一处治标不治本的玩家游戏结束时的场地矩阵相关报错修正

This commit is contained in:
MrZ_26
2022-05-03 13:10:25 +08:00
parent da8d7e2080
commit 5b743a4103

View File

@@ -2654,7 +2654,7 @@ function Player:_die()
self.b2b=0
self.tasks={}
self:clearAttackBuffer()
for i=1,#self.field do
for i=1,#self.visTime do
for j=1,10 do
self.visTime[i][j]=min(self.visTime[i][j],20)
end
@@ -2758,7 +2758,7 @@ function Player:win(result)
if result=='finish'then
for i=#PLY_ALIVE,1,-1 do
if PLY_ALIVE[i]~=self then
PLY_ALIVE[i]:lose()
PLY_ALIVE[i]:lose(true)
end
end
end