diff --git a/parts/eventsets/strategy_e.lua b/parts/eventsets/strategy_e.lua index 441149a3..91fa571f 100644 --- a/parts/eventsets/strategy_e.lua +++ b/parts/eventsets/strategy_e.lua @@ -18,15 +18,15 @@ return if P.modeData.target==200 then P:win('finish') else - if P.modeData.target==40 then - BG.set('rainbow') - elseif P.modeData.target==80 then - BG.set('rainbow2') + if P.modeData.target==40 then + BG.set('rainbow') + elseif P.modeData.target==80 then + BG.set('rainbow2') elseif P.modeData.target==100 then - BG.set('glow') + BG.set('glow') P.modeData.lock=6 - elseif P.modeData.target==120 then - BG.set('lightning') + elseif P.modeData.target==120 then + BG.set('lightning') end P.gameEnv.wait=waitSpeed[P.modeData.target/10] P.modeData.target=P.modeData.target+10 diff --git a/parts/eventsets/strategy_h.lua b/parts/eventsets/strategy_h.lua index d0225e3c..a002c96b 100644 --- a/parts/eventsets/strategy_h.lua +++ b/parts/eventsets/strategy_h.lua @@ -18,16 +18,16 @@ return if P.modeData.target==200 then P:win('finish') else - if P.modeData.target==40 then - BG.set('rainbow') - elseif P.modeData.target==80 then - BG.set('rainbow2') + if P.modeData.target==40 then + BG.set('rainbow') + elseif P.modeData.target==80 then + BG.set('rainbow2') elseif P.modeData.target==100 then - BG.set('glow') + BG.set('glow') P.modeData.lock=5 BGM.play('secret8th remix') - elseif P.modeData.target==120 then - BG.set('lightning') + elseif P.modeData.target==120 then + BG.set('lightning') end P.gameEnv.wait=waitSpeed[P.modeData.target/10] P.modeData.target=P.modeData.target+10 diff --git a/parts/eventsets/strategy_u.lua b/parts/eventsets/strategy_u.lua index e5c6ce41..466acca8 100644 --- a/parts/eventsets/strategy_u.lua +++ b/parts/eventsets/strategy_u.lua @@ -18,16 +18,16 @@ return if P.modeData.target==200 then P:win('finish') else - if P.modeData.target==40 then - BG.set('rainbow') - elseif P.modeData.target==80 then - BG.set('rainbow2') + if P.modeData.target==40 then + BG.set('rainbow') + elseif P.modeData.target==80 then + BG.set('rainbow2') elseif P.modeData.target==100 then - BG.set('glow') + BG.set('glow') P.modeData.lock=4 BGM.play('secret7th remix') - elseif P.modeData.target==120 then - BG.set('lightning') + elseif P.modeData.target==120 then + BG.set('lightning') end P.gameEnv.wait=waitSpeed[P.modeData.target/10] P.modeData.target=P.modeData.target+10