再微调ZRS踢墙表(修改有偏移时只允许y<0踢为允许y<=0踢)
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@@ -500,7 +500,7 @@ do
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while true do
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for test=1,#kickList do
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local x,y=ix+kickList[test][1]+dx,iy+kickList[test][2]+dy
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if (dx==0 and dy==0 or kickList[test][2]<0)and(P.freshTime>0 or kickList[test][2]+dy<=0)and not P:ifoverlap(icb,x,y)then
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if (dx==0 and dy==0 or kickList[test][2]<=0)and(P.freshTime>0 or kickList[test][2]+dy<=0)and not P:ifoverlap(icb,x,y)then
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if P.gameEnv.moveFX and P.gameEnv.block then
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P:createMoveFX()
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end
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