调整游戏设置和音频设置页面排版
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@@ -13,9 +13,9 @@ function scene.draw()
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local t=TIME()
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local b=math.floor(t*2)%16+1
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gc.setColor(1,1,1)
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gc.draw(SKIN.curText[b],410,540,t%6.2832,2,nil,15,15)
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gc.draw(SKIN.curText[b],410,540-WIDGET.scrollPos,t%6.2832,2,nil,15,15)
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gc.setColor(1,1,1,t*2%1)
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gc.draw(SKIN.curText[b%16+1],410,540,t%6.2832,2,nil,15,15)
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gc.draw(SKIN.curText[b%16+1],410,540-WIDGET.scrollPos,t%6.2832,2,nil,15,15)
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end
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scene.widgetScrollHeight=200
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@@ -31,10 +31,9 @@ scene.widgetList={
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WIDGET.newSlider{name="reTime", x=330, y=320, w=300,unit=10,disp=SETval("reTime"),code=SETsto("reTime"),show=function(S)return(.5+S.disp()*.25).."s"end},
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WIDGET.newSelector{name="RS", x=300, y=420, w=300,color='S',list={'TRS','SRS','C2','C2sym','Classic','None'},disp=SETval("RS"),code=SETsto("RS")},
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WIDGET.newButton{name="layout", x=250, y=540, w=200,h=70,font=35, code=goScene'setting_skin'},
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WIDGET.newSwitch{name="autoPause", x=1060, y=310, disp=SETval("autoPause"), code=SETrev("autoPause")},
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WIDGET.newSwitch{name="swap", x=1060, y=380, disp=SETval("swap"), code=SETrev("swap")},
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WIDGET.newSwitch{name="fine", x=1060, y=450, disp=SETval("fine"), code=function()SETTING.fine=not SETTING.fine if SETTING.fine then SFX.play('finesseError',.6)end end},
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WIDGET.newSwitch{name="simpMode", x=500, y=800, disp=SETval("simpMode"),
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WIDGET.newSwitch{name="autoPause", x=1060, y=350, disp=SETval("autoPause"), code=SETrev("autoPause")},
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WIDGET.newSwitch{name="swap", x=1060, y=460, disp=SETval("swap"), code=SETrev("swap")},
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WIDGET.newSwitch{name="simpMode", x=1060, y=800, disp=SETval("simpMode"),
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code=function()
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SETTING.simpMode=not SETTING.simpMode
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for i=1,#SCN.stack,2 do
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