修复混战模式的被攻击线位置错误
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@@ -357,7 +357,7 @@ function scene.draw()
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gc.setColor(.8,1,0,.2)
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gc.setColor(.8,1,0,.2)
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for i=1,#P.atker do
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for i=1,#P.atker do
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local p=P.atker[i]
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local p=P.atker[i]
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gc.line(p.centerX,p.centerY,P.x+300*P.size,P.y+670*P.size)
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gc.line(p.centerX,p.centerY,P.x+300*P.size,P.y+620*P.size)
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end
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end
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if P.atkMode~=4 then
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if P.atkMode~=4 then
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if P.atking then
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if P.atking then
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