||||
cancel="取消准备",
|
||||
},
|
||||
setting_game={
|
||||
title="游戏设置",
|
||||
@@ -681,9 +681,6 @@ return{
|
||||
['dig_400l']= {"挖掘", "400L", "挖掘400行"},
|
||||
['drought_n']= {"干旱", "100L", "你I没了"},
|
||||
['drought_l']= {"干旱+", "100L", "后 妈 发 牌"},
|
||||
['stack_e']= {"堆积", "简单", "搭积木"},
|
||||
['stack_h']= {"堆积", "困难", "搭积木"},
|
||||
['stack_u']= {"堆积", "极限", "搭积木"},
|
||||
['marathon_n']= {"马拉松", "普通", "200行加速马拉松"},
|
||||
['marathon_h']= {"马拉松", "困难", "200行高速马拉松"},
|
||||
['solo_e']= {"单挑", "简单", "打败AI"},
|
||||
@@ -708,9 +705,6 @@ return{
|
||||
['master_final']= {"大师", "终点", "究极20G:无法触及的终点"},
|
||||
['master_ph']= {"大师", "虚幻", "虚幻20G:???"},
|
||||
['master_ex']= {"宗师", "EX", "成为方块大师"},
|
||||
['rhythm_e']= {"节奏", "简单", "200行低速节奏马拉松"},
|
||||
['rhythm_h']= {"节奏", "困难", "200行中速节奏马拉松"},
|
||||
['rhythm_u']= {"节奏", "极限", "200行高速节奏马拉松"},
|
||||
['blind_e']= {"隐形", "半隐", "不强大脑"},
|
||||
['blind_n']= {"隐形", "全隐", "挺强大脑"},
|
||||
['blind_h']= {"隐形", "瞬隐", "很强大脑"},
|
||||
@@ -756,10 +750,12 @@ return{
|
||||
['backfire_l']= {"Backfire", "疯狂", "打出100攻击"},
|
||||
['backfire_u']= {"Backfire", "极限", "打出100攻击"},
|
||||
['sprintAtk']= {"竞速", "100攻击", "打出100攻击"},
|
||||
['sprintEff']= {"竞速", "效率", "40行内打出更高的攻击"},
|
||||
['zen']= {"禅", "200", "不限时200行"},
|
||||
['ultra']= {"限时打分", "挑战", "在两分钟内尽可能拿到最多的分数"},
|
||||
['infinite']= {"无尽", "", "沙盒"},
|
||||
['infinite_dig']= {"无尽:挖掘", "", "挖呀挖呀挖"},
|
||||
['marathon_inf']= {"马拉松", "无尽", "无尽马拉松"},
|
||||
|
||||
['custom_clear']= {"自定义", "普通"},
|
||||
['custom_puzzle']= {"自定义", "拼图"},
|
||||
@@ -782,6 +778,7 @@ return{
|
||||
"《知识的力量》",
|
||||
"《主题曲进化史》",
|
||||
"↑↑↓↓←→←→BA",
|
||||
"∫u dv=uv-∫v du",
|
||||
"$include<studio.h>",
|
||||
"0next 0hold.",
|
||||
"11renPC!",
|
||||
@@ -899,7 +896,7 @@ return{
|
||||
"锟斤拷锟斤拷锟斤拷",
|
||||
"来学编程,好玩的",
|
||||
"连续pc有大量知识要背,不过背出来后随手10连pc不是问题",
|
||||
"六连块总共有…?那不重要,不会做的",
|
||||
"六连块总共有……?那不重要,不会做的",
|
||||
"论如何正确使用Unicode私用区定制字体",
|
||||
"卖弱和谦虚不是一回事,发言前三思呀",
|
||||
"卖弱禁言警告",
|
||||
@@ -933,7 +930,7 @@ return{
|
||||
"请勿大力敲打设备!敲坏了就没有Techmino玩了",
|
||||
"请勿使用三只手游玩",
|
||||
"去玩别的方块的时候记得没有Ospin!",
|
||||
"全球应该没人能全S评价(大爆炸不算)",
|
||||
"全球目前应该没人能全X评价(大爆炸不算)",
|
||||
"群友翻译的中文方块百科全书! tetris.huijiwiki.com",
|
||||
"让他三尺又何妨",
|
||||
"如何O-spin: 一秒转626圈(误",
|
||||
@@ -942,6 +939,7 @@ return{
|
||||
"上面这个不是录像,是机器人实时在玩",
|
||||
"少女祈祷中",
|
