取消quickR设置,修改游戏设置布局,增加相关tip

This commit is contained in:
MrZ_26
2020-08-10 01:43:39 +08:00
parent de0de3a771
commit 5de78e924d
6 changed files with 19 additions and 22 deletions

View File

@@ -260,11 +260,10 @@ local langList={
ctrl="控制设置",
reTime="开局等待时间",
maxNext="最大预览数量",
autoPause="自动暂停",
autoPause="失去焦点自动暂停",
layout="外观",
key="键位设置",
touch="触屏设置",
quickR="快速重新开始",
swap="组合键切换攻击模式",
fine="极简操作提示音",
back="返回",
@@ -720,11 +719,10 @@ local langList={
ctrl="控制设置",
reTime="开局等待时间",
maxNext="最大预览数量",
autoPause="自动暂停",
autoPause="失去焦点自动暂停",
layout="外观",
key="键位设置",
touch="触屏设置",
quickR="快速重新开始",
swap="组合键切换攻击模式",
fine="极简操作提示音",
back="返回",
@@ -1169,11 +1167,10 @@ local langList={
ctrl="Control settings",
reTime="Start Delay",
maxNext="Next Queue Length",
autoPause="Auto pause",
autoPause="Pause when lose focus",
layout="Layout",
key="Key Mappings",
touch="Touch Settings",
quickR="Quick Retry",
swap="Key Combination (Change Atk. Mode)",
fine="Finesse Error Sound",
back="Back",
@@ -1618,7 +1615,6 @@ local langList={
layout="=-=-=",
key="=?",
touch="_?",
quickR="R!",
swap="=+=+=",
fine="!#!X #!#",
back="X",
@@ -2077,11 +2073,10 @@ local langList={
ctrl="改控制",
reTime="开局等待时间",
maxNext="最大预览数量",
autoPause="自动暂停",
autoPause="失去焦点自动暂停",
layout="外观",
key="改键位",
touch="改触屏",
quickR="快速重新开始",
swap="组合键切换攻击模式",
fine="极简操作提示音",
back="返回",

View File

@@ -625,7 +625,7 @@ end
function Pnt.setting_game()
gc.setColor(1,1,1)
mText(drawableText.setting_game,640,15)
gc.draw(blockSkin[int(Timer()*2)%11+1],720,540,Timer()%6.28319,2,nil,15,15)
gc.draw(blockSkin[int(Timer()*2)%11+1],590,540,Timer()%6.28319,2,nil,15,15)
end
function Pnt.setting_video()
gc.setColor(1,1,1)

View File

@@ -224,13 +224,12 @@ local Widgets={
newButton({name="touch", x=990, y=220, w=320,h=80, color="lBlue", font=35,code=function()SCN.goto("setting_touch")end}),
newSlider({name="reTime", x=350, y=340, w=300,unit=10, font=30,disp=SETval("reTime"), code=SETsto("reTime")}),
newSlider({name="maxNext", x=350, y=440, w=300,unit=6, font=30,disp=SETval("maxNext"), code=SETsto("maxNext")}),
newSwitch({name="autoPause",x=350, y=540, font=20,disp=SETval("autoPause"),code=SETrev("autoPause")}),
newButton({name="layout", x=590, y=540, w=140,h=70,color="white", font=35,code=function()
newButton({name="layout", x=460, y=540, w=140,h=70,color="white", font=35,code=function()
SCN.goto("setting_skin")
end}),
newSwitch({name="quickR", x=1050, y=320, font=35,disp=SETval("quickR"), code=SETrev("quickR")}),
newSwitch({name="swap", x=1050, y=400, font=20,disp=SETval("swap"), code=SETrev("swap")}),
newSwitch({name="fine", x=1050, y=480, font=20,disp=SETval("fine"), code=SETrev("fine")}),
newSwitch({name="autoPause",x=1080, y=320, font=20,disp=SETval("autoPause"), code=SETrev("autoPause")}),
newSwitch({name="swap", x=1080, y=380, font=20,disp=SETval("swap"), code=SETrev("swap")}),
newSwitch({name="fine", x=1080, y=440, font=20,disp=SETval("fine"), code=SETrev("fine")}),
newButton({name="back", x=1140, y=650, w=200,h=80,color="white", font=40,code=BACK}),
},
setting_video={

View File

@@ -3,11 +3,12 @@ setting={
das=10,arr=2,
sddas=0,sdarr=2,
ihs=true,irs=true,ims=true,
reTime=4,
maxNext=6,
autoPause=true,
quickR=true,
swap=true,
--System
reTime=4,
autoPause=true,
fine=false,
lang=1,
skinSet=1,

View File

@@ -68,7 +68,7 @@ if setting.lang==1 or setting.lang==2 then
"戴上耳机以获得最佳体验",
"大满贯10连击消四全清!",
"打好块没有捷径,多练",
"车车人在此",
"你可以长按R键重新开始游戏(也不是很长)",
"茶娘 可爱!",
"草(日本语)",
"不要在上课时玩游戏!",
@@ -143,6 +143,7 @@ elseif setting.lang==3 then
"Hello world!",
"Headphones for better experience",
"Have you noticed what does \"rotating\" do to block?",
"Hold R key to restart game",
"Find out what's in the setting!",
"Enjoy Tech. Rotation System!",
"e^(pi*i/2)=i",

View File

@@ -11,7 +11,8 @@ local gameEnv0={
das=10,arr=2,
sddas=2,sdarr=2,
ihs=true,irs=true,ims=true,
quickR=true,swap=true,
swap=true,
ghost=true,center=true,
smooth=false,grid=false,
bagLine=false,
@@ -2344,7 +2345,7 @@ function player.act.func(P)
P.gameEnv.Fkey(P)
end
function player.act.restart(P)
if P.gameEnv.quickR or game.frame<180 then
if game.frame<240 or game.result then
TASK.removeTask_code(TICK.autoPause)
resetPartGameData()
end
@@ -2689,7 +2690,7 @@ function PLY.newDemoPlayer(id,x,y,size)
noFly=false,
das=10,arr=2,
sddas=2,sdarr=2,
quickR=true,swap=true,
swap=true,
ghost=setting.ghost,center=setting.center,
smooth=setting.smooth,grid=setting.grid,
text=setting.text,