修正说明书攻击系统一处顺序问题

This commit is contained in:
MrZ_26
2022-01-15 17:07:27 +08:00
parent fac020db8c
commit de6814bd34
2 changed files with 4 additions and 3 deletions

View File

@@ -31,6 +31,9 @@ Attack system:
Special line clears will the increase B2B gauge, making later special line clears have either a B2B or B2B2B bonus (see below) Special line clears will the increase B2B gauge, making later special line clears have either a B2B or B2B2B bonus (see below)
Combos: All damage above will be given a (combo x25%) bonus, or (combo x15%) for Single clear (capped at 12 combo),
+1 more attack for 3 Combo or more.
Hemi Perfect Clear (a P.C. "with blocks left below". If it's an I clearing 1 line, the remaining blocks must not be player-placed): Hemi Perfect Clear (a P.C. "with blocks left below". If it's an I clearing 1 line, the remaining blocks must not be player-placed):
Attack +4, Extra Blocking +2 Attack +4, Extra Blocking +2
@@ -38,8 +41,6 @@ Attack system:
Sends 8 to 16 (increments within a game by 2 for every PC) OR every other damage above, whichever is higher, Sends 8 to 16 (increments within a game by 2 for every PC) OR every other damage above, whichever is higher,
and +2 extra blocking. and +2 extra blocking.
Combos: All damage above will be given a (combo x25%) bonus, or (combo x15%) for Single clear (capped at 12 combo),
+1 more attack for 3 Combo or more.
After calculating all above, the damage value will be rounded down then sent After calculating all above, the damage value will be rounded down then sent
Score system: Score system:

View File

@@ -26,9 +26,9 @@ spin判定:
B2B攻击+1 B2B攻击+1
B3B攻击+50%,+1额外抵挡 B3B攻击+50%,+1额外抵挡
特殊消除会增加B2B点数,让之后的特殊消除获得B2B(B3B)增益(详细说明见下文) 特殊消除会增加B2B点数,让之后的特殊消除获得B2B(B3B)增益(详细说明见下文)
连击:每次连击给予上述攻击[连击数*25%(上限12连)(如果只消一行就是15%)]的加成,>=3次时再额外加1攻击
半全消("下方有剩余方块"的全消,如果是I消1行则必须不剩余玩家放置的方块):伤害+4,额外抵挡+2 半全消("下方有剩余方块"的全消,如果是I消1行则必须不剩余玩家放置的方块):伤害+4,额外抵挡+2
全消:全消伤害为8~16(本局内递增2),和上述其他伤害取大,然后+2额外抵挡 全消:全消伤害为8~16(本局内递增2),和上述其他伤害取大,然后+2额外抵挡
连击:每次连击给予上述攻击[连击数*25%(上限12连)(如果只消一行就是15%)]的加成,>=3次时再额外加1攻击
根据上述规则计算后,向下取整,攻击打出 根据上述规则计算后,向下取整,攻击打出
分数系统: 分数系统: