From 9fe045b916b960e7c2e7f72feec8f9bd5cf66e4e Mon Sep 17 00:00:00 2001 From: MrZ626 <1046101471@qq.com> Date: Fri, 20 Aug 2021 22:19:51 +0800 Subject: [PATCH] =?UTF-8?q?=E4=BF=AE=E5=A4=8D=E6=B7=B7=E6=88=98=E6=A8=A1?= =?UTF-8?q?=E5=BC=8F=E7=9A=84=E8=A2=AB=E6=94=BB=E5=87=BB=E7=BA=BF=E4=BD=8D?= =?UTF-8?q?=E7=BD=AE=E9=94=99=E8=AF=AF?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- parts/scenes/game.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/parts/scenes/game.lua b/parts/scenes/game.lua index c64e815f..fdba503f 100644 --- a/parts/scenes/game.lua +++ b/parts/scenes/game.lua @@ -357,7 +357,7 @@ function scene.draw() gc.setColor(.8,1,0,.2) for i=1,#P.atker do local p=P.atker[i] - gc.line(p.centerX,p.centerY,P.x+300*P.size,P.y+670*P.size) + gc.line(p.centerX,p.centerY,P.x+300*P.size,P.y+620*P.size) end if P.atkMode~=4 then if P.atking then