整理代码

This commit is contained in:
MrZ626
2021-11-30 01:44:21 +08:00
parent 2bb6852e3e
commit 4431a906b9
3 changed files with 21 additions and 21 deletions

View File

@@ -18,15 +18,15 @@ return
if P.modeData.target==200 then if P.modeData.target==200 then
P:win('finish') P:win('finish')
else else
if P.modeData.target==40 then if P.modeData.target==40 then
BG.set('rainbow') BG.set('rainbow')
elseif P.modeData.target==80 then elseif P.modeData.target==80 then
BG.set('rainbow2') BG.set('rainbow2')
elseif P.modeData.target==100 then elseif P.modeData.target==100 then
BG.set('glow') BG.set('glow')
P.modeData.lock=6 P.modeData.lock=6
elseif P.modeData.target==120 then elseif P.modeData.target==120 then
BG.set('lightning') BG.set('lightning')
end end
P.gameEnv.wait=waitSpeed[P.modeData.target/10] P.gameEnv.wait=waitSpeed[P.modeData.target/10]
P.modeData.target=P.modeData.target+10 P.modeData.target=P.modeData.target+10

View File

@@ -18,16 +18,16 @@ return
if P.modeData.target==200 then if P.modeData.target==200 then
P:win('finish') P:win('finish')
else else
if P.modeData.target==40 then if P.modeData.target==40 then
BG.set('rainbow') BG.set('rainbow')
elseif P.modeData.target==80 then elseif P.modeData.target==80 then
BG.set('rainbow2') BG.set('rainbow2')
elseif P.modeData.target==100 then elseif P.modeData.target==100 then
BG.set('glow') BG.set('glow')
P.modeData.lock=5 P.modeData.lock=5
BGM.play('secret8th remix') BGM.play('secret8th remix')
elseif P.modeData.target==120 then elseif P.modeData.target==120 then
BG.set('lightning') BG.set('lightning')
end end
P.gameEnv.wait=waitSpeed[P.modeData.target/10] P.gameEnv.wait=waitSpeed[P.modeData.target/10]
P.modeData.target=P.modeData.target+10 P.modeData.target=P.modeData.target+10

View File

@@ -18,16 +18,16 @@ return
if P.modeData.target==200 then if P.modeData.target==200 then
P:win('finish') P:win('finish')
else else
if P.modeData.target==40 then if P.modeData.target==40 then
BG.set('rainbow') BG.set('rainbow')
elseif P.modeData.target==80 then elseif P.modeData.target==80 then
BG.set('rainbow2') BG.set('rainbow2')
elseif P.modeData.target==100 then elseif P.modeData.target==100 then
BG.set('glow') BG.set('glow')
P.modeData.lock=4 P.modeData.lock=4
BGM.play('secret7th remix') BGM.play('secret7th remix')
elseif P.modeData.target==120 then elseif P.modeData.target==120 then
BG.set('lightning') BG.set('lightning')
end end
P.gameEnv.wait=waitSpeed[P.modeData.target/10] P.gameEnv.wait=waitSpeed[P.modeData.target/10]
P.modeData.target=P.modeData.target+10 P.modeData.target=P.modeData.target+10