Added multiple bg and bgm to Strategy Mode (#506)

(excluding strategy_e for the bgm)
This commit is contained in:
NOT_A_ROBOT
2021-11-30 00:42:39 +07:00
committed by GitHub
parent 1948ed3e16
commit 2bb6852e3e
3 changed files with 26 additions and 3 deletions

View File

@@ -18,8 +18,15 @@ return
if P.modeData.target==200 then
P:win('finish')
else
if P.modeData.target==100 then
if P.modeData.target==40 then
BG.set('rainbow')
elseif P.modeData.target==80 then
BG.set('rainbow2')
elseif P.modeData.target==100 then
BG.set('glow')
P.modeData.lock=6
elseif P.modeData.target==120 then
BG.set('lightning')
end
P.gameEnv.wait=waitSpeed[P.modeData.target/10]
P.modeData.target=P.modeData.target+10

View File

@@ -18,8 +18,16 @@ return
if P.modeData.target==200 then
P:win('finish')
else
if P.modeData.target==100 then
if P.modeData.target==40 then
BG.set('rainbow')
elseif P.modeData.target==80 then
BG.set('rainbow2')
elseif P.modeData.target==100 then
BG.set('glow')
P.modeData.lock=5
BGM.play('secret8th remix')
elseif P.modeData.target==120 then
BG.set('lightning')
end
P.gameEnv.wait=waitSpeed[P.modeData.target/10]
P.modeData.target=P.modeData.target+10

View File

@@ -18,8 +18,16 @@ return
if P.modeData.target==200 then
P:win('finish')
else
if P.modeData.target==100 then
if P.modeData.target==40 then
BG.set('rainbow')
elseif P.modeData.target==80 then
BG.set('rainbow2')
elseif P.modeData.target==100 then
BG.set('glow')
P.modeData.lock=4
BGM.play('secret7th remix')
elseif P.modeData.target==120 then
BG.set('lightning')
end
P.gameEnv.wait=waitSpeed[P.modeData.target/10]
P.modeData.target=P.modeData.target+10