适当上移next和hold栏
This commit is contained in:
@@ -332,7 +332,7 @@ local function drawHold(P)
|
||||
local holdQueue=P.holdQueue
|
||||
local N=ENV.holdCount*72
|
||||
gc_push('transform')
|
||||
gc_translate(-140,36)
|
||||
gc_translate(-140,20)
|
||||
gc_setColor(0,0,0,.4)gc_rectangle('fill',0,0,124,N+8)
|
||||
gc_setColor(1,1,1)gc_rectangle('line',0,0,124,N+8)
|
||||
if P.holdTime==0 then gc_setColor(.6,.4,.4)end
|
||||
@@ -453,7 +453,7 @@ local draw={}
|
||||
function draw.drawNext_norm(P)
|
||||
local ENV=P.gameEnv
|
||||
local texture=SKIN.curText
|
||||
gc_translate(316,36)
|
||||
gc_translate(316,20)
|
||||
local N=ENV.nextCount*72
|
||||
gc_setColor(0,0,0,.4)gc_rectangle('fill',0,0,124,N+8)
|
||||
gc_setColor(1,1,1)gc_rectangle('line',0,0,124,N+8)
|
||||
@@ -481,12 +481,12 @@ function draw.drawNext_norm(P)
|
||||
gc_rectangle('fill',2,72*i+3,120,2)
|
||||
end
|
||||
end
|
||||
gc_translate(-316,-36)
|
||||
gc_translate(-316,-20)
|
||||
end
|
||||
function draw.drawNext_hidden(P)
|
||||
local ENV=P.gameEnv
|
||||
local texture=SKIN.curText
|
||||
gc_translate(316,36)
|
||||
gc_translate(316,20)
|
||||
local N=ENV.nextCount*72
|
||||
gc_setColor(.5,0,0,.4)gc_rectangle('fill',0,0,124,N+8)
|
||||
gc_setColor(1,1,1)gc_rectangle('line',0,0,124,N+8)
|
||||
@@ -515,7 +515,7 @@ function draw.drawNext_hidden(P)
|
||||
gc_rectangle('fill',2,72*i+3,120,2)
|
||||
end
|
||||
end
|
||||
gc_translate(-316,-36)
|
||||
gc_translate(-316,-20)
|
||||
end
|
||||
draw.applyFieldOffset=applyFieldOffset
|
||||
|
||||
|
||||
Reference in New Issue
Block a user