Fix repeating stage completion text bug (#326)
Previously, if you play master phantasm and complete the line requirements of the dig section, but have not dug all the blocks, the "Stage (n) complete" text will still appear. This pull request makes it so that it checks the dig condition *before* making the text appear.
This commit is contained in:
committed by
GitHub
parent
07e07e61ee
commit
ff0fa1802d
@@ -74,8 +74,8 @@ return
|
||||
P.modeData.target=42
|
||||
SFX.play('reach')
|
||||
elseif T==42 then--Stage 4: survive in high speed
|
||||
P:stageComplete(4)
|
||||
if P.garbageBeneath==0 then
|
||||
P:stageComplete(4)
|
||||
P.waiting=30
|
||||
ENV.lock=11
|
||||
P:setNext(6)
|
||||
|
||||
Reference in New Issue
Block a user