diff --git a/Zframework/languages.lua b/Zframework/languages.lua index 1837263c..483b73cc 100644 --- a/Zframework/languages.lua +++ b/Zframework/languages.lua @@ -260,11 +260,10 @@ local langList={ ctrl="控制设置", reTime="开局等待时间", maxNext="最大预览数量", - autoPause="自动暂停", + autoPause="失去焦点自动暂停", layout="外观", key="键位设置", touch="触屏设置", - quickR="快速重新开始", swap="组合键切换攻击模式", fine="极简操作提示音", back="返回", @@ -720,11 +719,10 @@ local langList={ ctrl="控制设置", reTime="开局等待时间", maxNext="最大预览数量", - autoPause="自动暂停", + autoPause="失去焦点自动暂停", layout="外观", key="键位设置", touch="触屏设置", - quickR="快速重新开始", swap="组合键切换攻击模式", fine="极简操作提示音", back="返回", @@ -1169,11 +1167,10 @@ local langList={ ctrl="Control settings", reTime="Start Delay", maxNext="Next Queue Length", - autoPause="Auto pause", + autoPause="Pause when lose focus", layout="Layout", key="Key Mappings", touch="Touch Settings", - quickR="Quick Retry", swap="Key Combination (Change Atk. Mode)", fine="Finesse Error Sound", back="Back", @@ -1618,7 +1615,6 @@ local langList={ layout="=-=-=", key="=?", touch="_?", - quickR="R!", swap="=+=+=", fine="!#!X #!#", back="X", @@ -2077,11 +2073,10 @@ local langList={ ctrl="改控制", reTime="开局等待时间", maxNext="最大预览数量", - autoPause="自动暂停", + autoPause="失去焦点自动暂停", layout="外观", key="改键位", touch="改触屏", - quickR="快速重新开始", swap="组合键切换攻击模式", fine="极简操作提示音", back="返回", diff --git a/Zframework/paint.lua b/Zframework/paint.lua index 27540b01..6f5493c3 100644 --- a/Zframework/paint.lua +++ b/Zframework/paint.lua @@ -625,7 +625,7 @@ end function Pnt.setting_game() gc.setColor(1,1,1) mText(drawableText.setting_game,640,15) - gc.draw(blockSkin[int(Timer()*2)%11+1],720,540,Timer()%6.28319,2,nil,15,15) + gc.draw(blockSkin[int(Timer()*2)%11+1],590,540,Timer()%6.28319,2,nil,15,15) end function Pnt.setting_video() gc.setColor(1,1,1) diff --git a/Zframework/widgetList.lua b/Zframework/widgetList.lua index e8442493..3aa334e5 100644 --- a/Zframework/widgetList.lua +++ b/Zframework/widgetList.lua @@ -224,13 +224,12 @@ local Widgets={ newButton({name="touch", x=990, y=220, w=320,h=80, color="lBlue", font=35,code=function()SCN.goto("setting_touch")end}), newSlider({name="reTime", x=350, y=340, w=300,unit=10, font=30,disp=SETval("reTime"), code=SETsto("reTime")}), newSlider({name="maxNext", x=350, y=440, w=300,unit=6, font=30,disp=SETval("maxNext"), code=SETsto("maxNext")}), - newSwitch({name="autoPause",x=350, y=540, font=20,disp=SETval("autoPause"),code=SETrev("autoPause")}), - newButton({name="layout", x=590, y=540, w=140,h=70,color="white", font=35,code=function() + newButton({name="layout", x=460, y=540, w=140,h=70,color="white", font=35,code=function() SCN.goto("setting_skin") end}), - newSwitch({name="quickR", x=1050, y=320, font=35,disp=SETval("quickR"), code=SETrev("quickR")}), - newSwitch({name="swap", x=1050, y=400, font=20,disp=SETval("swap"), code=SETrev("swap")}), - newSwitch({name="fine", x=1050, y=480, font=20,disp=SETval("fine"), code=SETrev("fine")}), + newSwitch({name="autoPause",x=1080, y=320, font=20,disp=SETval("autoPause"), code=SETrev("autoPause")}), + newSwitch({name="swap", x=1080, y=380, font=20,disp=SETval("swap"), code=SETrev("swap")}), + newSwitch({name="fine", x=1080, y=440, font=20,disp=SETval("fine"), code=SETrev("fine")}), newButton({name="back", x=1140, y=650, w=200,h=80,color="white", font=40,code=BACK}), }, setting_video={ diff --git a/parts/default_data.lua b/parts/default_data.lua index df3536be..fc54876e 100644 --- a/parts/default_data.lua +++ b/parts/default_data.lua @@ -3,11 +3,12 @@ setting={ das=10,arr=2, sddas=0,sdarr=2, ihs=true,irs=true,ims=true, - reTime=4, maxNext=6, - autoPause=true, - quickR=true, swap=true, + + --System + reTime=4, + autoPause=true, fine=false, lang=1, skinSet=1, diff --git a/parts/getTip.lua b/parts/getTip.lua index 553616db..ef49fa9e 100644 --- a/parts/getTip.lua +++ b/parts/getTip.lua @@ -68,7 +68,7 @@ if setting.lang==1 or setting.lang==2 then "戴上耳机以获得最佳体验", "大满贯10连击消四全清!", "打好块没有捷径,多练", - "车车人在此", + "你可以长按R键重新开始游戏(也不是很长)", "茶娘 可爱!", "草(日本语)", "不要在上课时玩游戏!", @@ -143,6 +143,7 @@ elseif setting.lang==3 then "Hello world!", "Headphones for better experience", "Have you noticed what does \"rotating\" do to block?", + "Hold R key to restart game", "Find out what's in the setting!", "Enjoy Tech. Rotation System!", "e^(pi*i/2)=i", diff --git a/parts/player.lua b/parts/player.lua index 2d56e549..328671bd 100644 --- a/parts/player.lua +++ b/parts/player.lua @@ -11,7 +11,8 @@ local gameEnv0={ das=10,arr=2, sddas=2,sdarr=2, ihs=true,irs=true,ims=true, - quickR=true,swap=true, + swap=true, + ghost=true,center=true, smooth=false,grid=false, bagLine=false, @@ -2344,7 +2345,7 @@ function player.act.func(P) P.gameEnv.Fkey(P) end function player.act.restart(P) - if P.gameEnv.quickR or game.frame<180 then + if game.frame<240 or game.result then TASK.removeTask_code(TICK.autoPause) resetPartGameData() end @@ -2689,7 +2690,7 @@ function PLY.newDemoPlayer(id,x,y,size) noFly=false, das=10,arr=2, sddas=2,sdarr=2, - quickR=true,swap=true, + swap=true, ghost=setting.ghost,center=setting.center, smooth=setting.smooth,grid=setting.grid, text=setting.text,