修复混战
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@@ -771,7 +771,7 @@ do--function resetGameData(args)
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BGM.play(type(bgm)=='string'and bgm or type(bgm)=='table'and bgm[math.random(#bgm)])
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TEXT.clear()
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if GAME.modeEnv.eventset=='royale'then
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if GAME.modeEnv.eventSet=='royale'then
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for i=1,#PLAYERS do
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PLAYERS[i]:changeAtk(randomTarget(PLAYERS[i]))
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end
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