调整主菜单按钮和对应图标(移除返回,添加录像回放)(回放暂未实现,只是添加入口)

This commit is contained in:
MrZ626
2021-06-26 02:24:12 +08:00
parent 5f609f41a5
commit bcc1b25023
14 changed files with 23 additions and 23 deletions

View File

@@ -210,7 +210,7 @@ return{
stat="Statistics",
music="Music & SE",
dict="Zictionary",
manual="Manual",
replays="Replays",
},
main_simple={
sprint="Sprint",
@@ -546,7 +546,6 @@ return{
stat={
path="Open Data Folder",
save="Data Management",
replays="Saved Replays",
},
music={
title="Music Room",

View File

@@ -185,7 +185,7 @@ return{
stat="Estadísticas",
music="Música y SFX",
dict="Zictionary",
manual="Manual",
-- replays="Replays",
},
main_simple={
sprint="Sprint",
@@ -501,7 +501,6 @@ return{
stat={
path="Abrir carpeta del juego",
save="Manejo de Datos",
-- replays="Saved Replays",
},
music={
title="Sala de Música",

View File

@@ -185,7 +185,7 @@ return{
stat="Statistiques",
-- music="Music & SE",
dict="Zictionary",
manual="Manuel",
-- replays="Replays",
},
mode={
mod="Mods (F1)",
@@ -500,7 +500,6 @@ return{
stat={
path="Ouvrir dossier des données",
save="Gestion des données",
-- replays="Saved Replays",
},
music={
title="Salon musical",

View File

@@ -209,7 +209,7 @@ return{
stat="Stats",
-- music="Music & SE",
dict="Zictionary",
manual="Manual",
-- replays="Replays",
},
main_simple={
sprint="Sprint",
@@ -543,7 +543,6 @@ return{
stat={
path="Abrir Pasta De Data",
save="Gestão De Dados",
-- replays="Saved Replays",
},
music={
title="Sala De Música",

View File

@@ -102,7 +102,7 @@ return{
stat="=___",
music="~~~ & =><=",
dict="z",
manual="???",
replays="=~~~",
},
mode={
mod="?!?!?!(F1)",
@@ -357,7 +357,6 @@ return{
stat={
path="%$%",
save="%0123%",
replays="%0101%",
},
music={
title="(~~~~)",

View File

@@ -210,7 +210,7 @@ return{
stat="统计信息",
music="音乐&音效",
dict="小Z词典",
manual="说明书",
replays="录像回放",
},
main_simple={
sprint="40行",
@@ -623,7 +623,6 @@ return{
stat={
path="打开存储目录",
save="用户档案管理",
replays="录像菜单",
},
login={
title="登录",

View File

@@ -177,7 +177,7 @@ function scene.draw()
--Confirm reset
if sure>0 then
gc.setColor(1,1,1,sure*.02)
gc.draw(TEXTURE.question,920,50)
gc.draw(TEXTURE.sure,920,50)
end
gc.translate(0, WIDGET.scrollPos)
end

View File

@@ -425,7 +425,7 @@ function scene.draw()
--Confirm reset
if sure>0 then
gc.setColor(1,1,1,sure*.02)
gc.draw(TEXTURE.question,1070,490)
gc.draw(TEXTURE.sure,1070,490)
end
--Block name

View File

@@ -181,7 +181,7 @@ function scene.draw()
--Confirm reset
if sure>0 then
gc.setColor(1,1,1,sure*.02)
gc.draw(TEXTURE.question,980,600)
gc.draw(TEXTURE.sure,980,600)
end
end

View File

@@ -183,7 +183,7 @@ function scene.draw()
--Confirm reset
if sure>0 then
gc.setColor(1,1,1,sure*.02)
gc.draw(TEXTURE.question,1050,430,nil,.6)
gc.draw(TEXTURE.sure,1050,430,nil,.6)
end
end