||||
"少玩点游戏,多注意眨眼和休息",
|
||||
"深降了解一下",
|
||||
"使用固定堆叠方法达成20TSD难度很低",
|
||||
"试试用跳舞毯打块",
|
||||
"适度游戏益脑,沉迷游戏伤身,合理安排时间,享受健康生活",
|
||||
@@ -975,7 +973,7 @@ return{
|
||||
"物理hold了解一下",
|
||||
"希望极简率没事",
|
||||
"希望你们都能喜欢Z……哦不是,喜欢Techmino",
|
||||
"喜欢本游戏的话可以到应用商……好像没上架呢还",
|
||||
"喜欢本游戏的话可以到应用商……好像没上架呢还,不过快了就是(",
|
||||
"享受Tech的特色旋转系统!",
|
||||
"向其他人询问练习方法最好提供自己的详细水平,最好录些视频,不然很难给出合适的建议",
|
||||
"小心腱鞘炎",
|
||||
@@ -1015,7 +1013,7 @@ return{
|
||||
"作者电脑上装了11个方块",
|
||||
"作者浏览器收藏夹里有6个方块",
|
||||
"做,做碌鸠啊做,打块先啦!",
|
||||
"ALLSPIN!",
|
||||
"ALLSPIN!",
|
||||
"Am G F G",
|
||||
"B2B2B???",
|
||||
"B2B2B2B并不存在……",
|
||||
@@ -1031,7 +1029,7 @@ return{
|
||||
"e^(πi)=-1",
|
||||
"e^(πi/2)=i",
|
||||
"e^(πi/4)=(1+i)/√2",
|
||||
"Farter:“成天被夸赞'好玩'的”",
|
||||
"Farter:“成天被夸赞‘好玩’的”",
|
||||
"Farter:“可以形成方块圈子小中心话题,同作者一起衍生一些概念与梗的”",
|
||||
"Farter:“论方块的软工意义(就算这么小个范围内,各种取舍蒙混翻车现象都总会以很易懂的方式出现(”",
|
||||
"Farter:“民间微创新”",
|
||||
@@ -1051,6 +1049,7 @@ return{
|
||||
"iOS设备使用键盘控制可能会有问题,还是先只用触屏吧",
|
||||
"l-=-1",
|
||||
"Let-The-Bass-Kick!",
|
||||
"lim x→c f(x)/g(x)=lim x→c f'(x)/g'(x)",
|
||||
"MrZ是谁啊",
|
||||
"pps-0.01",
|
||||
"S△ABC=√(h(h-a)(h-b)(h-c)),h=(a+b+c)/2",
|
||||
@@ -1063,7 +1062,7 @@ return{
|
||||
"Staff名单里飘过的是赞助榜单,喜欢本游戏的话可以给我们打赞助支持开发哦~",
|
||||
"STSD必死",
|
||||
"sudo rm -rf /*",
|
||||
"Techmino = Technique + tetromino",
|
||||
"Techmino = Technique + Tetromino",
|
||||
"Techmino 好玩!",
|
||||
"Techmino 濂界帺锛",
|
||||
"Techmino 英['tɛkmɪnəʊ] 美/'tekmɪnoʊ/ n.铁壳米诺(游戏名)",
|
||||
@@ -1071,7 +1070,7 @@ return{
|
||||
"Techmino安卓下载",
|
||||
"Techmino不是工业产品也不是练手程序,是游戏作品(至少目前是,嗯……)",
|
||||
"Techmino好玩!",
|
||||
"Techmino没有抽卡没有氪金没有逼肝,良不良心~",
|
||||
"Techmino没有氪金没有逼肝,良不良心~",
|
||||
"Techmino生日不太清楚,那就定在2019.6.26吧",
|
||||
"Techmino也有节日主题了哦",
|
||||
"Techmino有一个Nspire-CX版本!",
|
||||
@@ -1087,10 +1086,11 @@ return{
|
||||
"Z块等身抱枕来一个(x",
|
||||
{C.C,"<PURE ",C.P,"MEMORY>"},
|
||||
{C.C,"15puzzle好玩!"},
|
||||
{C.C,"东方Project,好玩!"},
|
||||
{C.C,"东方Project好玩!"},
|
||||
{C.C,"魔方好玩!"},
|
||||
{C.C,"噗哟噗哟好玩!"},
|
||||
{C.C,"扫雷好玩!"},
|
||||
{C.C,"Ballance好玩!"},
|
||||
{C.C,"Celeste好玩!"},
|
||||
{C.C,"Minecraft好玩!"},
|
||||
{C.C,"Orzmic好玩!"},
|
||||
@@ -1098,6 +1098,8 @@ return{
|
||||
{C.C,"Phigros好玩!"},
|
||||
{C.C,"Terraria好玩!"},
|
||||
{C.C,"VVVVVV好玩!"},
|
||||
{C.C,"World of goo好玩!"},
|
||||
{C.C,"Zuma好玩!"},
|
||||
{C.H,"暂定段位:9"},
