取消quickR设置,修改游戏设置布局,增加相关tip
This commit is contained in:
@@ -260,11 +260,10 @@ local langList={
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ctrl="控制设置",
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ctrl="控制设置",
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reTime="开局等待时间",
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reTime="开局等待时间",
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maxNext="最大预览数量",
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maxNext="最大预览数量",
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autoPause="自动暂停",
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autoPause="失去焦点自动暂停",
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layout="外观",
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layout="外观",
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key="键位设置",
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key="键位设置",
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touch="触屏设置",
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touch="触屏设置",
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quickR="快速重新开始",
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swap="组合键切换攻击模式",
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swap="组合键切换攻击模式",
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fine="极简操作提示音",
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fine="极简操作提示音",
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back="返回",
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back="返回",
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@@ -720,11 +719,10 @@ local langList={
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ctrl="控制设置",
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ctrl="控制设置",
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reTime="开局等待时间",
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reTime="开局等待时间",
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maxNext="最大预览数量",
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maxNext="最大预览数量",
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autoPause="自动暂停",
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autoPause="失去焦点自动暂停",
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layout="外观",
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layout="外观",
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key="键位设置",
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key="键位设置",
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touch="触屏设置",
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touch="触屏设置",
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quickR="快速重新开始",
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swap="组合键切换攻击模式",
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swap="组合键切换攻击模式",
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fine="极简操作提示音",
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fine="极简操作提示音",
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back="返回",
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back="返回",
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@@ -1169,11 +1167,10 @@ local langList={
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ctrl="Control settings",
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ctrl="Control settings",
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reTime="Start Delay",
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reTime="Start Delay",
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maxNext="Next Queue Length",
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maxNext="Next Queue Length",
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autoPause="Auto pause",
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autoPause="Pause when lose focus",
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layout="Layout",
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layout="Layout",
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key="Key Mappings",
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key="Key Mappings",
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touch="Touch Settings",
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touch="Touch Settings",
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quickR="Quick Retry",
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swap="Key Combination (Change Atk. Mode)",
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swap="Key Combination (Change Atk. Mode)",
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fine="Finesse Error Sound",
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fine="Finesse Error Sound",
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back="Back",
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back="Back",
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@@ -1618,7 +1615,6 @@ local langList={
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layout="=-=-=",
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layout="=-=-=",
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key="=?",
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key="=?",
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touch="_?",
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touch="_?",
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quickR="R!",
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swap="=+=+=",
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swap="=+=+=",
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fine="!#!X #!#",
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fine="!#!X #!#",
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back="X",
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back="X",
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@@ -2077,11 +2073,10 @@ local langList={
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ctrl="改控制",
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ctrl="改控制",
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reTime="开局等待时间",
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reTime="开局等待时间",
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maxNext="最大预览数量",
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maxNext="最大预览数量",
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autoPause="自动暂停",
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autoPause="失去焦点自动暂停",
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layout="外观",
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layout="外观",
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key="改键位",
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key="改键位",
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touch="改触屏",
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touch="改触屏",
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quickR="快速重新开始",
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swap="组合键切换攻击模式",
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swap="组合键切换攻击模式",
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fine="极简操作提示音",
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fine="极简操作提示音",
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back="返回",
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back="返回",
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@@ -625,7 +625,7 @@ end
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function Pnt.setting_game()
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function Pnt.setting_game()
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gc.setColor(1,1,1)
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gc.setColor(1,1,1)
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mText(drawableText.setting_game,640,15)
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mText(drawableText.setting_game,640,15)
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gc.draw(blockSkin[int(Timer()*2)%11+1],720,540,Timer()%6.28319,2,nil,15,15)
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gc.draw(blockSkin[int(Timer()*2)%11+1],590,540,Timer()%6.28319,2,nil,15,15)
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end
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end
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function Pnt.setting_video()
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function Pnt.setting_video()
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gc.setColor(1,1,1)
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gc.setColor(1,1,1)
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@@ -224,13 +224,12 @@ local Widgets={
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newButton({name="touch", x=990, y=220, w=320,h=80, color="lBlue", font=35,code=function()SCN.goto("setting_touch")end}),
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newButton({name="touch", x=990, y=220, w=320,h=80, color="lBlue", font=35,code=function()SCN.goto("setting_touch")end}),
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newSlider({name="reTime", x=350, y=340, w=300,unit=10, font=30,disp=SETval("reTime"), code=SETsto("reTime")}),
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newSlider({name="reTime", x=350, y=340, w=300,unit=10, font=30,disp=SETval("reTime"), code=SETsto("reTime")}),
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newSlider({name="maxNext", x=350, y=440, w=300,unit=6, font=30,disp=SETval("maxNext"), code=SETsto("maxNext")}),