View File

@@ -94,7 +94,7 @@ function scene.keyDown(key,isRep)
end
elseif key==","then
if testButton(8)then
SCN.go('manual')
SCN.go('replays')
end
elseif key=="2"then
if testButton(9)then
@@ -182,12 +182,12 @@ scene.widgetList={
WIDGET.newButton{name="setting",x=2480,y=210,w=800,h=100, color='lO',font=40,align='L',edge=30,code=pressKey"-"},
WIDGET.newButton{name="stat", x=2480,y=330,w=800,h=100, color='lL',font=40,align='L',edge=30,code=pressKey"p"},
WIDGET.newButton{name="dict", x=2480,y=450,w=800,h=100, color='lG',font=40,align='L',edge=30,code=pressKey"l"},
WIDGET.newButton{name="manual", x=2480,y=570,w=800,h=100, color='lC',font=40,align='L',edge=30,code=pressKey","},
WIDGET.newButton{name="replays",x=2480,y=570,w=800,h=100, color='lC',font=40,align='L',edge=30,code=pressKey","},
WIDGET.newButton{name="music", x=130,y=80,w=200,h=90, color='lO',font=35,code=pressKey"2"},
WIDGET.newButton{name="lang", x=300,y=80,w=90,h=90, color='lN',font=40,code=pressKey"3",fText=TEXTURE.language},
WIDGET.newButton{name="about", x=-110,y=670,w=600,h=70, color='lB',font=35,align='R',edge=30,code=pressKey"x",fText=TEXTURE.info},
WIDGET.newButton{name="back", x=1390,y=670,w=600,h=70, color='lR',fText=TEXTURE.back,align='L',edge=30,code=backScene},
WIDGET.newButton{name="manual", x=1390,y=670,w=600,h=70, color='lR',fText=TEXTURE.question,align='L',edge=30,code=goScene'manual'},
}
return scene

View File

@@ -22,7 +22,7 @@ scene.widgetList={
WIDGET.newButton{name="marathon",x=640,y=480,w=260,font=50,code=function()loadGame('marathon_n',true)end},
WIDGET.newButton{name="setting",x=1000,y=400,w=120,fText=TEXTURE.setting,font=50,code=goScene'setting_game'},
WIDGET.newButton{name="lang", x=1000,y=560,w=120,fText=TEXTURE.language,font=40,code=goScene'lang'},
WIDGET.newButton{name="manual", x=1160,y=400,w=120,fText=TEXTURE.question,font=80,code=goScene'manual'},
WIDGET.newButton{name="manual", x=1160,y=400,w=120,fText=TEXTURE.sure,font=80,code=goScene'manual'},
WIDGET.newButton{name="quit", x=1160,y=560,w=120,fText=TEXTURE.quit,font=70,code=function()VOC.play('bye')SCN.swapTo('quit','slowFade')end},
}

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@@ -102,7 +102,6 @@ end
scene.widgetList={
WIDGET.newButton{name="path", x=800,y=540,w=250,h=80,font=25,code=function()love.system.openURL(SAVEDIR)end,hide=MOBILE},
WIDGET.newButton{name="save", x=800,y=640,w=250,h=80,font=25,code=goScene'savedata'},
WIDGET.newButton{name="replays",x=1100,y=540,w=250,h=80,font=25,code=goScene'replays'},
WIDGET.newButton{name="back", x=1140,y=640,w=170,h=80,fText=TEXTURE.back,code=backScene},
}

View File

@@ -111,8 +111,8 @@ for i=1,8 do
gc.translate(-12*i,i==1 and -8 or -14)
end
--Question mark
TEXTURE.question=DOGC{48,64,
--Sure mark
TEXTURE.sure=DOGC{48,64,
{'fRect',0,0,10,27},
{'fRect',0,0,48,10},
{'fRect',38,10,10,15},
@@ -154,6 +154,13 @@ TEXTURE.info=DOGC{50,50,
{'fRect',22,20,6,20},
}
--Question mark
TEXTURE.question=DOGC{50,50,
{'setLW',5},
{'dCirc',25,25,22},
{'print',"?",16,-6},
}
--More mark
TEXTURE.more=DOGC{60,15,
{'fCirc',10,7,6},