将.97,.97,.975的白色改为.97,.97,.97
This commit is contained in:
@@ -172,7 +172,7 @@ function button:draw()
|
||||
gc_rectangle('fill',x-ATV,y-ATV,w+2*ATV,h+2*ATV,3)
|
||||
if ATV>0 then
|
||||
gc_setLineWidth(2)
|
||||
gc_setColor(.97,.97,.975,ATV*.125)
|
||||
gc_setColor(.97,.97,.97,ATV*.125)
|
||||
gc_rectangle('line',x-ATV+2,y-ATV+2,w+2*ATV-4,h+2*ATV-4,3)
|
||||
end
|
||||
|
||||
@@ -529,14 +529,14 @@ function slider:draw()
|
||||
--Glow
|
||||
if ATV>0 then
|
||||
gc_setLineWidth(2)
|
||||
gc_setColor(.97,.97,.975,ATV*.16)
|
||||
gc_setColor(.97,.97,.97,ATV*.16)
|
||||
gc_rectangle('line',bx+1,by+1,bw-2,bh-2,3)
|
||||
end
|
||||
|
||||
--Float text
|
||||
if self.TAT>0 and self.show then
|
||||
setFont(25)
|
||||
gc_setColor(.97,.97,.975,self.TAT/180)
|
||||
gc_setColor(.97,.97,.97,self.TAT/180)
|
||||
mStr(self:show(),cx,by-30)
|
||||
end
|
||||
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
local boarder=GC.DO{334,620,
|
||||
{'setLW',2},
|
||||
{'setCL',.97,.97,.975},
|
||||
{'setCL',.97,.97,.97},
|
||||
{'dRect',16,1,302,618,5},
|
||||
{'fRect',17,612,300,2},
|
||||
{'dRect',318,9,15,596,3},
|
||||
|
||||
@@ -46,7 +46,7 @@ local multiple=GC.DO{15,15,
|
||||
}
|
||||
local playerBoarder=GC.DO{334,620,
|
||||
{'setLW',2},
|
||||
{'setCL',.97,.97,.975},
|
||||
{'setCL',.97,.97,.97},
|
||||
{'dRect',16,1,302,618,5},
|
||||
{'fRect',17,612,300,2},
|
||||
{'dRect',318,10,15,604,3},
|
||||
@@ -391,7 +391,7 @@ local function drawB2Bbar(P)
|
||||
end
|
||||
local function drawLDI(P,ENV)--Lock Delay Indicator
|
||||
if ENV.easyFresh then
|
||||
gc_setColor(.97,.97,.975)
|
||||
gc_setColor(.97,.97,.97)
|
||||
else
|
||||
gc_setColor(1,.5,.5)
|
||||
end
|
||||
@@ -413,7 +413,7 @@ local function drawHold(P)
|
||||
gc_translate(12,20)
|
||||
gc_setLineWidth(2)
|
||||
gc_setColor(0,0,0,.4)gc_rectangle('fill',0,0,100,N+8,5)
|
||||
gc_setColor(.97,.97,.975)gc_rectangle('line',0,0,100,N+8,5)
|
||||
gc_setColor(.97,.97,.97)gc_rectangle('line',0,0,100,N+8,5)
|
||||
N=#holdQueue<ENV.holdCount and P.nextQueue[1]and 1 or P.holdTime+1
|
||||
gc_push('transform')
|
||||
gc_translate(50,40)
|
||||
@@ -473,13 +473,13 @@ local function drawFinesseCombo_remote(P)
|
||||
elseif S.maxFinesseCombo==S.piece then
|
||||
gc_setColor(.7,.7,1)
|
||||
else
|
||||
gc_setColor(.97,.97,.975)
|
||||
gc_setColor(.97,.97,.97)
|
||||
end
|
||||
gc_print(P.finesseCombo.."x",20,570)
|
||||
end
|
||||
end
|
||||
local function drawLife(life)
|
||||
gc_setColor(.97,.97,.975)
|
||||
gc_setColor(.97,.97,.97)
|
||||
gc_draw(IMG.lifeIcon,475,595,nil,.8)
|
||||
if life>3 then
|
||||
gc_draw(multiple,502,602)
|
||||
@@ -499,7 +499,7 @@ local function drawMission(P)
|
||||
if P.gameEnv.missionkill then
|
||||
gc_setColor(1,.7+.2*sin(TIME()*6.26),.4)
|
||||
else
|
||||
gc_setColor(.97,.97,.975)
|
||||
gc_setColor(.97,.97,.97)
|
||||
end
|
||||
gc_print(missionEnum[L[cur]],85,110)
|
||||
|
||||
@@ -548,7 +548,7 @@ function draw.drawNext_norm(P,repMode)
|
||||
gc_setLineWidth(2)
|
||||
local N=ENV.nextCount*72
|
||||
gc_setColor(0,0,0,.4)gc_rectangle('fill',0,0,100,N+8,5)
|
||||
gc_setColor(.97,.97,.975)gc_rectangle('line',0,0,100,N+8,5)
|
||||
gc_setColor(.97,.97,.97)gc_rectangle('line',0,0,100,N+8,5)
|
||||
N=1
|
||||
gc_push('transform')
|
||||
gc_translate(50,40)
|
||||
@@ -606,7 +606,7 @@ function draw.drawNext_hidden(P,repMode)
|
||||
gc_setLineWidth(2)
|
||||
local N=ENV.nextCount*72
|
||||
gc_setColor(.5,0,0,.4)gc_rectangle('fill',0,0,100,N+8,5)
|
||||
gc_setColor(.97,.97,.975)gc_rectangle('line',0,0,100,N+8,5)
|
||||
gc_setColor(.97,.97,.97)gc_rectangle('line',0,0,100,N+8,5)
|
||||
local startN=min(ENV.nextStartPos,P.pieceCount+1)
|
||||
if repMode then
|
||||
gc_setColor(1,1,1,.2)
|
||||
@@ -708,7 +708,7 @@ function draw.norm(P,repMode)
|
||||
|
||||
--Draw username
|
||||
setFont(30)
|
||||
gc_setColor(.97,.97,.975)
|
||||
gc_setColor(.97,.97,.97)
|
||||
mStr(P.username,300,-60)
|
||||
|
||||
--Draw HUD
|
||||
|
||||
Reference in New Issue
Block a user