新增ASC和ASCplus(添加180度踢墙,实验性)旋转系统

This commit is contained in:
MrZ626
2021-07-17 00:00:17 +08:00
parent 1d1522a9c4
commit c742e9fd31
2 changed files with 34 additions and 1 deletions

View File

@@ -551,6 +551,37 @@ do
end,29)
end
local ASC
do
local L={"+1+0","+0-1","+1-1","+0-2","+1-2","+2+0","+2-1","+2-2","-1+0","-1-1","+0+1","+1+1","+2+1","-1-2","-2+0","+0+2","+1+2","+2+2","-2-1","-2-2"}
local R=flipList(L)
vecStrConv(L)vecStrConv(R)
ASC={
{
[01]=R,[10]=L,[03]=L,[30]=R,
[12]=R,[21]=L,[32]=L,[23]=R,
[02]=noKickSet_180,[20]=noKickSet_180,[13]=noKickSet_180,[31]=noKickSet_180,
}
}
for i=2,29 do ASC[i]=ASC[1]end
end
local ASCplus
do
local L={"+1+0","+0-1","+1-1","+0-2","+1-2","+2+0","+2-1","+2-2","-1+0","-1-1","+0+1","+1+1","+2+1","-1-2","-2+0","+0+2","+1+2","+2+2","-2-1","-2-2"}
local R=flipList(L)
local F={"-1+0","+1+0","+0-1","-1-1","+1-1","+0-2","-1-2","+1-2","-2+0","+2+0","-2-1","+2-1","-2+1","+2+1","+0+2","-1+2","+1+2"}
vecStrConv(L)vecStrConv(R)vecStrConv(F)
ASCplus={
{
[01]=R,[12]=R,[23]=R,[30]=R,
[10]=L,[21]=L,[32]=L,[03]=L,
[02]=F,[20]=F,[13]=F,[31]=F,
}
}
for i=2,29 do ASCplus[i]=ASCplus[1]end
end
local C2
do
local L=vecStrConv{'+0+0','-1+0','+1+0','+0-1','-1-1','+1-1','-2+0','+2+0'}
@@ -610,6 +641,8 @@ return{
TRS=TRS,
SRS=SRS,
ZRS=ZRS,
ASC=ASC,
ASCplus=ASCplus,
C2=C2,
C2sym=C2sym,
Classic=Classic,

View File

@@ -29,7 +29,7 @@ scene.widgetList={
WIDGET.newButton{name="key", x=640, y=220, w=320,h=80, color='lG',font=35,code=goScene'setting_key'},
WIDGET.newButton{name="touch", x=990, y=220, w=320,h=80, color='lB',font=35,code=goScene'setting_touch'},
WIDGET.newSlider{name="reTime", x=330, y=320, w=300,unit=10,disp=SETval("reTime"),code=SETsto("reTime"),show=function(S)return(.5+S.disp()*.25).."s"end},
WIDGET.newSelector{name="RS", x=300, y=420, w=300,color='S',list={'TRS','SRS','ZRS','C2','C2sym','Classic','None'},disp=SETval("RS"),code=SETsto("RS")},
WIDGET.newSelector{name="RS", x=300, y=420, w=300,color='S',list={'TRS','SRS','ZRS','ASC','ASCplus','C2','C2sym','Classic','None'},disp=SETval("RS"),code=SETsto("RS")},
WIDGET.newButton{name="layout", x=250, y=540, w=200,h=70,font=35, code=goScene'setting_skin'},
WIDGET.newSwitch{name="autoPause", x=1060, y=350, disp=SETval("autoPause"), code=SETrev("autoPause")},
WIDGET.newSwitch{name="swap", x=1060, y=460, disp=SETval("swap"), code=SETrev("swap")},