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newSlider({name="maxNext", x=350, y=440, w=300,unit=6, font=30,disp=SETval("maxNext"), code=SETsto("maxNext")}),
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newSwitch({name="autoPause",x=350, y=540, font=20,disp=SETval("autoPause"),code=SETrev("autoPause")}),
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newButton({name="layout", x=460, y=540, w=140,h=70,color="white", font=35,code=function()
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newButton({name="layout", x=590, y=540, w=140,h=70,color="white", font=35,code=function()
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SCN.goto("setting_skin")
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SCN.goto("setting_skin")
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end}),
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end}),
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newSwitch({name="quickR", x=1050, y=320, font=35,disp=SETval("quickR"), code=SETrev("quickR")}),
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newSwitch({name="autoPause",x=1080, y=320, font=20,disp=SETval("autoPause"), code=SETrev("autoPause")}),
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newSwitch({name="swap", x=1050, y=400, font=20,disp=SETval("swap"), code=SETrev("swap")}),
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newSwitch({name="swap", x=1080, y=380, font=20,disp=SETval("swap"), code=SETrev("swap")}),
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newSwitch({name="fine", x=1050, y=480, font=20,disp=SETval("fine"), code=SETrev("fine")}),
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newSwitch({name="fine", x=1080, y=440, font=20,disp=SETval("fine"), code=SETrev("fine")}),
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newButton({name="back", x=1140, y=650, w=200,h=80,color="white", font=40,code=BACK}),
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newButton({name="back", x=1140, y=650, w=200,h=80,color="white", font=40,code=BACK}),
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},
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},
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setting_video={
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setting_video={
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@@ -3,11 +3,12 @@ setting={
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das=10,arr=2,
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das=10,arr=2,
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sddas=0,sdarr=2,
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sddas=0,sdarr=2,
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ihs=true,irs=true,ims=true,
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ihs=true,irs=true,ims=true,
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reTime=4,
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maxNext=6,
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maxNext=6,
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autoPause=true,
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quickR=true,
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swap=true,
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swap=true,
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--System
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reTime=4,
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autoPause=true,
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fine=false,
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fine=false,
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lang=1,
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lang=1,
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skinSet=1,
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skinSet=1,
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@@ -68,7 +68,7 @@ if setting.lang==1 or setting.lang==2 then
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"戴上耳机以获得最佳体验",
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"戴上耳机以获得最佳体验",
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"大满贯10连击消四全清!",
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"大满贯10连击消四全清!",
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"打好块没有捷径,多练",
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"打好块没有捷径,多练",
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"车车人在此",
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"你可以长按R键重新开始游戏(也不是很长)",
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"茶娘 可爱!",
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"茶娘 可爱!",
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"草(日本语)",
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"草(日本语)",
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"不要在上课时玩游戏!",
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"不要在上课时玩游戏!",
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@@ -143,6 +143,7 @@ elseif setting.lang==3 then
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"Hello world!",
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"Hello world!",
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"Headphones for better experience",
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"Headphones for better experience",
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"Have you noticed what does \"rotating\" do to block?",
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"Have you noticed what does \"rotating\" do to block?",
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"Hold R key to restart game",
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"Find out what's in the setting!",
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"Find out what's in the setting!",
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"Enjoy Tech. Rotation System!",
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"Enjoy Tech. Rotation System!",
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"e^(pi*i/2)=i",
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"e^(pi*i/2)=i",
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@@ -11,7 +11,8 @@ local gameEnv0={
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das=10,arr=2,
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das=10,arr=2,
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sddas=2,sdarr=2,
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sddas=2,sdarr=2,
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ihs=true,irs=true,ims=true,
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ihs=true,irs=true,ims=true,
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quickR=true,swap=true,
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swap=true,
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ghost=true,center=true,
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ghost=true,center=true,
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smooth=false,grid=false,
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smooth=false,grid=false,
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bagLine=false,
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bagLine=false,
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@@ -2344,7 +2345,7 @@ function player.act.func(P)
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P.gameEnv.Fkey(P)
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P.gameEnv.Fkey(P)
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end
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end
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function player.act.restart(P)
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function player.act.restart(P)
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if P.gameEnv.quickR or game.frame<180 then
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if game.frame<240 or game.result then
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TASK.removeTask_code(TICK.autoPause)
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TASK.removeTask_code(TICK.autoPause)
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resetPartGameData()
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resetPartGameData()
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end
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end
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@@ -2689,7 +2690,7 @@ function PLY.newDemoPlayer(id,x,y,size)
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noFly=false,
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noFly=false,
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das=10,arr=2,
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das=10,arr=2,
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sddas=2,sdarr=2,
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sddas=2,sdarr=2,
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quickR=true,swap=true,
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swap=true,
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ghost=setting.ghost,center=setting.center,
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ghost=setting.ghost,center=setting.center,
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smooth=setting.smooth,grid=setting.grid,
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smooth=setting.smooth,grid=setting.grid,
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text=setting.text,
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text=setting.text,
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