Files
Techmino/parts/scenes/main_simple.lua

29 lines
1.1 KiB
Lua

local gc=love.graphics
local scene={}
local tip=gc.newText(getFont(30),"")
function scene.sceneInit()
tip:set(text.getTip())
BG.set()
end
function scene.draw()
gc.setColor(1,1,1)
mDraw(TEXTURE.title_color,640,160)
mDraw(tip,640,660)
end
scene.widgetList={
WIDGET.newText{name="system", x=750,y=280,color='Z',align='L',fText=SYSTEM},
WIDGET.newText{name="version", x=950,y=280,color='Z',align='L',fText=VERSION.string},
WIDGET.newButton{name="sprint", x=260,y=480,w=260,font=50,code=function()loadGame('sprint_40l',true)end},
WIDGET.newButton{name="marathon",x=640,y=480,w=260,font=50,code=function()loadGame('marathon_n',true)end},
WIDGET.newButton{name="setting",x=1000,y=400,w=120,fText=TEXTURE.setting,font=50,code=goScene'setting_game'},
WIDGET.newButton{name="lang", x=1000,y=560,w=120,fText=TEXTURE.language,font=40,code=goScene'lang'},
WIDGET.newButton{name="manual", x=1160,y=400,w=120,fText=TEXTURE.sure,font=80,code=goScene'manual'},
WIDGET.newButton{name="quit", x=1160,y=560,w=120,fText=TEXTURE.quit,font=70,code=function()VOC.play('bye')SCN.swapTo('quit','slowFade')end},
}
return scene