控制台输入布尔值的两个命令改成on/off,tas会修改设置,重启游戏依然生效
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@@ -162,7 +162,7 @@ function scene.keyDown(key,isRep)
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end
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timer2=0
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elseif key=="t"then
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if ALLOWTAS and not(GAME.result or GAME.replaying)then
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if SETTING.allowTAS and not(GAME.result or GAME.replaying)then
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GAME.tasUsed=true
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SFX.play('ren_mega')
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SFX.play('clear_3')
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@@ -358,7 +358,7 @@ scene.widgetList={
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WIDGET.newKey{name="restart", x=290,y=340,w=300,h=70,code=pressKey"r",hideF=function()return GAME.fromRepMenu end},
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WIDGET.newKey{name="setting", x=290,y=440,w=300,h=70,code=pressKey"s",hideF=function()return GAME.fromRepMenu end},
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WIDGET.newKey{name="quit", x=290,y=540,w=300,h=70,code=backScene},
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WIDGET.newKey{name="tas", x=290,y=620,w=240,h=50,code=pressKey"t",hideF=function()return not ALLOWTAS or GAME.tasUsed or GAME.result or GAME.replaying end},
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WIDGET.newKey{name="tas", x=290,y=620,w=240,h=50,code=pressKey"t",hideF=function()return not SETTING.allowTAS or GAME.tasUsed or GAME.result or GAME.replaying end},
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WIDGET.newKey{name="page_prev", x=500,y=390,w=70,code=pressKey"tab",noFrame=true,
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fText=GC.DO{70,70,{'setLW',2}, {'dRPol',33,35,32,3,6,3.142},{'dRPol',45,35,32,3,6,3.142}},
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fShade=GC.DO{70,70,{'setCL',1,1,1,.4},{'draw',GC.DO{70,70,{'setCL',1,1,1,1},{'fRPol',33,35,32,3,6,3.142},{'fRPol',45,35,32,3,6,3.142}}}},
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