diff --git a/parts/scenes/game.lua b/parts/scenes/game.lua index c64e815f..fdba503f 100644 --- a/parts/scenes/game.lua +++ b/parts/scenes/game.lua @@ -357,7 +357,7 @@ function scene.draw() gc.setColor(.8,1,0,.2) for i=1,#P.atker do local p=P.atker[i] - gc.line(p.centerX,p.centerY,P.x+300*P.size,P.y+670*P.size) + gc.line(p.centerX,p.centerY,P.x+300*P.size,P.y+620*P.size) end if P.atkMode~=4 then if P.atking then