|
||||
{C.H,"REGRET!!"},
|
||||
{C.lC,"Xspin",C.Z,"是啥"},
|
||||
|
||||
@@ -95,9 +95,6 @@ return{
|
||||
['dig_400l']= {"挖掘", "400L", "挖掘400行"},
|
||||
['drought_n']= {"干旱", "100行", "你I没了"},
|
||||
['drought_l']= {"干旱+", "100行", "后 妈 发 牌"},
|
||||
['stack_e']= {"堆积", "简单", "搭积木"},
|
||||
['stack_h']= {"堆积", "困难", "搭积木"},
|
||||
['stack_u']= {"堆积", "极限", "搭积木"},
|
||||
['marathon_n']= {"马拉松", "普通", "200行加速马拉松"},
|
||||
['marathon_h']= {"马拉松", "困难", "200行高速马拉松"},
|
||||
['solo_e']= {"单挑", "简单", "打败机器人"},
|
||||
@@ -122,9 +119,6 @@ return{
|
||||
['master_final']= {"大师", "终点", "究极20G:无法触及的终点"},
|
||||
['master_ph']= {"大师", "虚幻", "虚幻20G:???"},
|
||||
['master_ex']= {"宗师", "EX", "成为方块大师"},
|
||||
['rhythm_e']= {"节奏", "简单", "200行低速节奏马拉松"},
|
||||
['rhythm_h']= {"节奏", "困难", "200行中速节奏马拉松"},
|
||||
['rhythm_u']= {"节奏", "极限", "200行高速节奏马拉松"},
|
||||
['blind_e']= {"隐形", "半隐", "不强大脑"},
|
||||
['blind_n']= {"隐形", "全隐", "挺强大脑"},
|
||||
['blind_h']= {"隐形", "瞬隐", "很强大脑"},
|
||||
@@ -170,10 +164,12 @@ return{
|
||||
['backfire_l']= {"自攻自防", "疯狂", "打出100攻击"},
|
||||
['backfire_u']= {"自攻自防", "极限", "打出100攻击"},
|
||||
['sprintAtk']= {"竞速", "100攻击", "打出100攻击"},
|
||||
['sprintEff']= {"竞速", "效率", "40行内打出更高的攻击"},
|
||||
['zen']= {"禅", "200", "不限时200行"},
|
||||
['ultra']= {"限时打分", "挑战", "在两分钟内尽可能拿到最多的分数"},
|
||||
['infinite']= {"无尽", "", "沙盒"},
|
||||
['infinite_dig']= {"无尽:挖掘", "", "挖呀挖呀挖"},
|
||||
['marathon_inf']= {"马拉松", "无尽", "无尽马拉松"},
|
||||
|
||||
['custom_clear']= {"自定义", "普通"},
|
||||
['custom_puzzle']= {"自定义", "拼图"},
|
||||
|
||||
@@ -316,7 +316,7 @@ return{
|
||||
net_game={
|
||||
ready="准备好的",
|
||||
spectate="凝视",
|
||||
cancel="取消",
|
||||
cancel="取消准备",
|
||||
},
|
||||
setting_game={
|
||||
title="游戏设置",
|
||||
@@ -678,9 +678,6 @@ return{
|
||||
['dig_400l']= {"挖掘", "400升", "挖400条垃圾线"},
|
||||
['drought_n']= {"干旱", "100升", "没有工装"},
|
||||
['drought_l']= {"干旱+", "100升", "搞什么呀"},
|
||||
['stack_e']= {"堆栈", "容易", "打包!"},
|
||||
['stack_h']= {"堆栈", "硬的", "打包!"},
|
||||
['stack_u']= {"堆栈", "终极", "打包!"},
|
||||
['marathon_n']= {"马拉松赛跑", "正常", "200线加速马拉松"},
|
||||
['marathon_h']= {"马拉松赛跑", "硬的", "200线高速马拉松"},
|
||||
['solo_e']= {"战争", "容易", "打败AI!"},
|
||||
@@ -705,9 +702,6 @@ return{
|
||||
['master_final']= {"主人", "最终", "20G及以上"},
|
||||
['master_ph']= {"主人", "幻觉", "???"},
|
||||
['master_ex']= {"大师", "额外的", "比瞬间还短的永恒"},
