微调马拉松和混战的速度曲线
This commit is contained in:
@@ -1,4 +1,4 @@
|
|||||||
local dropSpeed={50,40,30,24,18,14,10,8,6,5,4,3,2,1,1,.5,.5,.25,.25}
|
local dropSpeed={50,40,30,24,18,13,9,6,4,3,2,2,1,1,.5,.5,.5,.25,.25}
|
||||||
|
|
||||||
return
|
return
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -252,17 +252,17 @@ function royaleLevelup()
|
|||||||
BGM.play('cruelty')
|
BGM.play('cruelty')
|
||||||
end
|
end
|
||||||
elseif GAME.stage==4 then
|
elseif GAME.stage==4 then
|
||||||
spd=10
|
spd=8
|
||||||
for _,P in next,PLY_ALIVE do
|
for _,P in next,PLY_ALIVE do
|
||||||
P.gameEnv.pushSpeed=3
|
P.gameEnv.pushSpeed=3
|
||||||
end
|
end
|
||||||
elseif GAME.stage==5 then
|
elseif GAME.stage==5 then
|
||||||
spd=5
|
spd=4
|
||||||
for _,P in next,PLY_ALIVE do
|
for _,P in next,PLY_ALIVE do
|
||||||
P.gameEnv.garbageSpeed=1
|
P.gameEnv.garbageSpeed=1
|
||||||
end
|
end
|
||||||
elseif GAME.stage==6 then
|
elseif GAME.stage==6 then
|
||||||
spd=3
|
spd=2
|
||||||
if PLAYERS[1].alive then
|
if PLAYERS[1].alive then
|
||||||
BGM.play('final')
|
BGM.play('final')
|
||||||
end
|
end
|
||||||
@@ -273,7 +273,7 @@ function royaleLevelup()
|
|||||||
if GAME.curMode.name:find("_u")then
|
if GAME.curMode.name:find("_u")then
|
||||||
for i=1,#PLY_ALIVE do
|
for i=1,#PLY_ALIVE do
|
||||||
local P=PLY_ALIVE[i]
|
local P=PLY_ALIVE[i]
|
||||||
P.gameEnv.drop=int(P.gameEnv.drop*.3)
|
P.gameEnv.drop=int(P.gameEnv.drop*.4)
|
||||||
if P.gameEnv.drop==0 then
|
if P.gameEnv.drop==0 then
|
||||||
P.curY=P.ghoY
|
P.curY=P.ghoY
|
||||||
P:set20G(true)
|
P:set20G(true)
|
||||||
|
|||||||
Reference in New Issue
Block a user