登录界面可以选择记住密码
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@@ -602,6 +602,7 @@ return{
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register="Register",
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email="E-mail Address",
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password="Password",
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keepPW="Remember me",
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login="Log In",
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},
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register={
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@@ -509,6 +509,7 @@ return{
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register="Enregistrement",
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email="E-mail",
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password="Mot de passe",
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-- keepPW="Remember me",
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login="Connexion",
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},
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register={
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@@ -599,6 +599,7 @@ return{
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register="Registrar",
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email="Endereço De Email",
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password="Senha",
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-- keepPW="Remember me",
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login="Log in",
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},
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register={
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@@ -513,6 +513,7 @@ return{
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register="Registrarse",
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email="Correo Elec.",
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password="Contraseña",
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-- keepPW="Remember me",
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login="Entrar",
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},
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register={
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@@ -443,6 +443,7 @@ return{
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register="Sign up",
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email="@",
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password="*",
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-- keepPW="I",
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login="Log in",
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},
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register={
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@@ -600,6 +600,7 @@ return{
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register="注册",
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email="邮箱",
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password="密码",
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keepPW="保存密码",
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login="登录",
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},
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register={
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@@ -1,21 +1,42 @@
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local emailBox=WIDGET.newInputBox{name="email",x=380,y=200,w=500,h=60}
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local passwordBox=WIDGET.newInputBox{name="password",x=380,y=300,w=620,h=60,secret=true,regex="[ -~]"}
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local savePW=false
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local function login()
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local email= WIDGET.active.email.value
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local password= WIDGET.active.password.value
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local email,password=emailBox.value,passwordBox.value
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if not STRING.simpEmailCheck(email)then
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LOG.print(text.wrongEmail)return
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elseif #password==0 then
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LOG.print(text.noPassword)return
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end
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NET.wsconn_user_pswd(email,password)
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if savePW then
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FILE.save({email,password},"conf/account",'q')
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else
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if love.filesystem.getInfo("conf/account")then
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love.filesystem.remove("conf/account")
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end
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end
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end
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local scene={}
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function scene.sceneInit()
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local data=FILE.load("conf/account")
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if data then
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savePW=true
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emailBox.value=data[1]
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passwordBox.value=data[2]
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end
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end
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scene.widgetList={
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WIDGET.newText{name="title", x=80, y=50,font=70,align='L'},
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WIDGET.newButton{name="register", x=1140, y=100,w=170,h=80,color='lY',code=function()SCN.swapTo('register','swipeR')end},
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WIDGET.newInputBox{name="email", x=380, y=200,w=500,h=60},
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WIDGET.newInputBox{name="password", x=380, y=300,w=626,h=60,secret=true,regex="[ -~]"},
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emailBox,
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passwordBox,
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WIDGET.newSwitch{name="keepPW", x=900,y=420,disp=function()return savePW end,code=function()savePW=not savePW end},
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WIDGET.newKey{name="login", x=1140, y=540,w=170,h=80,font=40,code=login},
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WIDGET.newButton{name="back", x=1140, y=640,w=170,h=80,font=40,code=backScene},
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}
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@@ -32,8 +32,9 @@ return STRING.split([=[
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新增垃圾行缓冲条总数警告
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添加模式环境变量bufferLimit,攻击缓冲上限可以调整
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添加模式环境变量maxOver,允许超屏最大高度可以调整
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添加两个虚拟按键预设槽位
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玩家个人信息栏下部显示在线玩家数量
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登陆界面可以选择记住密码
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添加两个虚拟按键预设槽位
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改动:
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词典新增两个游戏词条
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更换细一点的字体
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