|
||||
['rhythm_e']= {"节奏", "容易", "200线低节奏马拉松"},
|
||||
['rhythm_h']= {"节奏", "硬的", "200线中等节奏马拉松"},
|
||||
['rhythm_u']= {"节奏", "终极", "200线高节奏马拉松"},
|
||||
['blind_e']= {"看不见的", "一半", "对于新手来说"},
|
||||
['blind_n']= {"看不见的", "全部", "对于中间产品"},
|
||||
['blind_h']= {"看不见的", "突然", "对于有经验的人"},
|
||||
@@ -753,10 +747,12 @@ return{
|
||||
['backfire_l']= {"适得其反", "疯子", "挡住回火的垃圾管道"},
|
||||
['backfire_u']= {"适得其反", "终极", "挡住回火的垃圾管道"},
|
||||
['sprintAtk']= {"冲刺", "100次攻击", "发送100行!"},
|
||||
['sprintEff']= {"竞速", "效率", "在40行内发动更多攻击!"},
|
||||
['zen']= {"禅宗", "200", "没有时间限制的200线跑步"},
|
||||
['ultra']= {"Ultra", "额外", "2分钟的得分进攻"},
|
||||
['infinite']= {"无限", "", "这只是一个沙箱"},
|
||||
['infinite_dig']= {"无限:挖掘", "", "挖,挖,挖"},
|
||||
['marathon_inf']= {"马拉松", "无尽", "无尽马拉松"},
|
||||
|
||||
['custom_clear']= {"习俗", "正常"} ,
|
||||
['custom_puzzle']= {"习俗", "令人费解的"},
|
||||
|
||||
@@ -317,7 +317,7 @@ return{
|
||||
net_game={
|
||||
ready="準備",
|
||||
spectate="觀賽",
|
||||
cancel="取消",
|
||||
cancel="取消準備",
|
||||
},
|
||||
setting_game={
|
||||
title="遊戲設置",
|
||||
@@ -681,9 +681,6 @@ return{
|
||||
['dig_400l']= {"挖掘", "400L", "挖掘400行"},
|
||||
['drought_n']= {"乾旱", "100L", "你I沒了"},
|
||||
['drought_l']= {"乾旱+", "100L", "後 媽 發 牌"},
|
||||
['stack_e']= {"堆疊", "簡單", "搭積木"},
|
||||
['stack_h']= {"堆疊", "困難", "搭積木"},
|
||||
['stack_u']= {"堆疊", "極限", "搭積木"},
|
||||
['marathon_n']= {"馬拉松", "普通", "200行加速馬拉松"},
|
||||
['marathon_h']= {"馬拉松", "困難", "200行高速馬拉松"},
|
||||
['solo_e']= {"單挑", "簡單", "打敗AI"},
|
||||
@@ -708,9 +705,6 @@ return{
|
||||
['master_final']= {"大師", "究極", "究極20G:無法觸及的終點"},
|
||||
['master_ph']= {"大師", "虛幻", "虛幻20G:???"},
|
||||
['master_ex']= {"宗師", "EX", "成為方塊大師"},
|
||||
['rhythm_e']= {"節奏", "簡單", "200行低速節奏馬拉松"},
|
||||
['rhythm_h']= {"節奏", "困難", "200行中速節奏馬拉松"},
|
||||
['rhythm_u']= {"節奏", "極限", "200行高速節奏馬拉松"},
|
||||
['blind_e']= {"隱形", "半隱", "不強大腦"},
|
||||
['blind_n']= {"隱形", "全隱", "挺強大腦"},
|
||||
['blind_h']= {"隱形", "瞬隱", "很強大腦"},
|
||||
@@ -756,10 +750,12 @@ return{
|
||||
['backfire_l']= {"Backfire", "瘋狂", "打出100攻擊"},
|
||||
['backfire_u']= {"Backfire", "極限", "打出100攻擊"},
|
||||
['sprintAtk']= {"競速", "100攻擊", "打出100攻擊"},
|
||||
['sprintEff']= {"競速", "效率", "40行內打出更高的攻擊"},
|
||||
['zen']= {"禪", "200行", "不限時200行"},
|
||||
['ultra']= {"限時打分", "挑戰", "在兩分鐘內盡可能拿到最多的分數"},
|
||||
['infinite']= {"無盡", "", "沙盒"},
