重开按钮改成图标,微调模式文字位置
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@@ -303,7 +303,7 @@ function scene.draw()
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--Mode info
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gc.setColor(1,1,1,.8)
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gc.draw(drawableText.modeName,1125-drawableText.modeName:getWidth(),10)
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gc.draw(drawableText.modeName,1120-drawableText.modeName:getWidth(),10)
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--Replaying
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if replaying then
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@@ -326,8 +326,8 @@ scene.widgetList={
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WIDGET.newKey{name="rep2", x=300,y=50,w=60,code=_rep2,fText=TEXTURE.rep.rep2},
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WIDGET.newKey{name="rep5", x=365,y=50,w=60,code=_rep5,fText=TEXTURE.rep.rep5},
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WIDGET.newKey{name="step", x=430,y=50,w=60,code=_step,fText=TEXTURE.rep.step},
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WIDGET.newKey{name="restart", x=1165,y=45,w=60,code=restart,fText="R"},
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WIDGET.newKey{name="pause", x=1235,y=45,w=60,code=pauseGame,fText=DOGC{20,25,{'fRect',0,0,3,25},{'fRect',17,0,3,25}}},
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WIDGET.newKey{name="restart", x=1165,y=45,w=60,code=restart,fText=TEXTURE.game.restart},
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WIDGET.newKey{name="pause", x=1235,y=45,w=60,code=pauseGame,fText=TEXTURE.game.pause},
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}
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return scene
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@@ -213,6 +213,11 @@ TEXTURE.quit_small=DOGC{30,30,
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}}
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}
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TEXTURE.game={
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restart=DOGC{32,32,{'setLW',3},{'dArc',16,16,11,.7,5.5},{'setLW',2.5},{'line',21,.7,24,8,16,11}},
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pause=DOGC{18,23,{'fRect',0,0,3,23},{'fRect',15,0,3,23}},
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}
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--Replay speed buttons
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TEXTURE.rep={
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rep0=DOGC{50,50,{'fRect',11,8,8,34},{'fRect',31,8,8,34}},
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