增加刷新房间的动画提示
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@@ -106,7 +106,6 @@ return{
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chatStart="------Beginning of log------",
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chatHistory="------New messages below------",
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noRooms="Such emptiness much void, come back later?",
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roomsCreateFailed="Failed to create room.",
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roomsFetchFailed="Failed to fetch room list.",
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@@ -252,6 +251,8 @@ return{
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chat="Chat",
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},
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net_rooms={
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refreshing="Refreshing Rooms",
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noRooms="Such emptiness much void, come back later?",
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refresh="Refresh",
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new="New Room",
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join="Join",
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@@ -107,7 +107,6 @@ return{
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chatStart="--------Début des logs--------",
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chatHistory="-Nouveaux messages en dessous-",
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noRooms="Aucun salon actuellement",
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roomsCreateFailed="Echec de la création du salon",
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roomsFetchFailed="Echec de la récupération des salons",
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@@ -225,8 +224,9 @@ return{
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chat="Chat",
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},
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net_rooms={
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-- refreshing="Refreshing Rooms",
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noRooms="Aucun salon actuellement",
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-- refresh="Refresh",
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new="Nouveau salon",
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join="Rejoindre",
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up="↑",
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down="↓",
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@@ -106,7 +106,6 @@ return{
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chatStart="------Começo do log------",
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chatHistory="------Novas mensagens abaixo------",
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noRooms="Nenhuma sala agora",
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-- roomsCreateFailed="Failed to create room",
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roomsFetchFailed="Falha ao buscar salas",
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@@ -252,6 +251,8 @@ return{
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chat="Chat",
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},
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net_rooms={
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-- refreshing="Refreshing Rooms",
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noRooms="Nenhuma sala agora",
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-- refresh="Refresh",
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-- new="New room",
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-- join="Join",
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@@ -108,7 +108,6 @@ return{
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-- chatStart="------Beginning of log------",
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-- chatHistory="------New messages below------",
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-- noRooms="No Rooms Now",
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-- roomsCreateFailed="Failed to create room",
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-- roomsFetchFailed="Failed to fetch rooms",
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@@ -231,6 +230,8 @@ return{
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-- chat="Chat",
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},
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net_rooms={
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-- refreshing="Refreshing Rooms",
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-- noRooms="No Rooms Now",
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-- refresh="Refresh",
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-- new="New room",
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-- join="Join",
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@@ -106,7 +106,6 @@ return{
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chatStart="------消息的开头------",
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chatHistory="------以上是历史消息------",
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noRooms="一个房间都没有哎...",
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roomsCreateFailed="创建房间失败",
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roomsFetchFailed="拉取房间列表失败",
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@@ -252,6 +251,8 @@ return{
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chat="聊天室",
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},
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net_rooms={
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refreshing="刷新房间列表中",
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noRooms="一个房间都没有哎...",
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refresh="刷新",
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new="创建房间",
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join="加入",
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@@ -3,11 +3,11 @@ local min=math.min
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local NET=NET
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local scrollPos,selected
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local lastFetchTime
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local fetchTimer
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local lastCreateRoomTime=0
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local function fetchRoom()
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lastFetchTime=TIME()
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fetchTimer=5
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NET.fetchRoom()
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end
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@@ -25,7 +25,7 @@ function scene.wheelMoved(_,y)
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end
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function scene.keyDown(k)
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if k=="r"then
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if TIME()-lastFetchTime>1 then
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if fetchTimer<=0 then
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fetchRoom()
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end
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elseif k=="n"then
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@@ -63,16 +63,19 @@ function scene.keyDown(k)
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end
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end
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function scene.update()
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if TIME()-lastFetchTime>5 then
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fetchRoom()
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function scene.update(dt)
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if not NET.getLock("fetchRoom")then
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fetchTimer=fetchTimer-dt
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if fetchTimer<=0 then
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fetchRoom()
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end
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end
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end
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function scene.draw()
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--Fetching timer
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gc.setColor(1,1,1,.26)
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gc.arc("fill","pie",240,620,60,-1.5708,-1.5708+1.2566*(TIME()-lastFetchTime))
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gc.arc("fill","pie",240,620,60,-1.5708,-1.5708-1.2566*fetchTimer)
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--Room list
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gc.setColor(1,1,1)
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@@ -95,16 +98,12 @@ function scene.draw()
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gc.printf(R.type,500,66+40*i,500,"right")
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gc.print(R.count.."/"..R.capacity,1050,66+40*i)
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end
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--No room message
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if #NET.roomList==0 then
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setFont(60)
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mStr(text.noRooms,640,315)
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end
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end
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scene.widgetList={
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WIDGET.newKey{name="refresh", x=240,y=620,w=140,h=140,font=40,code=fetchRoom, hide=function()return TIME()-lastFetchTime<1.26 end},
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WIDGET.newText{name="refreshing",x=640,y=260,font=65,hide=function()return not NET.getLock("fetchRoom")end},
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WIDGET.newText{name="noRoom", x=640,y=260,font=65,hide=function()return #NET.roomList>0 or NET.getLock("fetchRoom")end},
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WIDGET.newKey{name="refresh", x=240,y=620,w=140,h=140,font=40,code=fetchRoom, hide=function()return fetchTimer>3.26 end},
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WIDGET.newKey{name="new", x=440,y=620,w=140,h=140,font=25,code=pressKey"n"},
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WIDGET.newKey{name="join", x=640,y=620,w=140,h=140,font=40,code=pressKey"return", hide=function()return #NET.roomList==0 end},
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WIDGET.newKey{name="up", x=840,y=585,w=140,h=70,font=40,code=pressKey"up", hide=function()return #NET.roomList==0 end},
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