|
||||
['infinite_dig']= {"無盡:挖掘", "", "挖呀挖呀挖"},
|
||||
['marathon_inf']= {"馬拉松", "無盡", "無盡馬拉松"},
|
||||
|
||||
['custom_clear']= {"自定義", "普通"},
|
||||
['custom_puzzle']= {"自定義", "拼圖"},
|
||||
|
||||
22
parts/line.lua
Normal file
22
parts/line.lua
Normal file
@@ -0,0 +1,22 @@
|
||||
local LINE={}
|
||||
local L={}--Storage
|
||||
local len=0--Length
|
||||
function LINE.new(val,isGarbage)
|
||||
if len==0 then
|
||||
for i=1,10 do
|
||||
L[i]={0,0,0,0,0,0,0,0,0,0,garbage=false}
|
||||
end
|
||||
len=len+10
|
||||
end
|
||||
local t=L[len]
|
||||
for i=1,10 do t[i]=val end
|
||||
t.garbage=isGarbage==true
|
||||
L[len]=nil
|
||||
len=len-1
|
||||
return t
|
||||
end
|
||||
function LINE.discard(t)
|
||||
len=len+1
|
||||
L[len]=t
|
||||
end
|
||||
return LINE
|
||||
@@ -1,27 +1,23 @@
|
||||
return{
|
||||
{name='sprint_10l', x=0, y=0, size=40,shape=1,icon="sprint1", unlock={'sprint_20l','sprint_40l'}},
|
||||
{name='sprint_20l', x=-200, y=200, size=50,shape=1,icon="sprint1"},
|
||||
{name='sprint_40l', x=0, y=-300, size=40,shape=1,icon="sprint2", unlock={'dig_10l','sprint_100l','marathon_n','sprintPenta','sprintMPH','stack_e'}},
|
||||
{name='sprint_40l', x=0, y=-300, size=40,shape=1,icon="sprint2", unlock={'dig_10l','sprint_100l','marathon_n','sprintPenta','sprintMPH'}},
|
||||
{name='sprint_100l', x=-200, y=0, size=50,shape=1,icon="sprint2", unlock={'sprint_400l','drought_n'}},
|
||||
{name='sprint_400l', x=-400, y=0, size=40,shape=1,icon="sprint3", unlock={'sprint_1000l'}},
|
||||
{name='sprint_1000l', x=-600, y=0, size=40,shape=1,icon="sprint3"},
|
||||
|
||||
{name='sprintPenta', x=210, y=-150, size=40,shape=3,icon="sprint2"},
|
||||
{name='sprintMPH', x=210, y=-330, size=40,shape=3,icon="sprint2"},
|
||||
{name='sprintPenta', x=180, y=-160, size=40,shape=3,icon="sprint2"},
|
||||
{name='sprintMPH', x=220, y=-340, size=40,shape=3,icon="sprint2"},
|
||||
|
||||
{name='drought_n', x=-400, y=200, size=40,shape=1,icon="drought", unlock={'drought_l'}},
|
||||
{name='drought_l', x=-600, y=200, size=40,shape=1,icon="drought"},
|
||||
|
||||
{name='stack_e', x=-200, y=-400, size=40,shape=1,icon="mess", unlock={'stack_h'}},
|
||||
{name='stack_h', x=-400, y=-400, size=40,shape=1,icon="mess", unlock={'stack_u'}},
|
||||
{name='stack_u', x=-600, y=-400, size=40,shape=1,icon="mess"},
|
||||
|
