再调整暂停界面ui

This commit is contained in:
MrZ626
2021-08-06 00:47:53 +08:00
parent f24fa81d87
commit e788dd543e

View File

@@ -184,7 +184,7 @@ function scene.draw()
setFont(25)
if GAME.pauseCount>0 then
gc.setColor(.96,.92,.92,T)
mStr(("%s:[%d] %.2fs"):format(text.pauseCount,GAME.pauseCount,GAME.pauseTime),640,510)
mStr(("%s:[%d] %.2fs"):format(text.pauseCount,GAME.pauseCount,GAME.pauseTime),640,500)
end
gc.setColor(.97,.97,.97,T)
@@ -199,7 +199,7 @@ function scene.draw()
--Level rank
if GAME.rank>0 then
gc.push('transform')
gc.translate(1090,50)
gc.translate(1090,40)
local str=text.ranks[GAME.rank]
setFont(80)
gc.setColor(0,0,0,T*.7)
@@ -213,15 +213,15 @@ function scene.draw()
--Infos
if PLAYERS[1].frameRun>180 then
gc.push('transform')
gc.translate(830,220)
gc.translate(835,210)
gc.scale(.85)
gc.setLineWidth(2)
--Frame
gc.setColor(.97,.97,.97,T*.05)
gc.rectangle('fill',-5,-5,475,360,8)
gc.setColor(.97,.97,.97,T*.06)
gc.rectangle('fill',-5,-5,475,rank and 390 or 360,8)
gc.setColor(.97,.97,.97,T)
gc.rectangle('line',-5,-5,475,360,8)
gc.rectangle('line',-5,-5,475,rank and 390 or 360,8)
--Stats
_=form
@@ -236,76 +236,31 @@ function scene.draw()
setFont(40)
local c=fnsRankColor[rank]
gc.setColor(c[1],c[2],c[3],T)
gc.print(rank,440,344)
gc.print(rank,435,335)
if trophy then
setFont(20)
gc.setColor(trophyColor[1],trophyColor[2],trophyColor[3],T*2-1)
gc.printf(trophy,130-120*(1-T^.5),359,300,'right')
gc.printf(trophy,125-120*(1-T^.5),350,300,'right')
end
end
gc.pop()
end
--Radar Chart
if T>.5 and PLAYERS[1].frameRun>180 then
local t=T*2-1
gc.setLineWidth(2)
gc.push('transform')
gc.translate(640,390)
gc.scale(.67)
--Polygon
gc.push('transform')
gc.scale((3-2*t)*t)
gc.setColor(.97,.97,.97,t*(.5+.3*sin(TIME()*6.26)))gc.polygon('line',standard)
gc.setColor(chartColor[1],chartColor[2],chartColor[3],t*.626)
for i=1,9,2 do
gc.polygon('fill',0,0,val[i],val[i+1],val[i+2],val[i+3])
end
gc.polygon('fill',0,0,val[11],val[12],val[1],val[2])
gc.setColor(.97,.97,.97,t)gc.polygon('line',val)
gc.pop()
--Axes
gc.setColor(.97,.97,.97,t)
for i=1,3 do
local x,y=hexList[2*i-1],hexList[2*i]
gc.line(-x,-y,x,y)
end
--Texts
local C
_=TIME()%6.2832
if _>3.1416 then
gc.setColor(.97,.97,.97,-t*sin(_))
setFont(35)
C,_=text.radar,textPos
else
gc.setColor(.97,.97,.97,t*sin(_))
setFont(20)
C,_=radar,dataPos
end
for i=1,6 do
mStr(C[i],_[2*i-1],_[2*i])
end
gc.pop()
end
--Mods
gc.push('transform')
gc.translate(735,555)
gc.translate(740,550)
gc.scale()
if #GAME.mod>0 then
gc.setLineWidth(2)
if scoreValid()then
gc.setColor(.7,.7,.7,T)
gc.rectangle('line',-5,-5,500,150,8)
gc.setColor(.7,.7,.7,T*.04)
gc.setColor(.7,.7,.7,T*.05)
gc.rectangle('fill',-5,-5,500,150,8)
else
gc.setColor(.95,0,0,T)
gc.rectangle('line',-5,-5,500,150,8)
gc.setColor(.95,0,0,T*.26)
gc.setColor(.95,0,0,T*.05)
gc.rectangle('fill',-5,-5,500,150,8)
end
setFont(35)
@@ -318,6 +273,51 @@ function scene.draw()
end
end
gc.pop()
--Radar Chart
if T>.5 and PLAYERS[1].frameRun>180 then
T=T*2-1
gc.setLineWidth(2)
gc.push('transform')
gc.translate(640,380)
gc.scale(.67)
--Polygon
gc.push('transform')
gc.scale((3-2*T)*T)
gc.setColor(.97,.97,.97,T*(.5+.3*sin(TIME()*6.26)))gc.polygon('line',standard)
gc.setColor(chartColor[1],chartColor[2],chartColor[3],T*.626)
for i=1,9,2 do
gc.polygon('fill',0,0,val[i],val[i+1],val[i+2],val[i+3])
end
gc.polygon('fill',0,0,val[11],val[12],val[1],val[2])
gc.setColor(.97,.97,.97,T)gc.polygon('line',val)
gc.pop()
--Axes
gc.setColor(.97,.97,.97,T)
for i=1,3 do
local x,y=hexList[2*i-1],hexList[2*i]
gc.line(-x,-y,x,y)
end
--Texts
local C
_=TIME()%6.2832
if _>3.1416 then
gc.setColor(.97,.97,.97,-T*sin(_))
setFont(35)
C,_=text.radar,textPos
else
gc.setColor(.97,.97,.97,T*sin(_))
setFont(20)
C,_=radar,dataPos
end
for i=1,6 do
mStr(C[i],_[2*i-1],_[2*i])
end
gc.pop()
end
end
scene.widgetList={