||||
{name='dig_10l', x=-200, y=-200, size=40,shape=1,icon="dig_sprint", unlock={'dig_40l'}},
|
||||
{name='dig_40l', x=-400, y=-200, size=40,shape=1,icon="dig_sprint", unlock={'dig_100l'}},
|
||||
{name='dig_100l', x=-600, y=-200, size=40,shape=1,icon="dig_sprint", unlock={'dig_400l'}},
|
||||
{name='dig_400l', x=-800, y=-200, size=40,shape=1,icon="dig_sprint"},
|
||||
|
||||
{name='marathon_n', x=0, y=-600, size=60,shape=1,icon="marathon", unlock={'marathon_h','rhythm_e','solo_e','round_e','blind_e','classic_e','survivor_e','bigbang','zen'}},
|
||||
{name='marathon_n', x=0, y=-600, size=60,shape=1,icon="marathon", unlock={'marathon_h','solo_e','round_e','blind_e','classic_e','survivor_e','bigbang','zen'}},
|
||||
{name='marathon_h', x=0, y=-800, size=50,shape=1,icon="marathon", unlock={'master_n'}},
|
||||
|
||||
{name='solo_e', x=-600, y=-1000, size=40,shape=1,icon="solo", unlock={'solo_n'}},
|
||||
@@ -50,10 +46,6 @@ return{
|
||||
{name='master_ph', x=-150, y=-1500, size=40,shape=2,icon="master"},
|
||||
{name='master_ex', x=150, y=-1500, size=40,shape=2,icon="master_ex"},
|
||||
|
||||
{name='rhythm_e', x=-350, y=-1000, size=40,shape=1,icon="rhythm", unlock={'rhythm_h'}},
|
||||
{name='rhythm_h', x=-350, y=-1200, size=40,shape=3,icon="rhythm", unlock={'rhythm_u'}},
|
||||
{name='rhythm_u', x=-350, y=-1400, size=40,shape=2,icon="rhythm"},
|
||||
|
||||
{name='blind_e', x=150, y=-700, size=40,shape=1,icon="hidden", unlock={'blind_n'}},
|
||||
{name='blind_n', x=150, y=-800, size=40,shape=1,icon="hidden", unlock={'blind_h'}},
|
||||
{name='blind_h', x=150, y=-900, size=35,shape=1,icon="hidden", unlock={'blind_l'}},
|
||||
@@ -61,9 +53,9 @@ return{
|
||||
{name='blind_u', x=150, y=-1100, size=30,shape=3,icon="hidden", unlock={'blind_wtf'}},
|
||||
{name='blind_wtf', x=150, y=-1200, size=25,shape=2,icon="hidden"},
|
||||
|
||||
{name='classic_e', x=-150, y=-850, size=40,shape=1,icon="classic", unlock={'classic_h'}},
|
||||
{name='classic_h', x=-150, y=-970, size=35,shape=2,icon="classic", unlock={'classic_u'}},
|
||||
{name='classic_u', x=-150, y=-1090, size=30,shape=2,icon="classic"},
|
||||
{name='classic_e', x=-170, y=-850, size=40,shape=1,icon="classic", unlock={'classic_h'}},
|
||||
{name='classic_h', x=-180, y=-1000, size=35,shape=2,icon="classic", unlock={'classic_u'}},
|
||||
{name='classic_u', x=-190, y=-1150, size=30,shape=2,icon="classic"},
|
||||
|
||||
{name='survivor_e', x=300, y=-600, size=40,shape=1,icon="survivor", unlock={'survivor_n'}},
|
||||
{name='survivor_n', x=500, y=-600, size=40,shape=1,icon="survivor", unlock={'survivor_h','attacker_h','defender_n','dig_h'}},
|
||||
@@ -92,7 +84,9 @@ return{
|
||||
{name='pc_l', x=1100, y=-110, size=40,shape=3,icon="pc"},
|
||||
{name='pc_inf', x=1100, y=-250, size=40,shape=2,icon="pc"},
|
||||
|
||||
{name='sprintAtk', x=500, y=-150, size=40,shape=1,icon="sprint2", unlock={'tech_n','tech_finesse','tsd_e','backfire_n'}},
|
||||
{name='sprintAtk', x=530, y=-150, size=40,shape=1,icon="sprint2", unlock={'sprintEff','tech_n','tech_finesse','tsd_e','backfire_n'}},
|
||||
|
||||
{name='sprintEff', x=360, y=-150, size=40,shape=1,icon="sprint2"},
|
||||
|
||||
{name='tech_n', x=400, y=50, size=40,shape=1,icon="tech", unlock={'tech_n_plus','tech_h'}},
|
||||
{name='tech_n_plus', x=200, y=20, size=40,shape=3,icon="tech"},
|
||||
@@ -113,8 +107,9 @@ return{
|
||||
{name='backfire_l', x=1050, y=350, size=40,shape=3,icon="backfire", unlock={'backfire_u'}},
|
||||
{name='backfire_u', x=1250, y=350, size=35,shape=2,icon="backfire"},
|
||||
|
||||
{name='zen', x=-800, y=-600, size=40,shape=1,icon="zen", unlock={'ultra','infinite','infinite_dig'}},
|
||||
{name='ultra', x=-1000, y=-600, size=40,shape=1,icon="ultra"},
|
||||
{name='infinite', x=-1000, y=-400, size=40,shape=1,icon='infinite'},
|
||||
{name='infinite_dig', x=-800, y=-400, size=40,shape=1,icon="dig"},
|
||||
{name='zen', x=-1000, y=-600, size=40,shape=1,icon="zen", unlock={'ultra','infinite','infinite_dig','marathon_inf'}},
|
||||
{name='ultra', x=-1200, y=-600, size=40,shape=1,icon="ultra"},
|
||||
{name='infinite', x=-1200, y=-400, size=40,shape=1,icon='infinite'},
|
||||
{name='infinite_dig', x=-1000, y=-400, size=40,shape=1,icon="dig"},
|
||||
{name='marathon_inf', x=-800, y=-400, size=40,shape=1,icon="marathon"}
|
||||
}
|
||||
|
||||
@@ -1,5 +1,4 @@
|
||||
return{
|
||||
color=COLOR.magenta,
|
||||
env={
|
||||
drop=30,lock=60,
|
||||
fall=12,
|
||||
|
||||
@@ -1,5 +1,4 @@
|
||||
return{
|
||||
color=COLOR.lYellow,
|
||||
env={
|
||||
drop=5,lock=60,
|
||||
fall=8,
|
||||
|
||||
@@ -1,11 +1,10 @@
|
||||
return{
|
||||
color=COLOR.magenta,
|
||||
env={
|
||||
drop=10,lock=60,
|
||||
freshLimit=15,
|
||||
dropPiece={
|
||||
require'parts.eventsets.backfire_60'.dropPiece,
|
||||
require'parts.eventsets.checkAttack_100'.dropPiece,
|
||||
hook_drop={
|
||||
require'parts.eventsets.backfire_60'.hook_drop,
|
||||
require'parts.eventsets.checkAttack_100'.hook_drop,
|
||||
},
|
||||
mesDisp=function(P)
|
||||
setFont(60)
|
||||
|
||||
@@ -1,11 +1,10 @@
|
||||
return{
|
||||
color=COLOR.red,
|
||||
env={
|
||||
drop=5,lock=45,
|
||||
freshLimit=15,
|
||||
dropPiece={
|
||||
require'parts.eventsets.backfire_30'.dropPiece,
|
||||
require'parts.eventsets.checkAttack_100'.dropPiece,
|
||||
hook_drop={
|
||||
require'parts.eventsets.backfire_30'.hook_drop,
|
||||
require'parts.eventsets.checkAttack_100'.hook_drop,
|
||||
},
|
||||
mesDisp=function(P)
|
||||
setFont(60)
|
||||
|
||||
@@ -1,10 +1,9 @@
|
||||
return{
|
||||
color=COLOR.green,
|
||||
env={
|
||||
drop=30,lock=60,
|
||||
dropPiece={
|
||||
require'parts.eventsets.backfire_120'.dropPiece,
|
||||
require'parts.eventsets.checkAttack_100'.dropPiece,
|
||||
hook_drop={
|
||||
require'parts.eventsets.backfire_120'.hook_drop,
|
||||
require'parts.eventsets.checkAttack_100'.hook_drop,
|
||||
},
|
||||
mesDisp=function(P)
|
||||
setFont(60)
|
||||
|
||||
@@ -1,11 +1,10 @@
|
||||
return{
|
||||
color=COLOR.lYellow,
|
||||
env={
|
||||
drop=2,lock=30,
|
||||
freshLimit=10,
|
||||
dropPiece={
|
||||
require'parts.eventsets.backfire_0'.dropPiece,
|
||||
require'parts.eventsets.checkAttack_100'.dropPiece,
|
||||
hook_drop={
|
||||
require'parts.eventsets.backfire_0'.hook_drop,
|
||||
require'parts.eventsets.checkAttack_100'.hook_drop,
|
||||
},
|
||||
mesDisp=function(P)
|
||||
setFont(60)
|
||||
|
||||
@@ -1,5 +1,4 @@
|
||||
return{
|
||||
color=COLOR.lGray,
|
||||
env={
|
||||
drop=1e99,lock=1e99,
|
||||
holdCount=0,
|
||||
|
||||
@@ -1,12 +1,11 @@
|
||||
return{
|
||||
color=COLOR.cyan,
|
||||
env={
|
||||
drop=30,lock=45,
|
||||
freshLimit=10,
|
||||
visible='easy',
|
||||
mesDisp=require"parts.eventsets.blindMesDisp".mesDisp,
|
||||
eventSet='checkLine_200',
|
||||
bg='glow',bgm='push',
|
||||
bg='glow',bgm='sugar fairy',
|
||||
},
|
||||
score=function(P)return{math.min(P.stat.row,200),P.stat.time}end,
|
||||
scoreDisp=function(D)return D[1].." Lines "..STRING.time(D[2])end,
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user